Full Release Day Announced - Fractured - The Dynamic MMO

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Full Release Day Announced

June 28th, 2024 at 5:56 pm

Fractured Online is hitting full release on JULY 24, with a FRESH SERVER and multiple updates! Hurrah!

Hi, fellow gamer and MMO enthusiast!

It’s finally happening: Fractured Online is hitting full release on…

Wednesday, July 24, at 1pm UTC!

As with all games, full release is a defining moment, the culmination of 7 years of hard work in which we run a successful Kickstarter campaign, released multiple alpha and beta testing phases, found a publisher that launched the game on Steam Early Access, broke up with said publisher, painfully relaunched… and finally, here we are!

During this time, some design ideas were loved by the community, while others simply made us lose a lot of players and had to be overhauled completely. Some unplanned content was added, and some other content had to be moved to post-release. In many ways, this has changed the game from how it was envisioned originally, but not at its core.

As an 8-people team, we are proud of the insane accomplishment that is Fractured Online (seriously, no sane person would embark on developing such a game starting with almost zero budget). Now, it’s time to bring our dream sandbox MMORPG and our 20,000 backers (plus all the followers who haven’t bought the game yet) into the next era of its lifetime!

Before we move to the usual FAQ, here’s a very brief recap of all the changes you can expect to go live before / at release:

  • A fresh server, called Elysium, going side-by-side with the current one, called Genesis.
  • New PvP rules for the game, moving PvP from planet-based to zone-based.
    • Before: one planet as a whole (Aerhen) featured non-consensual PvP, the other (Terra) didn’t. Both planets were pretty much equivalent in terms of rewards/hour.
    • Now: PvP is consensual-only in the bulk of both planets, but both have static and dynamic zones with free-for-all PvP. These zones are quite large and exceptionally rewarding, which means that proper risk-vs-reward dynamics are finally in play. On the other hand, players can now explore both planets and reach max rank / learn all abilities without being ganked and killed in the “leveling” process.
  • A fully revamped tutorial, much more comprehensive than before, which includes new starting backgrounds, quests and rewards.
  • Summons that can be evoked with various spells and directly controlled by the summoner – very useful for fragile ranged builds!

If you want to know more on the points above, you can read this post, or wait for the video/blog previews coming in the next days, as detailed here.

Now, to the FAQ!

FAQ

How can I play?

You can buy the game on our store and play from our launcher, or you can buy it on Steam. If you pick the latter, you’re still going to be asked to connect your Steam account to a Fractured Online account the first time you launch the game. If you don’t have one, you can create it directly from the game!

What has changed since the Early Access launch in November 2023?

A lot! We’ve released three major updates: Endgame Changer (video 1, video 2, video 3), The Invasion (video) and VIP & Skins (post), plus multiple patches with bug fixes and minor changes.

Will my Founder Pack, VIP time, Dynamight Tokens and Skins which I’ve purchased / activated on the Genesis server work on the Elysium server too?

Yes, they will! They’re all linked to your account, and your account is the same on both servers.

Will there be character transfers from Genesis to Elysium?

Character transfers are not planned for the time being. The purpose of the new server is to create a level playing field for the tens of thousands of players we are expecting to join us at full release.

What about planet Tartaros?

Work on Tartaros has already started, and will continue after full release. The planet has been re-envisioned as end-game content and will keep its original free-for-all PvP ruleset.

Any marketing planned?

Yes! When we launched in Early Access, we did stealth launch with zero promotion. This time, we’re going to work with numerous content creators to ensure full release has maximum visibility.


Well, it was big news today, wasn’t it? 👀

See you soon in game – be it on the new server or the old one!

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