@finland read this topic the answer is here and there will be tons of group players. Why would you care what some of us - solo players - think or do if we don't really affect your gameplay.

Posts made by tulukaruk
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RE: What about solo players?
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RE: PK punishment
That's why I said most serious PK demons will go to other planets to kill players.
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RE: What about solo players?
@finland it's not really friendly if after few posts explaining why some of us will play mostly solo you say we shouldn't be allowed to play at all if we want to go solo.
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RE: PK punishment
@frost it's quite possible it will be the other way around - most PvP in Arboreus and least in Tartaros. What's the point of killing other demons? High risk low reward. The whole point of demon race is to kill other races
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RE: What about solo players?
@drunkrussianbear after @Finland comment I have to take back what I said
seems like even reaching that low point of average might be hard.
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RE: What unusual weapon types would you like to see?
@frost said in What unusual weapon types would you like to see?:
I'm into spears or glaives ^^
I'll not say sword, bows, daggers, etc, cus those are must have weapons in almost all gamesYES! SPEARS!! they need to appear much more in games then they do.
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RE: What about solo players?
@drunkrussianbear I believe we can aspire to be better then average community!
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RE: PK punishment
@lohen said in PK punishment:
isnt the penalty of losing your equipment enough?
Not really. Bandits grouping to rob a merchant will probably take cheap equipment with them. They risk is low while merchant risk is high. So there I want devs to add some risk involved with PK for the PKers
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PK punishment
I'd like to talk about punishment for PK. In open world PvP there will be a lot of that.
What sort of punishments you'd like to see in game? Should there be any? Should demons be treated differently?
I'd love to see perma death for most serious repeat offenders
but that's probably not gonna roll in online game.
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RE: What about solo players?
@drunkrussianbear said in What about solo players?:
Naturally, sandbox MMOs will play out better with a group, and groups will all round have a huge advantage. They could definitely make playing solo fun, however, those can potentially end up making groups even more effective if they aren't careful.
I agree - that's how it should be. Playing in groups should be easier and more effective while playing solo should be possible and playable.
I don't understand why some of you want to force us to play the game the way you like instead of the way we like it without affecting your way of playing.
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RE: Optional wasd movement?
@jetah said in Optional wasd movement?:
Funny you mention that because I've played WF for a few hours and bullet jumping is all people do. Even when someone has the run speed aura it's bullet jump.
That's some nice necro
Bullet jump is normal basic movement not the super ninja parkour I was talking about
Let's keep up the fight - I hope that one day the devs will wake up and decide to give us a chance to try WASD with Fractured
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RE: Optional wasd movement?
@darian But that's not the issue here. You will not stop to attack with mouse movement. So while your argument is perhaps worth looking at it's for totally different topic.
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RE: Optional wasd movement?
@frost devs said that they doing mouse movement only because it's far superior to WASD. And now you're saying something completely opposite. Like we do
And again - the mouse movement will be in game FOR SURE. So you will have your game style. Why deny us the way we want to play it?
Edit: @frost below
The point is that devs said that they don't want to do WASD because it will be HARDER to play that way. And I'm just saying - like you - that that argument is wrong
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RE: Optional wasd movement?
@darian said in Optional wasd movement?:
@genobee Find the closest HEMA or Bow Shooting club and drop by for a day! See if you can swing with good edge alignment/shoot accurately while running backwards and slightly to your right. Then tell us whether you still think maneuvering around the battlefield should be easy to do.
So are you saying if you first start running backwards and then shooting it's much easier then doing it all at once? Because otherwise I don't see how that argument is relevant to the discussion if WASD should be added as an option to the mouse movement.
@Frost that's more of an argument PRO WASD then against it. With WASD you can always face forward to the mouse - so to the direction of the attack and walk backwards with any speed backward walking is implemented. With mouse movement your character either face the mouse (so he spins around like crazy when you move between movement target and skill target) or he just always face forward to the movement target and just fires his skills backwards. As there is no target lock your char doesn't know what your target is
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RE: Optional wasd movement?
There is never enough talk why all the hate for OPTIONAL wasd. I understand all that want mouse movement to keep it - but there was never talk to remove it. Just to add option for others to play the way they want.
At least let us test it at some point in alpha/closed beta.
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RE: Transporting resources between planets
the time youβre allowed to stay on the new planet is limited and varies according to your race, your alignment and your destination. Demons are a notable exception to this rule
would suggest that demons don't have time limit.
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RE: Make this site more mobile friendly
I just checked both Chrome and Opera mobile and it looks and works good. You're probably using Safari and that can be a problem as that browser doesn't fully support all standards. If you're using chrome or opera then it's strange - if not then try them.
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RE: Map.
And next someone asks "If I'm creating this maps why cannot I copy it and sell to other players?".
I prefer if just as they say everyone have to discover everything on their own. Maybe all creatures in Fractured have great memory but are the worst cartographers in the universe? -
RE: Transporting resources between planets
@miffi is it anywhere said straight that you die when time runs out? I know you have limited time - that's what I was quoting from @Prometheus
Btw. does Demon have time limit or not? Cause from what is written here looks like they are exception from time limit - or am I reading it wrong?
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RE: Transporting resources between planets
@miffi said in Transporting resources between planets:
@tulukaruk Yes, your gear is dropped on death.
Do you die if the stargate closes with you on another world? Or are you just forcefully transported back?