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    Posts made by Recoil

    • RE: City Claiming Has Launched

      Another question in regards to the Aristocrat packs being sold:

      The packs in the store currently are essentially watered-down versions of the KS packs (Eternal being similar to Immortal, etc.).. is this the case with the Aristocrat packs too or would we be getting all the benefits associated with the pack as described on the page? Also, I regrettably missed out on the KS campaign and was bummed to see I wouldn't get the KS cape/weapon FX/etc... are these included with these packs being sold as well?

      posted in News & Announcements
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    • RE: Interrace Trading town

      @Zekross

      Come check out Meridian, I think you might find a good opportunity to realize your vision there.

      posted in Town Planning
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    • RE: City Claiming Has Launched

      @Prometheus said in City Claiming Has Launched:

      @Recoil said in City Claiming Has Launched:

      I think after they dropped the price on most mid/high tier packs Aristocrat got lowered to 850 Euros.
      @Prometheus are these Aristocrat packs going to continue to be available until launch? Or are there only a few slots you guys are planning to sell?

      The price has always been 850 eur, only once (during a general pack sale) we sold a couple copies for 750 eur πŸ™‚

      We are just selling a few copies now, we might sell others once we release new continents πŸ™‚

      I was referring to when you guys originally were going to release it on KS for 1000 euros at the campaign launch way back when. And thanks for the answer!

      posted in News & Announcements
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    • RE: City Claiming Has Launched

      @OldMule said in City Claiming Has Launched:

      @Zori it used to be 1000euro

      I think after they dropped the price on most mid/high tier packs Aristocrat got lowered to 850 Euros.

      @Prometheus are these Aristocrat packs going to continue to be available until launch? Or are there only a few slots you guys are planning to sell?

      posted in News & Announcements
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    • RE: Foundation Titles

      @GamerSeuss

      https://forum.fracturedmmo.com/topic/11158/forum-titles-lost

      First go to your profile -> edit profile to look at the drop-down list of forum titles you can equip. If the list doesn't accurately reflect the titles which you should have access to then read through the above thread and talk to Specter about getting added to the correct group πŸ™‚

      posted in Questions & Answers
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    • RE: Forum Titles.....Lost?

      @Freas

      I don’t think they start distributing the gold until a later point, at least that’s what I’ve assumed because the gold hasn’t been updated in my account for as long as I’ve had an account.

      posted in Discussions & Feedback
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    • RE: Skill Ideas

      Parry/Riposte

      Rolls a % chance to fully block next enemy attack based on your dex level, if successful follows up with an attack that is a guaranteed crit

      posted in Discussions & Feedback
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    • RE: Forum Titles.....Lost?

      @Specter

      Any way you can manually add me to TF#7 Ambassador? Just earned it a few days ago but it's not showing up in my titles πŸ™‚

      Edit: Thank you πŸ™‚

      posted in Discussions & Feedback
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    • RE: How will you be making your $$$?

      @Ostaff said in How will you be making your $$?:

      @Recoil "I wonder if a guild will develop in time to accommodate interplanetary monster hunters, allowing them to group more easily and assist each other in taking down formidable prey"

      The Shadow Empire will have major bases on each planet, so that is something we will be doing. You can sign up on our Guild Profile or send a message to @VyrVandalous if you are interested in joining. πŸ™‚

      Maybe!

      The impression I got from Shadow Empire is that they are pretty domination-based in that they aim to at least try to control much of the game via raids/sieges/etc. I'm less of a team-oriented guild player and more of an individual achiever unless the guild represents something I feel I can really get behind.

      posted in Discussions & Feedback
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    • RE: How will you be making your $$$?

      Personally I've been thinking about playing one of the human slayers that travels to Tartaros to hunt powerful monsters in exchange for rare and valuable components, probably also doubling as a mercenary/assassin type while home on Syndesia. Kind of a witcher-like concept you could say.

      I wonder if a guild will develop in time to accommodate interplanetary monster hunters, allowing them to group more easily and assist each other in taking down formidable prey.

      posted in Discussions & Feedback
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    • RE: How will you be making your $$$?

      @Tuoni said in How will you be making your $$?:

      Crafting, trading and playing with the market are the typical ways I make money in MMORPGs. Moreover, looting other players, especially if there will be some kind of bounty hunter system, then definitely that one too.

      I would really like to see a bounty hunting system as well, if the pay is good enough that could definitely be something I see myself doing to earn some bank.

      @egonaraujo said in How will you be making your $$?:

      I want to try to be a good person in this crazy world, so I will sell my body to safely guard trips from merchants and maybe hold the ground in some town..

      Mostly, I do not want to be the guy that will make another's life miserable so I intend in some kind of group play that does not involve killing other good-aligned players

      (Bounty hunter would be an awesome system and I would for sure be a hunter)

      Yeah, I won't be killing the innocent for the same reason lol. irl me is too nice to kill and steal from other just for the fun of it lol. To each his own though! (@Jetah )

      I'd also recommend talking to @WhoAteTheCat about joining Glim's Mercenary Company. To my knowledge they're the most notable protection service in Fractured to date and have quite a solid member count if I'm correct.

      @Zori said in How will you be making your $$?:

      As this is a fantasy game, i'd do the things that I've always wanted to do IRL to make money.

      Door to door milk sales man.
      Light bulb repairs man.
      Book Tester.
      Pet Food Tester.
      Pet Food Critique.
      Judge at Fractured's Got Talent.

      Book... tester?

      @GorTavaro said in How will you be making your $$?:

      I am not sure yet, but it will probably be magic, knowledge or gods related. Helping people with my magic like opening portals, enchanting stuff, assisting them on adventures or helping them gain arcane/divine knowledge.

      I was originally planning on going with a mage-type build and these were some of the ideas I had for income as well πŸ™‚

      I think hunting for rare magical artifacts and selling them to wealthy bidders might also be something that suits your abilities?

      @Stacy555 said in How will you be making your $$?:

      Begging..... Has not worked in the last 15 MMOrpgs, so I'm very hopeful this time.πŸ€•

      I've got my fingers crossed for you!

      @humerus said in How will you be making your $$?:

      My go-to is definitely an enchanter / travelling merchant.
      There's nothing better than to just drop everything, buy some bulk materials and go on a trip to the end of the world along with some buddies, forgetting the burdens of neverending guild wars and battles. Getting to see the faraway lands and meet the locals is something that has always brough joy for me in this kind of games. Exploring all the different communities and their work along with getting some coin for flipping the goods, too romantic to give up.
      And enchanting is just a fun mechanic that naturally complements the life of a traveling merchants as they get to hold all the different and rare reagents. Can you imagine how sought after will the top tier gear be when we get more enchantment tiers? And just figuring out the optimal enchanting combinations sounds way too fun πŸ™‚

      This sounds like a blast... while I won't be an enchanter I'd still be down to maybe provide protection & companionship for you on some of these journeys (maybe in exchange for some sweet enchanted gear of my own πŸ˜› )

      posted in Discussions & Feedback
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    • How will you be making your $$$?

      Will you be a mercenary guarding the caravans that transport goods between cities? Will you be a hunter braving the hazards of Tartaros to bring rare and valuable trophies back to Syndesia? Or will you be a renowned engineer creating the best (and most expensive) augments for your fellow humans to assist them in their everyday lives?

      With all the options available to us in Fractured I wanted to see what creative ideas the community is coming up with and how you guys will be leaving your mark on this game πŸ™‚

      posted in Discussions & Feedback
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    • RE: Thank you

      You're the best, thanks for all you do in regards to keeping the community informed & excited for Fractured πŸ™‚

      posted in Discussions & Feedback
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    • RE: Death and what it entails

      As far as what we know so far through dev communication and alpha testing, you have an endurance bar that dictates what happens when you die. If you have a solid reserve of endurance you just 'pass out' and wake back up after like 30 seconds. If your endurance bar is depleted then you die and respawn back at your home, leaving all of your items behind which can be reclaimed before X amount of time passes and your body decays.

      posted in Discussions & Feedback
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    • RE: King Of Syndesia

      @Specter Ahh, makes much more sense then. That bit went over my I head I suppose πŸ˜›

      posted in Questions & Answers
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    • RE: King Of Syndesia

      I was wondering about this a bit myself, though more along the lines of the mechanics of the concept. I'm guessing governors have to pay tribute to the king? Is there a set capital of Syndesia where the king holds court, maybe a bigger city than the rest? Will the king be able to appoint positions like general, court wizard, etc? Can the king belong to a guild?

      Feel like some of these should maybe be included in a future Q&A.

      posted in Questions & Answers
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    • RE: Whats the probability this game will actually see beta and a release?

      @Jetah said in Whats the probability this game will actually see beta and a release?:

      @Recoil

      you know its possible for misfires to happen. before a draft, people could die.

      Which, in their own right have their own respective probabilities. This is an underlying concept in modern probability theory (and we likely both have better things to do than debate this in a video game forum lol)

      posted in Discussions & Feedback
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    • RE: when will it drop?

      @Logain said in when will it drop?:

      Take the roadmap @Recoil linked with a bit of caution though. One can not exactly predict game development and even though Fractured is still somewhat doing ok with the schedule, 2022 (or later) is a more realistic target if you want to a void being disappointed.

      I'll second this. According to the roadmap we ought to be done with beta test 1 by now, however we're still waiting on Alpha 2 Test 3 in early June. So yeah, in all likelihood it'll be a little later than expected just by looking at where we are now.

      posted in Questions & Answers
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    • RE: when will it drop?

      https://fracturedmmo.com/development-roadmap-from-alpha-to-release/

      This should be what you're looking for πŸ™‚

      posted in Questions & Answers
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    • RE: Whats the probability this game will actually see beta and a release?

      @Jetah said in Whats the probability this game will actually see beta and a release?:

      @Manaia said in Whats the probability this game will actually see beta and a release?:

      @Jetah said in Whats the probability this game will actually see beta and a release?:

      50 chance it'll release.

      50 chance it won't.

      I'm not sure that's quite accurate...just because it's yes or no doesn't mean they have equal value in 50/50.

      False. It will or will not happen. It's 50/50.

      That's like saying if someone fired a gun at you and the bullet is a nanometre from your forehead there's a 50% chance the bullet won't hit you. Or that Joe Burrow only had a less than a 1% chance of being drafted this year (placing him in an equal-odds pool with every single college player that declared for the NFL draft).

      Not saying it couldn't be a 50/50 chance of release, just not by that logic πŸ˜‰

      @Gothix also, as a Physics major I appreciate the Schroedinger's reference!

      posted in Discussions & Feedback
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