@yvz5 said in Stress Test Server Issues:
Well I never had such a problem with spatial os. You are probably doing something wrong. Debugging such a problem is a pain in the butt. I wish you good luck and patience
Did you ever have 300+ players connected in a 60km2 world with both high entity count and high entity density (500,000+ resource nodes and 25,000+ creatures in total, which means 8000+ resources and 400+ creatures per km2), or something comparable to that? If so, PM me!