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    Posts made by Specter

    • RE: I suggest to continue the Foundation program

      Back before we decided to hold drawings, we considered rewarding forum members with points everytime they made a good post, good suggestion, etc. In the end we didn't do it because I wanted to avoid accusations of favoritism. (Why didn't I get points for my crappy suggestion???). Therefore it's unlikely we will do such thing in the future.

      posted in Discussions & Feedback
      Specter
      Specter
    • RE: Weekly Drawings - Be Active & Win Foundation Points!

      @Tuoni It's still going on but we have a huge backlog due to the pre-alpha.

      posted in News & Announcements
      Specter
      Specter
    • RE: I suggest to continue the Foundation program

      @Tuoni A tool to generate interest, not a burden. He just wants a community that doesn't need incentives to stick around. However, if the community enjoys the Foundation and wants it to stay, I'm sure he'll take it into consideration. 😉 No final decision has been made yet.

      posted in Discussions & Feedback
      Specter
      Specter
    • RE: I suggest to continue the Foundation program

      @Pluto This is the idea. Prometheus hopes that eventually the community will be active enough he no longer needs the Foundation to spur activity.

      posted in Discussions & Feedback
      Specter
      Specter
    • RE: What is called human transform for Beastman?

      @Tuoni Furry.

      In all honesty, Humans don't transform to Beastmen so I don't know what you're talking about. 😛

      posted in Questions & Answers
      Specter
      Specter
    • RE: State Of The Game #2 – On 2018, Alpha 1 & Unity

      @Roccandil Nope.

      @Jetah Thanks, I'll inform Prometheus.

      posted in News & Announcements
      Specter
      Specter
    • RE: Question on store packages

      @Satori You won't lose anything. Wipes will only happen during testing but you will not lose any of your pledge items.

      posted in Questions & Answers
      Specter
      Specter
    • RE: State Of The Game #2 – On 2018, Alpha 1 & Unity

      @Haiil Only through a pledge pack. 😉

      @Jetah I hope not. 😛

      posted in News & Announcements
      Specter
      Specter
    • RE: State Of The Game #2 – On 2018, Alpha 1 & Unity

      @Haiil Yes, Knight and higher as Eurav mentioned.

      posted in News & Announcements
      Specter
      Specter
    • RE: State Of The Game #2 – On 2018, Alpha 1 & Unity

      @Immortal-Great @AlcribLP @Tuoni

      Alpha 1 is currently scheduled for the first week of April, so yes there has been a small delay. 😉

      posted in News & Announcements
      Specter
      Specter
    • RE: Weekly Drawings - Be Active & Win Foundation Points!

      @Tuoni I don't really think it's worth changing at this point as the Foundation is most likely going to end at some point during the alpha.

      posted in News & Announcements
      Specter
      Specter
    • RE: Weekly Drawings - Be Active & Win Foundation Points!

      @Tuoni That quest exists to encourage people to return to the website every day. It's purely for retention.

      posted in News & Announcements
      Specter
      Specter
    • RE: Developer updates regarding game status?

      @Eurav The invites for wave 4 are going out very soon, about 50 people are being invited. With wave 4 we're inviting the remainder of the old top 100 from november, everyone from the current top 100 and 10 or so drawing winners. How many of them will accept the invite remains to be seen. Some of the people who are going to be in this wave haven't been active on the forum for months but that doesn't mean they aren't watching.

      posted in Questions & Answers
      Specter
      Specter
    • RE: Volunteer GM Program

      I'm an unbiased moderator. I treat all bribes equally.

      In all seriousness, Prometheus said during the Survival & Travel livestream that they're going to try to hire a professional GM team in the future to host old-school GM events.

      posted in Questions & Answers
      Specter
      Specter
    • RE: Quick quest about Immortal pledge?

      @Arterius They haven't been made yet. 😉

      posted in Questions & Answers
      Specter
      Specter
    • RE: End-Game content

      @Tuoni

      In PvP, is there some kind of territory warfare, castle/city sieges, guild wars or something else?

      You can siege towns owned by other players/guilds on Syndesia and Tartaros and take control of those cities/territories.

      In PvE, is there dungeons- and raids- and world bosses? Instanced, open world or both? Or something else?

      There are going to be dungeons and bosses, and also other endgame content like asteroids (zones that only appear for a certain amount of time and then disappear forever or return after a while) and the labyrinth, a hardcore survival challenge in a procedurally-generated dungeon.

      Exploration is also important if you want to gather all the skills and knowledge points.

      posted in Questions & Answers
      Specter
      Specter
    • RE: Crafted Items

      @Althalus Since there is already another thread about this topic, I'm locking this. 😉 🔒

      posted in Discussions & Feedback
      Specter
      Specter
    • RE: Spell crafting

      @Meiki Fractured will not have spellcrafting. You will only be able to select between a few alternative versions of each spell.

      posted in Questions & Answers
      Specter
      Specter
    • RE: Unity and IOS

      @Gavin47 The issue was resolved a month ago with Unity backing down and giving SpatialOS their license back. The devs are still working hard on Fractured and we invited a new wave of pre-alpha testers last week.

      posted in Questions & Answers
      Specter
      Specter
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