In our latest livestream, we showcased Fractured Online’s progress, including the new Steppes biome, engine migration, modular town building, combat changes, and Kickstarter rewards. We’re building this world together with the community.
Exciting Updates and a Look Ahead, join us in our journey!
A first look at Phase 1 testing, development progress, world redesign, updated visuals, new character customization, building system changes, and community support improvements.
We’ve hit a small but mighty milestone in Fractured Online’s relaunch plan! A revamped art style and a full rebuild on our Character Management System, here’s everything you need to know
Development Update, Kickstarter Armor Concept Finals and tech updates!
A breakdown of Fractured Online’s new class system covering archetypes, skills, equipment, and build possibilities from the latest dev livestream.
April 22 Developer Livestream Recap, packed with exciting news, visual updates, and community-driven discussions
Here comes the first medium-sized patch since EA launch, rich with exploit fixes, bug fixes, and some of the most urgent balancing changes!
Launch has been postponed from 4pm to 7pm CET and a massive balancing patch is being released beforehand! Get all the details!
Fractured Online will soon be back on Steam Early Access, with a ton of new features and content. Come discover what’s coming!