Season One Overview - Fractured - The Dynamic MMO

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Season One Overview

November 8th, 2024 at 6:56 pm

Season 1 is launching together with Free To Play! Read this post to find out what it is about!

Hi, fellow gamer and MMO enthusiast!

As explained in our last announcement, November 20 won’t only mark our transition to Free To Play, but also the start of Season 1!

Season 1 is set to last for 90 days. Individual characters get rewards right away as they increase their season progress, while guilds get rewards at the end of the season.

Every player can take part in a season, gaining points for themselves and their guild, and earning rewards. No “battle pass” or anything of the sort is required. The only difference between a free account and a VIP account is that the latter gets an additional rewards track – more on the topic below.

Let’s get into the details of a Season now!

Glory

Glory is the measure of personal player progression in a Season. It’s character-based, not account-based. It can be earned the following ways:

  • Completing daily quests
  • Conquering fortresses
  • Running PvE God Trials (killing Exalted and Infused monsters)
  • Running PvP God Trials (killing Galvanos Legends, opening Corrupted Rewards and Coins of Fate)
  • Crafting artifacts

If an action can be completed by multiple players (e.g. conquering a fortress), the Glory gain is equally split among each player who participated.

The more your Glory bar progresses, the more rewards you get!

Personal Rewards

Season 1 has two personal reward tracks. One is available to all accounts, while the other is only for VIP accounts.

Rewards are automatically sent to the special slots of your inventory when unlocked. They include crates, pouches and scrolls that when used transform into the following:

  • Crafting materials
  • Runes (materials required to craft artifacts)
  • Primal energy
  • Gold
  • Crafting recipes
  • Artifact schematics (materials required to craft artifacts)
  • Achemical supplies (elixirs and other consumables)
  • Dynamight tokens

All accounts get 100 rewards, while VIP accounts get 100 more. Once the progression bar has been completed, VIP players can keep farming runes and schematics!

Please note that runes and schematics are meant to be obtained through dungeons and NPC crafting orders respectively. We’ve chosen them as Season 1 rewards to allow you to craft artifacts before these new features are implemented!

Supremacy

Supremacy is the measure of guild progression in a Season.

Each time the member of a guild earns Glory, their guild earns an equal amount of Glory, which is then converted into Supremacy with a ratio that depends on the type of action. In general, Glory obtained through PvP events enjoys a better conversion rate to Supremacy than that obtain through PvE content.

Adding to the above, guilds can obtain Supremacy directly by having cities pledged to them (max 3 per guild), and can steal the Supremacy of other guilds by raiding their cities!

If by the end of a Season a guild has managed to enter the Diamond bracket, all its members receive a unique Peckodon skin. Moreover, the third, second and first guild in the leaderboard get even more cosmetic rewards!

Please note that a player must be a member, and must have been a member of said guilds for at least one month when the season ends to get the cosmetic(s). No last-minute switching to the winning side! 😉

Alliances

Together with Seasons, we are also going to release Guild Alliances!

The concept here is classic. The leader of a Guild can create an Alliance by paying gold, then invite other guilds to join it by inviting their guild leaders. If a player is part of an alliance, the tag of the alliance will be displayed after the name of the guild.

Members of the same Alliance enjoy a shared chat channel, see each other’s names in green, and can defend fortresses together.

Whenever a guild that is part of an alliance gains Glory through the contribution of one of its members, it receives only 50% of it. The rest is split equally among the guilds that are part of the alliance, including the guild itself. In practice: if guilds A and B are part of the same alliance, and a member of guild A gains 100 Glory, guild A gains 75 Glory (50+25) and guild B gains 25.


This is all for today’s preview. See you next week for an overview of artifacts!

Cheers!

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