Daily post.

Posts made by Psymantis
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RE: Should the animals kill each other
They have this in the Elder Scrolls Online. The original Quake had npcs that were hostile to each other as well. No complicated ecology needed. Just have them interact in some way.
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RE: Whats the probability this game will actually see beta and a release?
Who knows what evil lies within the hearts of men? The Shadow knows!
The game is progressing and the devs are engaged with the community. But unexpected things can happen. Like a global pandemic. Who knew we'd have one of those? The WHO didn't.
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RE: Roadmap To Alpha 2 - Test 3
@Logain said in Roadmap To Alpha 2 - Test 3:
@Psymantis said in Roadmap To Alpha 2 - Test 3:
Having to recover your items from your body sounds frustrating as a solo player(...)
As @Mudz mentioned it at least adds a minimum amount of challenge, but even if you fail at recovering your items, unless you have a fully enchanted set, it should take less than 10 minutes to simply craft the same items again? You likely would even have a replacement set ready in your local bank account, as it is currently rather easy to craft the same set twice or thrice instead of once (ingredients are rather easy to gather).
Cool, I was looking at it from the perspective of other games where it's not so easy to re-equip.
Plus I got lost when playing the alpha and had an enemy bear camp my recovering body. It took a while before I was far enough away to escape. Then I met a bunch of wisps and treants while trying to find my way back and it was even worse than the bear. Eventually I was teleported back to the starting area but it bugged out and I couldn't move. The UI and game then bugged out when I tried to switch characters to fix it. It reminds me of the early days of World of Warcraft.
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RE: Roadmap To Alpha 2 - Test 3
Having to recover your items from your body sounds frustrating as a solo player. Step 1: Die to a strong enemy Step 2: go all the way back to your body. Step 3: Return to Step 1.