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    Posts made by Razvan

    • RE: [A2.3.3] Personal Townspot Permission Issues

      To add to your post, chest permissions don't work for guild. They work only for public and party.

      posted in Bug Reports - Closed
      Razvan
      Razvan
    • RE: Maras' Build Library

      @ELPerro
      Shockwave does damage and is aoe, but it has a 3m range and short duration. On the other hand, WoP:Stun has a big cooldown. Honestly, I'd rather use WoP:Silence against mages, because it lasts 6sec, and Net trap against melee because it has a short cooldown.

      Even if the 4% crit chance doesn't work, you still need it for the +50% crit damage.

      posted in Creative Corner
      Razvan
      Razvan
    • Necrotic disease from ghouls lasts forever

      It seems that the only way to get rid of the condition is to use herbal remedy.

      posted in Bug Reports - Closed
      Razvan
      Razvan
    • RE: Meridian - PvX/Syndesia - International - Diplomacy/Politics/Trade/Warfare

      Hey @PeachMcD! Are you still playing with this guild?

      posted in Guild Recruitment
      Razvan
      Razvan
    • RE: Race cohabitation in player cities?

      @Specter said in Race cohabitation in player cities?:

      @kellewic A neutral demon or beastman doesn't get exiled from its home planet until they've become an angel or abomination.

      Did they change their minds on that? Because I can find information on forum that says the opposite and imo it makes a hell lot more sense to be exiled of your planet due to karma.

      posted in Questions & Answers
      Razvan
      Razvan
    • RE: New player concerns

      Regarding #3, I'd say that politics, zvz, trading and ganking will keep the people interested in the game. What you see right now is one planet, but we'll have more, with different resources, plus the asteroids. To be fair I'm also concerned about this a bit. Seeing how one of the bonuses of premium is extra knowledge gain, I hope we'll get a lot more content to unlock. We'll also get items of higher tier than primitive.

      posted in Discussions & Feedback
      Razvan
      Razvan
    • Anyone figured out what does luck / charisma affects exactly?

      To me it feels like there's no noticeable difference between a 6CHA and a 18CHA toon.

      posted in Questions & Answers
      Razvan
      Razvan
    • RE: [A2.3] Warning Window can't be closed

      @Kralith
      It had the same issue and it solved for me after I selected an icon for the talent tree (ctrl+click on an icon).

      posted in Bug Reports - Closed
      Razvan
      Razvan
    • RE: Race cohabitation in player cities?

      To my understanding, everyone with lots of negative karma can live on demon planet, everyone with neutral karma can live on human planet, only beastmen can live on Arboreus (possibly angels too, but this isn't set in stone).

      posted in Questions & Answers
      Razvan
      Razvan
    • RE: so what is everyone looking forward to this alpha ?

      Building a city is probably the primary objective for most people.

      posted in Discussions & Feedback
      Razvan
      Razvan
    • RE: I am looking for good Let's Play of the Alpha

      Oxfurd is pretty much the community's journalist. He's doing QA sessions with the devs and live streaming
      https://www.youtube.com/user/TheOxfurd/videos
      https://www.twitch.tv/oxfurd/


      Nekrage has a bunch of gameplay videos where you can see pretty much everything that was implemented the last test.
      https://www.youtube.com/c/Nekrage/video


      These two channels should cover everything you need. If you play Albion, Robinhoodrs also streams Fractured content when the tests are up, but he's much less involved than the above.

      posted in Discussions & Feedback
      Razvan
      Razvan
    • RE: Flavour to Lichs/Non-demon evils

      @Sengir
      It would make sense, but to be fair, summoning random players won't be very useful because it's very easy to exploit since you can summon somebody and your folks can gank them. After a while, people will get suspicious and reject being summoned. It could work on furries planet for angels to some extend -> you can't do a boss because you don't have enough people, so you summon an angel

      posted in Discussions & Feedback
      Razvan
      Razvan
    • RE: Alpha 2.3 Key giveaway.

      I'm from an orthodox country and usually the priest comes a couple times a year to bless people's homes (or something like that, I'm not religious). One of these occasions is Christmas. Since I live in an apartment building, I don't usually lock the door if I'm home. The priest in my area has the bad habit of checking the door if you don't answer because there's a bunch of old people who don't hear the ring bell. So here we are a few years back, on Christmas eve: I'm in the shower, the priest rings the bell but I don't care, he tries to open the unlocked door and announces his presence. I didn't really hear what he said, but I realised there's someone in my house, so I panicked and run wet and naked to the entryway. A few moments of heated arguments followed, and a bunch of neighbors opened their doors to check what happened. The thing between me and the priest cooled down and I suddenly hear "shalandoyala" 2 apartments to the left. I ask the guy in the door "were you playing Lineage2?", he replies that yes and I ask which server. Turns out we were playing on the same server. This is how I met one of the core members of our constant party in Lineage and how the priest avoided my apartment ever since.

      posted in Discussions & Feedback
      Razvan
      Razvan
    • RE: How solo friendly do you guys think this will be? I don't always have friends online, so I was curious.

      @Razuqze
      It doesn't really matter if you started playing with a group or solo. As long as you join a guild, it should be quite easy to find a group to fit into. 🙂

      posted in Questions & Answers
      Razvan
      Razvan
    • RE: Future Taming and Mounts - Economy Driven only thoughts?

      @Sativo
      The game will have full loot pvp, which means that we will most likely get different mount classes (with different stats): transport, armored, fast, balanced. These should be easily identifiable, so a transport mount shouldn't have the same skins as a war mount.

      posted in Questions & Answers
      Razvan
      Razvan
    • RE: What other games are you playing while waiting for the Fractured launch?

      Right now I'm mostly playing SP games from my backlog.

      posted in Off Topic
      Razvan
      Razvan
    • RE: How Would A Demon Gain Karma?

      @KKillroyV2
      https://forum.fracturedmmo.com/search?term=abomination&in=titlesposts

      or go to this thread and ctrl+f "abomination"

      posted in Questions & Answers
      Razvan
      Razvan
    • RE: Future Taming and Mounts - Economy Driven only thoughts?

      To my understanding, you can't buy mounts from the cash shop, but you can buy skins for them, which are purely cosmetic.

      posted in Questions & Answers
      Razvan
      Razvan
    • RE: More than 8 abilities if beastkin, still truth?

      @Gothix said in More than 8 abilities if beastkin, still truth?:

      beastkin can fight while shapeshifted

      We don't know this. We know that they have combat abilities while transformed. Mounts might also have combat abilities, but you won't be able to use anything other than that while mounted. And their abilities shouldn't be strong enough to 1v1 someone.

      For example, if the wolf mount has 2 abilities: howl (short aoe buff/debuff) and jump (small invulnerability frame), you will be able to use only these 2 abilities while mounted, but you can't use your bow or cast fireballs. Once you dismount, you can use your weapon or spells, but you can't use the mount or its abilities anymore.

      posted in Questions & Answers
      Razvan
      Razvan
    • RE: Zvz content

      @Zori said in Zvz content:

      [...] this game is actually trying its best to thwart against that direction. [...] There are body collision, and other mechanics

      Body collision will affect gameplay, but won't discourage zergs. In fact, It might help zergs, especially in open field because people won't be able to stack. The other thing Fractured will have is FF, but they changed their minds on this a few times so I don't know what's the current state (neutral+ don't have FF, evil have FF last time I heard). This would reduce the effectiveness of zergs clearly, but it'll also introduce a lot of drama. Then it's the unlimited body-count for guilds, which encourages zergs.

      posted in Questions & Answers
      Razvan
      Razvan
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