@Specter said in A lot of features was left out of this test?:
@Tuoni The devs agree. They're going to make improvements to the behaviour of creatures in an upcoming patch.
Okay nice to know. I was trying to think this animal behaviour and I understand it is not easy task to get AI to work right. It is of course a good thing that animals wont chase the player till end of the world and they will eventually give up, but maybe here could be differencies how long the animals and monsters will chase the player, but also maybe the animals could return a little bit faster to the starting point or maybe they could stop the returning when they are attacked...
I really like idea of deers and stags behaviour and how those are trying to escape from the hunter. Maybe in some cases those will just escape from a specific direction and try to mislead the player, but in some situations escaping, running to random direction, stopping... etc would be okay. I guess it is okay that in some situations those deers could return to spot where player is standing, but in most of the times it would be better if the player needs to actually do something to catch up that deer.