I don't think that depends on server/worldload much as 400-800 people, as example, without friendly fire is just too much, that would just be a big meatball eating up the whole worlds i think. That being said would just be the case if we don't get really good anti zerg mechanics or really good rewards to split up over many "mapobjectives"

Posts made by Shivashanti
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RE: How big should guilds allowed to be?
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How big should guilds allowed to be?
Just wondering what do you guys think should be the maximum cap of guilds/alliances. Since i'm totally against big zergs in open world pvp mmos i think we should cap guilds at around 100, for alliances maybe double that (i see that the 2,5d gameplay limits it a bit, but big zergs like in albion with 400+ people ruin the gameplay for almost everyone not participating in such a zerg). Feel free to discuss
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RE: Primitive weapons
well thats true, full loot games are in fact niche games, but to be honest there are enough themeparks etc to play, people just want to complain and ruin the rare good full loot games and sandboxes because they can't handle pvp at all.
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RE: How will be decided which group takes a farming spot on Arboreus (animal planet)?
I think a bit of trashtalk is always fine in pvp mmo's as long as it doesn't get out of hand like rassism or doxxing etc. And btw we should stop hijacking threads and get back to OP
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RE: Primitive weapons
@Razvan said in Primitive weapons:
- there is almost no pvp on furries planet and full-loot pvp on the others (you can see how many quit Albion just for this)
People quit Albion because of many reasons, but surely not because of safe zones and full loot pvp
And the arena is all but fair, there isn't even a matchmaking
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RE: missed the test : (
@TianlanSha said in missed the test : (:
There was no test as the servers crashed or something and that remained throughout the whole time when the "test" was taking place.
Please consider to not answer if you have wrong informations, the normal alpha 2-1 test was up for over 2 weeks and worked as intended. Just the stresstest (free for all) was a bit messy as it was to be expected
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RE: Fractured Supporter
another added note, even the smaller packs help the devs as every cent counts
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RE: Life leech on spells / enchants / buff abilities
@asspirin nah we will get cc immunity or reduction of it in some sort, prometheus stated that in the q&a with oxfurd iirc, they also tuned down earthquake immediatly after we abused it a bit
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RE: Primitive weapons
@Razvan please don't put albions crafting or tier system in comparsion to fractured, literally everything about it was pretty bad for a full loot pvp game, beside that your argument is valid
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RE: Fractured Content Pills - Week 52, 2019
@asspirin well i soloed the shaman in the test at some point with just 2 extra spells after the starter kit
to the undead: i believe i read somewhere that they will take damage from healing spells but can't remember if we know anything about resistances yet -
RE: Primitive weapons
@asspirin i don't think there will be many "meta-builds" since we will have a ton of skills and schools to choose from, i believe we will just have a few "must have" skills for certain playstyles/groups
@Jetah please no seasons like in crowfall, it's a really bad concept for a mmorpg in my eyes
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RE: Week 102 - Weekly Drawing Winners
yay, thanks all and congrats to the other winners!
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RE: Legend Pack access to Alpha 2
yes you have to wait for the next test, the last one lasted till 16th dec
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RE: Ocean Exploration?
underwater levels....hated since super mario bros