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    Posts made by Needlehawk

    • RE: Kickstarter still in FAQ

      To get rid of the Kickstarter section in the FAQ would probably require commenting out a few lines in the HTML. It's a static page, so should be no big deal.

      Adding the store section is of course a much bigger deal, since they would have to write it, create the web page(s), etc. Thus I suggested adding the store section when they have a chance.

      posted in Questions & Answers
      Needlehawk
      Needlehawk
    • Kickstarter still in FAQ

      I don't know if this just slipped through the cracks, but the FAQ still contains the KS section, and it still reads as though the KS is in the future:

      1. WHEN IS THE CAMPAIGN STARTING EXACTLY?
        The Fractured Kickstarter campaign is starting on Monday, June 25, 2018, at 6pm CEST (12pm EDT / 9am PDT).

      2. WHAT'S THE GOAL OF THE CAMPAIGN?
        It's a modest amount: €100,000 (~$117,000). That's not the total budget required to complete the game, of course. The pledge packs on sale on Kickstarter will be moved to this website once the campaign is over, and funding will continue here.

      All the rest of the info is outdated, too.

      Maybe the devs might want to simply remove the KS section? Then add a section about the store when they have a chance?

      posted in Questions & Answers
      Needlehawk
      Needlehawk
    • RE: [Poll] PvP or PvE, now with more precise scale!

      @esoba said in [Poll] PvP or PvE, now with more precise scale!:

      Must say, I'm a bit surprised at the results. Thought a ton more would want a much heavier PvP focus.

      Well, 4 out of 6 of the top guilds are Beastmen guilds. Although 2 of them rather inexplicable talk about PVP. 🤔

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: [Poll] PvP or PvE, now with more precise scale!

      What @Warpuppy said. 🙂

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: Mobile website

      I like it. I've been wondering about where to post questions/suggestions/concerns about the website. It would be great to have a central place to write up any issues found.

      posted in Questions & Answers
      Needlehawk
      Needlehawk
    • RE: What can we learn from other similar pojects?

      Here's my take:

      • Make sure that the basics are solid before building anything else

      • decide what the core mechanics of the game will be and make sure that they integrate well

      • listen to the community, but don't change your core vision

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: Hello!

      Hello and welcome!

      posted in Welcome to Fractured
      Needlehawk
      Needlehawk
    • RE: Question about newsletters

      I think that there is one from Kickstarter that said "read the full post" and gave you credit. Maybe they are planning to send one out for people that weren't on KS?

      posted in Questions & Answers
      Needlehawk
      Needlehawk
    • RE: The Fractured Store Is Live!

      Wow, this is great! I'm going to bump myself up to Immortal!

      posted in News & Announcements
      Needlehawk
      Needlehawk
    • RE: Can’t wait for the fractured store

      I'm really, really trying not to be impatient, but I also really, really want the store, the Foundation updated quests and the Overview on Crafting blog. Oh well, it will be here eventually.

      posted in Off Topic
      Needlehawk
      Needlehawk
    • RE: Suggestion - herb gardens and a spice trade

      OK, so it would be hilarious if the only thing that came out of this thread was illegal drugs in game. 😂

      @unicon I had thought about skills in plant genetics to create hybrids, but that sounds to me like an additional stretch goal if they make a lot of money with pledges on the store.

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: Suggestion - herb gardens and a spice trade

      @gothix said in Suggestion - herb gardens and a spice trade:

      Hmmm, a garden in cellar where one can grow some (illegal) herbs...

      But if NPC guards catch you with those on your way to town market, they should attack you on sight. 😉

      Okay, all joking aside, I really like this idea. Herb gardens should grow different things on each world to encourage inter-world trade, and illicit drugs would be perfect for demons to grow, and then get out on the black market on Syndesia. The only problem is that there are a lot of rules and regulations regarding video games and I think that drugs and alcohol are a big no-no. I seem to remember that LOTRO had some real hurdles when it came to tobacco.

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: Suggestion - herb gardens and a spice trade

      @Mazikar @Target @Jetah I think I didn't make myself clear enough that herb gardens and spices would be quite different. Herb gardens would be in town and would probably originate from seeds harvested from the outside world (although maybe after the first planting, seeds could be harvested from the garden itself). Spices would always be found in the wild, and could not be cultivated domestically. Thus, spice hunting would always be a function of exploration.

      This might work out well in the PVP worlds, because you wouldn't need a wagon to haul around to carry the spices in, since they are very light, thus making yourself less of a target.

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: Suggestion - herb gardens and a spice trade

      @Jetah Actually, I'd rather farm them than having to scrounge for them in the wild, which is what you have to do in LOTRO, for example.

      @unicon That's exactly what I thought. People who want to have gardens would have them, then sell the herbs. Conversely, people who want to hunt for spices outside of town would do that, then sell the spices. Not every food would need herbs and spices, just the best foods. And thanks for the kind words!

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: Suggestion - herb gardens and a spice trade

      Oh man, I am LOVING these ideas!

      @kellewic and @Ladyrowan I had also thought that you would have to find them in the wild first. However, I didn't want to throw out too many specific ideas because I wanted to see what people thought.

      @kellewic I LOVE the idea of using them in alchemy/poison making. I hadn't even thought of that. Thanks for bringing it up!

      @Ladyrowan I think it would have diminishing returns, especially on your own planet, but that might be a good reason to get it to the other planets' markets. Also, how about plants that can be used for either medicine or poison? Perhaps the most effective medicines' ingredients might be found in the most effective poisons, because the poison maker "corrupts" the life force in the plant.

      @TheRippyOne I was thinking along the same lines, just not as detailed as you have there. The thing is, we HAVE to eat, so food with buffs will be more desirable than in other games. In LOTRO, for example, I would carry food around and always forget to use it, because the buff just wasn't that great or necessary. If herbs and spices add buffs in this game, they will be desirable because we have to eat food anyway.

      As far as where stuff is located, I was thinking more along the lines of "Trees in Arboreus", "Other plants in Syndesia", (what plants if any in Tartaros?) when I made my suggestions. I LOVE your mention of salt. I hadn't even thought of that. Actually spices from Tartaros might need to be more along the lines of "powdered egg shells from a dangerous predatory bird", "ground bonemeal from a large, dangerous animal", etc. The devs have said that PVE will be tough and dangerous on Tartaros and that would fit right in.

      @wolfkomodo46 Man, I LOVE those ideas! As I said earlier, how about the best poisons containing corrupted life force of plants from Arboreus? Gathering those plants would definitely provide one of the limited PVE goals that the devs want demons to have on Arboreus. Also, I think using poisons on blades should give you negative karma, so only evil characters and good/neutral characters wanting negative karma would use them.

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • Suggestion - herb gardens and a spice trade

      Since eating is mandatory in this game, one of the things that I have been thinking about is having herb gardens and a spice trade in this game. Especially effective high level cooking recipes could require herbs and spices, making them particularly desirable.

      Herb definition - any plant with leaves, seeds, or flowers used for flavoring, food, medicine, or perfume.

      Spice definition - an aromatic or pungent vegetable substance used to flavor food, e.g., cloves, pepper, or mace.

      Herb Gardens – One of the things that I have always found very weird in MMO’s is that they have you gather herbs in the wild instead of planting herb gardens. LOTRO did this for example, and then let you farm on your private land, which seems completely backwards to me.

      If herb gardens were included in Fractured, I would expect them to be on people’s private lots. One interesting thing to include would be “drying racks” which could be built in the gardens. Fresh herbs could be used after picking, but would decay rapidly. If dried on the drying racks, the dried herbs would last much longer.

      Spices – One of the biggest inter-world trading materials could be spices, just as the spice trade was one of the most important trading routes in historical civilizations.
      Spices would be gathered in the wild. Some examples could be:

      1. Arboreus – something like cinnamon or cassia, which are made from tree bark, would be logically found on Arboreus.
      2. Syndesia – something like cardamom or black pepper, which are made from seeds, might be good for Syndesia.
      3. Tartaros – either extend the definition of “spice” to include non-plant based seasonings, such as powdered egg shells, or have hardy plants whose roots dig deep to survive. Spices are sometimes made of roots, like ginger or turmeric.

      Would anyone else be interested in anything like herb gardens or a spice trade?

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: how do you want your pet and npg?

      @gothix said in how do you want your pet and npg?:

      Remember, other player can loot a mob you killed, and get flagged as thief, and you can do the same if you loot the mob other player killed...

      Gothix, are you sure about that? In Feature Spotlight #6 it says:

      Thief. You get this when stealing from a Good or Neutral player. It lasts for 24 real-world hours, and prevents you from choosing a Good Alignment.

      My memory from the Q&A was that you are marked a Thief if you knock someone unconscious and steal their stuff. If you kill them, you get marked as a murderer.

      I really, really hope that they are not planning on implementing a group loot system (where everyone can see mob drops) instead of a personal loot system (where everyone gets their own drops). The last game I played that had group loot was Diablo 2, and if they institute group loot, they'll have the same problem that that game did. No one will play a ranged or healer character because they'll never see loot if they do.

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
    • RE: Week 30/31/32/33/34/35 - Weekly Drawing Winners

      Thanks so much! And grats to everyone who won!

      posted in News & Announcements
      Needlehawk
      Needlehawk
    • RE: Hello from the Great White North!

      Hi and welcome, Sithos!

      posted in Welcome to Fractured
      Needlehawk
      Needlehawk
    • RE: Where do you want to live?

      @chrightt said in Where do you want to live?:

      Whichever place lets me chill for most of the time without pricks waiting to ambush me outside my house. Oh, somewhere cheap would be preferred (and I like small cozy homes) and I like pretty sceneries.

      The place you are looking for is called Arboreus.😇

      posted in Discussions & Feedback
      Needlehawk
      Needlehawk
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