@suruq said in The Myr Trivia - Results & Winners:
And didn't you generate the map multiple time? On discord, you have shown a generation image 24h before the begin of the trivia and as you said it takes only 5h
I generated it multiple times indeed
@Kralith said in The Myr Trivia - Results & Winners:
@Prometheus you asked about questions, what will be the limit for a chunk (512x512) to place surface stuff?
I'm afraid I don't understand the question Are you asking what's the maximum number of items in a 512x512 tile?
@Logain said in The Myr Trivia - Results & Winners:
Roughly how many 'screens' is a km²?
Your character is 1.8m tall, so I guess you can see about 15-20m on your left and right? You can calculate from that but it doesn't mean much...
@Brocki said in The Myr Trivia - Results & Winners:
There are in average 90m2 land around each resource node, 24m2 around each decoration and 7800m2 around every monster spawner without another object of the same kind.
It's very hard to imagine, but these numbers, in particular the spawner one, are looking kinda large.
Yeah. This means there are on average roughly 10 meters between two resource nodes, 5 between decorations, and 88 between monster spawners (these numbers are the squared roots of the ones you posted, a decent approximation).
The distance of resource nodes is definitely not large, it actually means you pretty much always have multiple resource nodes on your screen It's also not high for decorations if you consider that each is quite large - a 2m x 2m patch of clovers, a large bush, etc.
For monster spawners is a bit high indeed but we can't have more until we optimize movement (pathfinding) further. Still, considering your characters runs 5 meters per second, you only have to run for 20 seconds to find a different group of monsters from the one you're fighting. Not so bad, right?