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    Posts made by PeachMcD

    • RE: Question about enviromental damage/effects

      LOL this old hippie saw the post title and thought it would be a discussion of how a city full of toons would impact the nearby environment - like fishing out the river or cutting down all the trees.

      The actual topic is also interesting. I love the idea of casting lightening on an area of water and watching the fish float into my net - kinda like when my Northern Wisconsin forebears would throw dynamite into the lake to speed up catching dinner. ๐Ÿคฃ ๐Ÿคฃ ๐Ÿคฃ

      986bfb7b-9e8d-4a48-b687-1fbd3689c595-image.png

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • RE: Foundation Titles

      @Specter said:

      @GamerSeuss I've added you to the missing groups manually. The titles from the pledge packs haven't been implemented yet.

      Hi pal! I've adjusted my titles in the 'edit profile' section several times since joining, but the most recent upgrade isn't showing up on my list of choices. I'm level 210 and should be able to choose PROCONSUL, right? Or did I miss a step?

      Thanks for clues & or assistance

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • RE: Week 125 - Weekly Drawing Winners

      GRATZ to all the winners! So many new names is an awesome thing to see. Keep on posting y'all ๐Ÿ––

      posted in News & Announcements
      PeachMcD
      PeachMcD
    • RE: How do you think the Economy will actually function?

      @Tuoni said:

      The beauty of player-driven economy is that it somewhat balances itself unless there is a cartel or monopoly activity involved. Meaning that prices will eventually have an average price based on the rarity and tier of the resources or generally how hard those items are produce.

      ๐Ÿ™„ ๐Ÿคฃ that's a pretty big 'unless' my friend. I'm rather a naif re gaming, but even I know there's big buck$ made daily by folks who find ways around pretty much any mechanic put in place to prevent monopolies & cartels.

      @Zori - I wonder whether anyone has done any academic work around this? Seems like game market dynamics would be a natural sub-field of Economics, and allow someone to get their PhD by playing a lot of games! ๐Ÿ˜‰

      In an earlier thread, I'd asked if devs could change the tool on our fireplaces to allow them to be 'public' - meaning any weary stranger who stopped by my place when I was away could rest & cook a meal.

      The fact that a fireplace in Fractured isn't warm unless you build it isn't realistic, but it does reflect an assumption on the part of @Prometheus & the devs, which is exactly what I'm trying to push back on a little bit.

      Building in scarcity/competition w/o building in the ability to strategically share/cooperate (except w friends/guildmates) belies the idea of totally open 'sandbox' as I've come to understand it in this forum.

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: How do you think the Economy will actually function?

      Really interesting discussion! My lack of experience in mmorpg means I'm completely innocent about how markets develop in a sandbox environment (whether it's pure or 'adulterated). I'm wondering...

      Will players have an option to cooperate rather than compete? Am I the only player who considers that a more interesting/attractive mode of exchange?

      Neither I nor my toons has any interest in getting 'rich' but I'm always willing to share what I've got if someone needs help, so I never think twice about asking for help.

      Since folks in this thread seem to be assuming a completely 'free market' system developing, I just wanted to point out that even within this discussion there's an acknowledged need for some 'regulation' to prevent insupportable problems in game.

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Anyone playing any good farming/building games while they wait?

      I really like Gems of War right now. It's not a builder game (I like those but the freemium ones get frustrating for f2p like me pretty quickly) - it's a turn-based m3 battle game with lots of little minigames. I lucked into a good alliance and am really enjoying this phone game while waiting for the next test.

      posted in Off Topic
      PeachMcD
      PeachMcD
    • RE: Kursed.

      welcome to Fractured! How many basements do you have? Inquiring teddy bears want to know...
      ๐Ÿ˜ฏ ๐Ÿ˜† ๐Ÿ˜ฎ

      posted in Welcome to Fractured
      PeachMcD
      PeachMcD
    • RE: Goodbye Grind?

      @Specter said:

      @Razvan @GorTavaro That information is outdated. The current plan is to have no repair system at all.

      seriously? ๐Ÿ˜ต ๐Ÿ˜ฅ ๐Ÿ˜ž Those high-level reagents are sometimes really tough to gather/find & a well-buffed piece of gear is precious in my sight. I can't possibly be the only one who'd beg for at least a possibility of repair, even if it was a specialized craft requiring hard-won skill.

      PLEASE ask the devs to reconsider!

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Alpha test date finalized yet or roadmap/timeline available?

      See, THIS is why I think the game will succeed: @Specter replied to my plaintive query literally within hours & got a response from @Prometheus back to the community within a day.

      Does anyone else wanna pile on w/KUDOS about how amazing that is? ๐Ÿ‘ ๐ŸŽ– ๐Ÿ‘ ๐Ÿ† ๐Ÿ‘

      932b94b3-9df2-4f98-acea-0d3ef728a6c0-image.png

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Alpha test date finalized yet or roadmap/timeline available?

      LOL @Niteknights I was going to write a similar post. I've looked everywhere for something more specific than 'June' now that we're almost halfway thru June. @Specter luv, can you throw us a bone plz? ๐Ÿ™ ๐Ÿ™ ๐Ÿคž ๐Ÿคž ๐Ÿ’ž ๐Ÿ’• ๐Ÿ’ž

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Week 124 - Weekly Drawing Winners

      Great to see them expanding the largesse! I'm feeling some extra hope about next time ๐Ÿ˜„

      posted in News & Announcements
      PeachMcD
      PeachMcD
    • RE: Bartle's Taxonomy and this game.

      @Kralith said:

      Oh, i do not fit exactly into this quadrant.

      Disapointing, because it means i am somehow good for nothing. ๐Ÿคฃ

      No worries, @Kralith ๐Ÿค— These kinda graphs are just continua in two different directions. It's rare for anyone to be 'purely' anything. Most humans will fall within one of the 4 quadrants but not all the way at any end of a spectrum.

      I'm definitely strong along the Qualitative axis, but don't have a preference as far as many or few players (esp if I can find a good guild!) I'm also way strong along the World axis, but enjoy both acting & interacting. I invested in the universe of Fractured bc I think there'll be lots of fun stuff for me AND for folks who are nothing like me.

      It's pretty tautalogical that it's a good thing for devs to be up to date on research re their field of endeavor, if they want their endeavor to succeed ๐Ÿคฃ ๐Ÿคฃ so just starting it up without 'worrying about theory' seems like a great way to lose a lot of ๐Ÿ’ธ ๐Ÿ’ธ ๐Ÿ’ธ ๐Ÿ˜ข

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Anyone else concerned how the last design journal was literally two years ago?

      +1 @Zori !

      It is known that Fractured MMO doesn't have a dedicated Public Information person to do the writing on those kinds of updates. It would be great if they did, but the devs seem to be prioritizing getting the game up and ready to play ๐Ÿ˜‰

      The 'Roadmap' to the next test - coming right up and no doubt keeping them very very busy - is what I posted to my socmed accounts. Also the great Q&A done a little while back w/@Oxfurd & @Prometheus about cities in the upcoming test. Which will start this month, on a day I keep checking back to see whether they've divulged yet... ๐Ÿคž ๐Ÿ™ ๐Ÿคž ๐Ÿ™

      Right now, WE ARE THE PUBLIC INFO PEOPLE, y'all. ๐Ÿ™‹ Get busy, and maybe enough advance $$ will come in to let them get more marketing materials out.

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Goodbye Grind?

      great discussion! it's definitely true that defining terms is key to achieving goals, and that re-defining terms can create an illusion of freedom (we're learning that the VERY hard way in the USA...).

      I like the way @Chapex not only defines what they mean by 'grind' but also offers a way to replace something that felt 'grindy' with something more interesting.

      I actually did stop playing the free stress test when I learned how many goblins I'd have to kill to get the 500 gp to build a house, even though I didn't yet have all the skills goblins could teach me. Precisely Because that felt grindy to me, and I didn't want to put myself through it for a house that wouldn't persist past the test.

      That's a personal decision, yeah, but the constructive suggestions about possible alternatives to getting grindy goblin gold is what WINS for me. Instant follow.

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Needed party markers

      ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘
      This! please & thank you
      Running around killing little things isn't too hard solo, but it's getting to a point where the really fun stuff needs a few people to do. Being able to FIND my peeps is gonna be important ๐Ÿ˜‰

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Wiki Discussion

      Heya @BroHeim - thanks for working on that wiki and for raising your hand when you needed help. That's how it's gonna work. ๐Ÿ––

      posted in Off Topic
      PeachMcD
      PeachMcD
    • RE: Pure Crafter

      heya @Nightmarestang ๐Ÿ––
      @LilCassiopeia is recruiting folks who are planning Arborean toons for her guild/town. Planning to start up a town in the next test - if you're interested, check her profile and shoot her a msg.

      https://forum.fracturedmmo.com/topic/9366/dรนath-port-town-of-arboreus

      I would welcome a guildmate who likes crafting. I like exploring, so I'd be happy to bring you mats ๐Ÿ˜‰

      I have no idea what's going on with Duath. this like doesn't work anymore

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Adept Founder's Pack Giveaway!

      Thanks, @Nekrage, for being yet another example of the excellent community forming within this game! Your generous offer will make one of us SO HAPPY!!

      I bought in at Artisan level - best I can afford - but I've won a couple of keys so been able to see how much fun Fractured is already. Would definitely be happy to win this Adept Founder pack โค ๐Ÿคž โค

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: How do I delete my account?

      @TyrH -
      I'll ditto what @Silynx & @Kralith said, and add that this forum community has been a fun place for me to check in daily (posting for points, looking for clues, meeting nice folks). @Prometheus & @Specter are excellent at response to problems and at listening to player suggestions.

      What's going on now is a part of game development most players never have to deal with, and it IS a pain sometimes. Do what you can. If it stops being fun, wait for the next test and do some more. That's how I do it ๐Ÿ˜„

      But seriously, if your pc is 6 yrs old & this game is gonna take at least another year or so before the 'real launch'... start thinking about what your new pc is gonna need. I'm casing graphix cards myself... ๐Ÿ˜‰

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • RE: Alpha 2 - Build 2 skills and item drop list

      WOW! Thanks so much! This and the enchanting table will be truly helpful, even if some of the details change btw now and launch. I'm wondering whether anyone has already created a wiki page where these tools live? ๐Ÿ‘ ๐Ÿคž

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
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