Hi all,
here comes the first medium-sized patch since EA launch, rich with exploit fixes, bug fixes, and some of the most urgent balancing changes!
We've got some good stuff here! Cheers!
Hi all,
here comes the first medium-sized patch since EA launch, rich with exploit fixes, bug fixes, and some of the most urgent balancing changes!
We've got some good stuff here! Cheers!
Hi, fellow gamer and MMO enthusiast!
We are aware you've wanted a proper roadmap for a while, and we apologize for having you wait for so long. Here it finally comes, packed with a lot of updates, several already under development and coming this month!
Click to read the announcement
Excited for the release? Let us know what you think, as always! Cheers!
@LilCassiopeia said in Ciudad Hispania! (Latinos y Hispano hablantes):
@Diox I don't want to spoil your fun but this is the English forum please adress your topic either in English or in the Spanish forum section in Spanish.
That's fine, it's a post for a town for Spanish speakers and there's no dedicated sub-forum in Spanish for that
Hi all,
this time we have a BIG patch coming! Read on for all the news!
Starfaring Wagons
The #1 request of the community and a vital piece of the economy is finally fixed: when a character logs out carrying a cart or a wagon, the latter now goes with it instead of detaching.
Do you know a time in the game when you logout and relog automatically on a different server? The answer is: when using a stargate! This means that carts now travel through the stars!
Ultimate Legends
The first 2 ultimate legends are live - one on Terra and one on Aerhen!
Find their altar and start the summoning, then kill the monsters that spawn in the area quickly enough to progress through 6 steps of increasing difficulty. If you don't kill the monsters quickly enough, the progress will reset to the beginning of the current step!
If you manage to complete the 6th and last step, 2 legends will appear at the same time. Kill them for the best rewards of any legend, but beware: the level of the fight is way higher than anything you've seen so far!
Bug Fixes
Of course we have a handful of these as well
Hi @Chiengngan06! Fractured will be available in 2018 for high-tier backers, it's currently in pre-alpha.
@Holya if I get your meaning of "in-engine", that's not. Anyway, several more screenshots and eventually videos as well are going to be released in the coming weeks :slight_smile:
@MyUsualMe said in I am My Usual Me, who are you?:
Check out my profile for links. I'm looking closely at you devs. 0-0
Welcome to the community! We'll get in touch for sure later on in the development of Fractured! :slight_smile:
@heraldofabyss said in Локализация:
Не слышно, есть ли у разрабов планы на русскую локализацию?
We do! Russian is one of our highest priorities together with Portuguese and a few other languages.
Hi all,
this is the patch log for patch b.0.7d, coming out tomorrow!
Changes
Spell Fixes
We fixed critical calculations for a ton of different spells which were bugged.
Bug Fixes
@HolyAvengerOne said in Our journey begins today, with you:
@Prometheus said in Our journey begins today, with you:
Hi @Chiengngan06! Fractured will be available in 2018 for high-tier backers, it's currently in pre-alpha.
@Holya if I get your meaning of "in-engine", that's not. Anyway, several more screenshots and eventually videos as well are going to be released in the coming weeks :slight_smile:
Ahhh the mystery! Can you just tell us how much the shot that @Holya posted is representative of the art style of the game? Is it any indication of the view angle during gameplay?
It's a very pre-alpha screenshot, but it's broadly representative of the art style and absolutely representative of the view angle.
@Vetro said in Our journey begins today, with you:
Hi @Prometheus
Just one important request man! Do not restrict PvP like it was in Linkrealms!
Hi Vetro :slight_smile: The whole topic of PvP will be treated in a very innovative way on Fractured. You can get some hints about it from the game's homepage and on the press
Welcome @Siltoruz! It's nice to have you here too! Thank you for your support!
sicuramente ce ne sono se andiamo a guardare ciò che i programmatori hanno fatto con linkrealms...
Per quanto sia istintivo pensarlo, Linkrealms assolutamente non è una buona reference per ipotizzare il gameplay di Fractured.
Perdonate l'intrusione
@JameRetief said in Patch Log - b.0.6f3 (Server Migration):
How about making bandages actually work instead of giving +0 healing!?!
They work, they raise your Health Regeneration for 10 seconds (you can see it in the HP bar in the top-left corner). The +0 is just graphical glitch
@Kamidzy said in Our journey begins today, with you:
Уважаемые разработчики, если вы это понимаете этот язык, будут ли новости переводится на другие языки? Или всем придется превозмогать во славу Императора? XD
We'll start translating our news - and the whole website - as soon as possible. Russian is one of our highest priorities! However, I'd like to ask you to stick to English when posting in the general forums!
Welcome to the community @Thomas! We're going to release new screenshots and eventually video footage as well in the coming dev journals. Keep an eye on our social media pages, this forum and the newsletter!
@Werkrug @Trigun la presenza del full loot dipende dalla tua razza e dal pianeta in cui ti trovi, così come tutto ciò che è legato al PvP :slight_smile: Molte info a riguardo le trovate già nei due Feature Spotlight che abbiamo rilasciato finora:
https://fracturedmmo.com/feature-spotlight-1-three-races-three-gameplays/
https://fracturedmmo.com/feature-spotlight-2-universe-planets-travels/
E tante altre in questo fantastico thread creato da un membro della community che ha trackato tutti i miei post:
https://forum.fracturedmmo.com/topic/266/a-compilation-of-everything-we-know-about-fractured?page=1
Inclusi topic ai quali siete interessati come housing, combat, progressione, ecc
@grofire said in Patch Log - b.1.1c - Free Weekend:
the DR is very low drop, am i understand correctly that instead of improving solo play, you made group harder?
We just tripled the DR drops vs non-legendary monsters, it's.. a lot more than before. For legendaries, the average you get is the same as before, there's just some randomness now.
@ccj said in Patch Log - b.1.1c - Free Weekend:
@Prometheus is it normal that we see no warning that servers are shut down? I have been in the middle of a fight in the graveyard an from one second to the other i got disconnected. Only when i tried to reconnect i could read that we have a planned downtime because of patching. Honestly?
No, it isn't. Something went wrong yesterday, the messages didn't appear in the client, I had another complaint. We'll look into it. Apologies!
@reconivitch they're based on the same platform - NodeBB
@Werkrug said in do we have a discord channel?:
other games are hyping their release using discord and answering questions there in real time sometimes . There is also twitch very used to stream in community roundtable to answer the question of the followers.
It could be an interesting idea or not ?
It is, absolutely - and actually, we have already planned to host video/audio community Q&As! We are going to disclose more details in one of the blog journals / newsletters in the coming weeks, probably at the same time we release our Community Impact System!