@Xzait said in People who buy a founders pack today get more than yesterday:
From your comments, it is pretty obvious you don't want a completely horizontal progression game.
horizontal and vertical progression are so different, it wouldn't be possible to make a game that is half of each.
Oh really.. Of course you can have system where you can progress in both directions, like the first planned ability system is a very good example, few steps vertical and a lot in horizontal. This comment is so absurd, that I would really like to know why it is not possible?
Examining this game from a pure RPG perspective probably isn't the best way to judge this game.
Well I have not judge the whole game, just pointed the possible risks related for pure horizontal character progression.
Yes, it has RPG elements, but it will be missing a few of the core elements for a typical RPG. You won't be levelling up for example, and gaining stats. You wont have typical boss fights or a set story, you make your own story and fight only what you want to. There aren't planned to be many NPC's and the economy will be player driven. It is a completely different game to any typical RPG out there. The only 2 elements this has of an RPG, is that you create and play as a character in a virtual world... and you can kill monsters for materials to craft and use gear. They are the only elements of an RPG that i can think of at least.
Okay, one more time, I have talked about character progression and RPG elements related for that. So I have not talked about the other aspects of the game like storytelling, NPCs, economy...
It seams that you are guiding the coversation to wrong direction, maybe unintentionally, I do not know. In any case you are not getting my point and where my concerns actually points, so there is no reason to continue.