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    Posts made by spoletta

    • RE: Recipes craft drop

      It is still valid, but it doesn't contain the monsters from the new continent.

      posted in Discussions & Feedback
      S
      spoletta
    • RE: Problemas generales.....

      It is an issue with a service not properly connecting. We are all suffering from it and waiting a fix.

      posted in Discusiones Generales
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      spoletta
    • RE: Where to get crafting recipes? I would like to craft a short bow.

      Indeed you first need to get a recipe to craft it.
      You will need at least 1/4 in the primitive version though.

      posted in Questions & Answers
      S
      spoletta
    • RE: "Login Failed" - Authentication with the...

      The server was down for maintenance, should work now.

      posted in Welcome to Fractured
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      spoletta
    • RE: Can't log in into the game with steam

      Try this workaround, some managed to solve it like this:

      https://www.reddit.com/r/fracturedmmo/comments/xf1d80/people_having_issues_with_steam_missing_exe/

      posted in Questions & Answers
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      spoletta
    • RE: Legend Founder Pack

      You mean the ultra big pack, one copy only of the Legend from the kickstarter?

      posted in Questions & Answers
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      spoletta
    • RE: Steam version cannot merge with Glyph version

      I don't think you can merge two different packages in a single account. It would be better to make another glyph account.

      posted in Questions & Answers
      S
      spoletta
    • RE: Races restricting freedom of play.

      We don't know human bonuses until the tooltip is fixed.

      posted in Discussions & Feedback
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      spoletta
    • RE: Will Ultrawide be supported & Steam releases in 1day 16 hours?

      @Junkie was always a product of my imagination? Man, I thought I was better than that....

      posted in Questions & Answers
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      spoletta
    • RE: Will Ultrawide be supported & Steam releases in 1day 16 hours?

      The game goes on Steam with this EA, and as long as I haven't been playing with my imaginary friends all this time, I can safely state that it is an mmo.

      posted in Questions & Answers
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      spoletta
    • RE: PvE & PvP Balancing Feedback Thread

      Well, the EA trailer is actually just limited to EA features.
      Demons are in EA, just not at the start of it.
      That said, no matter where the game is promoted, the sale pitch is always based on pursuing the playstyle you prefer, be it pvp or pve, so the game has to offer both in equal measure.

      posted in Discussions & Feedback
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      spoletta
    • RE: PvE & PvP Balancing Feedback Thread

      This game has CHAOS towns too, it is just that no one bothered to found them.

      posted in Discussions & Feedback
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      spoletta
    • RE: Wildfolk becoming evil / Advantage on Wildfolk World? / Wildfolk appearance change to look evil (Abomination)?
      1. It is one of the foreseen features, but we don't know when it will be implemented.

      2. Probably, but again we don't really have info.

      3. Wildfolks and humans can already go on all worlds, they don't need to become evil for that. We don't know about demons.

      4. Humans and wildfolks have different starting stats, this has been stated in the design journals. On the wiki here you can find the first draft of them https://fractured.fandom.com/wiki/Basics_Guide. In a few days we will see if it has been kept or there were changes. We also don't know which resources will be on Arboreus. According to the design journals, Syndesia is the world with the most minerals, while rare stones and leathers are on Tartaros. This probably means that Arboreus will have the highest range of Wood and Fiber materials.

      posted in Questions & Answers
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      spoletta
    • RE: Already Logged in the World!

      It has been quite a bit since we saw this bug.
      If it is like the old one, it requires manual intervention from an Admin. A GM cannot solve this.

      The good news is that it will automatically fix itself when the servers go down.

      posted in Bug Reports
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      spoletta
    • RE: Importance of NPC in range of sandbox dynamic game...

      I could see some NPCs in towns randomly going around, and performing some (fake) activities, just to lesser the "ghost town" feeling of cities when players are not around.

      I would like to avoid though having NPCs with actual active roles.

      posted in Discussions & Feedback
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      spoletta
    • RE: Feedback on Legends

      Yeah, I did propose similar alternatives.

      I actually proposed to have 2 different reagent combinations on the altar.

      Easy mode and hard mode. Easy mode is the current one. Hard more requires more reagents and the legend is harder, but there is no announcement.

      I.E. pvp mode and pve mode.

      posted in Discussions & Feedback
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      spoletta
    • RE: Very big ping!

      I play with 120-150 which is what I expect from most EU players.
      120-150 in this game is perfectly fine, you can pvp with zero issues.

      By the way the server right now is in Canada.
      On release there will be also an EU server.

      posted in Discussions & Feedback
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      spoletta
    • RE: Very big ping!

      How much ping are you experiencing?

      Plenty of players (me included) are playing from Europe without issues.

      posted in Discussions & Feedback
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      spoletta
    • RE: Feedback on Legends

      I actually think that PvP will happen over food, which is the real critical resource of the game (the more you have, the bigger your cities). T3 has been presented as something very hard to do and not necessarily better, just more specialized. I read that as a PvE min maxer kind of thing, not really something you chase for PvP.

      posted in Discussions & Feedback
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      spoletta
    • RE: Stuck in Loading UI

      Yeah this isn't the first time I see this.
      It had many causes, from corrupted files to having installed the game while on a unicode and playing with another.

      posted in Questions & Answers
      S
      spoletta
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