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    Posts made by Mirgannel12

    • RE: Tales from Elysium entry thread

      @LordSkykal I love the concept of other 'pieces' of Elysium

      posted in Creative Corner
      Mirgannel12
      Mirgannel12
    • RE: Tender Subject: Kickstarter packs

      @GamerSeuss Very true

      posted in Questions & Answers
      Mirgannel12
      Mirgannel12
    • Tender Subject: Kickstarter packs

      P.S: The first part is just my sob story, the question is at the end 😛 )

      This question is regarding a subject that may be a little delicate, so I want to say first that I loved the idea of Fractured as soon as I saw it (did it start advertising in 2016? or 2017? I thought it was 16, but I could be wrong)
      The three planets, all the different races, there was talk of animal migrations, and seasons; animals reacting to you based on how you had acted towards them in the past, stuff like that, which I have always liked in games (whether its actually in the game or not, I can still imagine it is)
      At the time I couldn't really convince myself that, having just left school, not having a job or even a credit card, I would be justified in spending that much money on a game that frankly, might never get made.
      So, after scrolling longingly through the lists of bonuses that backers were given, trying to reason with the voice in my head saying "you COULD buy it, you've probably got that much saved, who needs money anyway?" I decided to put Fractured aside until I had a steady income or the game was closer to release.
      (I thought I made an account on the forum/foundation, but apparently I didn't at the time)

      So, to the question: I was wondering if there might be people that bought kickstarter packs and have now come to the conclusion that, for whatever reason, that they are unlikely ever to actually use their accounts once the game is released.
      Now, I understand that anyone in that situation is unlikely to be using the forum and so will not read this, and I'm not sure I could afford it even now, but my question is: (please don't hit me 😨) Would it be possible, and if so, would anyone who bought a governor or higher kickstarter pack be interested in selling their account, or maybe their 'rewards' could be transferred?

      I do understand that the purpose of the kickstarter rewards were as a thank you to the people that gave large sums of money to fund the games creation in its infancy, and I am thankful to those people, and I would definitely not want to take an acclaim away from them, the aspects such as the statues and and the commemorative things would remain tied to the person who purchased the kickstarter pack and rightly so.

      I also understand that there were, I think, only 30 people who purchased Governor packs or higher, and having spent that much money they are likely determined to 'get their money's worth', or at least play it when they can and keep their account to remember the 'old days' of the game.

      There is also, of course, the fact that the game, being an MMORPG, will shift and change so that a player starting as a ruler of some kind would eventually be 'dethroned' (would they?) and new players will rise to take their place, and so on.

      However, all these things being taken into consideration, there may yet be someone, maybe, that might (for some unfathomable reason) be wishing they hadn't spent the money, or perhaps, someone who realises that they will be never have the leisure to play the game and so want at least someone to get some use out of what they paid for. Is it possible for these player accounts that would otherwise be an empty throne someone until someone can claim it, to be transferred to a player that will use them? Assuming any player is actually willing to pay for something they will only get starter effects from, which I'm not saying I would, I'm just wishing I had become a millionaire over night just as I found Fractured 😢

      posted in Questions & Answers
      Mirgannel12
      Mirgannel12
    • RE: Would tents be a viable inclusion?

      I like this idea.
      Personally, I really miss the individual plots of land out in the wilderness, and this would allow for that same feeling without messing with 'The Economy' or anything

      posted in Discussions & Feedback
      Mirgannel12
      Mirgannel12
    • Forum name change?

      Is there any way to change your forum name? I used my email name because I hadn't settled on a 'gamer tag' :

      posted in Questions & Answers
      Mirgannel12
      Mirgannel12
    • RE: Beleaguered Fools, nee Nokes Folly, nee Mythopoeia

      @Bansidhe sorry, only just saw this in passing 😛 The name has reverted to Mythopoeia, here's my most recent 'lore'
      https://forum.fracturedmmo.com/topic/14726/mythopoeia?_=1644144120359

      And the guild page
      https://fracturedmmo.com/guild-profile/id/4176/

      You may like to know, you are the first to show interest, and I'm sorry I didn't catch you earlier 🙂

      The guild concept is largely based on the poem 'Mythopoeia" by J.R.R.Tolkien; those lines specifically

      I hope to hear from you 🙂

      posted in Guild Recruitment
      Mirgannel12
      Mirgannel12
    • RE: Crafting/Harvesting sounds

      @spoletta not even the permanent 'crafting' sound in the starter taverns? or possibly any tavern

      posted in Bug Reports
      Mirgannel12
      Mirgannel12
    • RE: Crafting/Harvesting sounds

      It was even still there after logging out and in again; same spot after going away and coming back ten minutes later

      posted in Bug Reports
      Mirgannel12
      Mirgannel12
    • Crafting/Harvesting sounds

      I keep hearing the rustling of harvesting branches and the scraping of tanning hides even when no one is doing it, Anyone else?

      posted in Bug Reports
      Mirgannel12
      Mirgannel12
    • Mythopoeia

      Mythopoeia

      The city lay in darkness still, though all about the land was waking, for night lingered in the shadow of the mountain; protector and sustainer of the people who dwelt at its feet.
      Once, the mountain had been clothed in trees; tall, straight pines and good strong oak, fine wood for the building of a city, and stone to set it firm. Now, the long green slopes were finest pasture where fed the herds and flocks. The shoulders of the mountain held back the storms, its flanks a living wall against attack. Its wide, strong, roots gripping the river, forcing it to flow quietly; deep, and clear, providing water for the fields, fish for the tables and passage for the trade ships.

      On either side of the city crept slowly by the golden tide, but the jetties and piers rose out of a river blanketed in fog, great white drifts piling up against the sea-wall, whisps and tendrils of vapour drifting along the empty streets.
      As the night began to lighten, the gloom left the fields and with it the illusion of crops growing high and thick; naught but stubble stood in the fields, and birds that flocked and squabbled over their own harvest, now that the city had taken what it wished. The grass on the mountain rippled gently, untouched by biting tooth or crushing hoof.

      Caught by the smothering folds of the rivers ghostly shroud were the muffled cries of sheep and cows kept from their fields, and shadowy figures drifted from pen to pen on green and park and market court carrying feed for the imprisoned beasts.

      Now broke the dawn in truth, and Morning raced upon a freshening wind to catch at the banners hanging low and dark upon the spires of the city; snapping them out like whips until they flashed and crackled like fire: tongues of fire in every hue.
      Then the light, upon its breezy charger, turned and coursed back again to the feet of the mountain, washing over the field before the city to break upon the walls and foam about the knights there drawn up like the ranks of faery; all in glittering mail and helms that flamed with the dawn.
      Their lances rose like a forest, the points tipped with the beaten fires of a new day. Their shields shone like the scales of some great fish, and the morning danced about them, pulling at their capes and the tossing the manes of their horses, until the sight of them, arrayed so boldly before that fair city, took on the seeming of a dream; some memory of childhood that brings to the hearts of men the ache of a nameless longing.

      Then fell once more the night; darkness blotting out the land as the shadow of Tartaros caught the sun from the sky and devoured the day.

      Silence covered the land, deep and dark and waiting. Then a sound like tearing and burning; like thunder breaking all to pieces and a doorway flared in the darkness; the flaming mouth of hell growing wider and lighting the field with a bloody light, the waiting army turned, it seemed, to stone, all dull and lifeless while the shadows crawled around them.
      Into that benighted world came a creature like a dragon crawling across the earth with a thousand heads and ten thousand feet that scratched and clawed the green, green grass still wet with the dew of morning.
      The beast drew itself up before the city; a dark mirror of the memory of that fairy tale army that stood there mere moments before, now gray and crumbling in the face of its foe, and there it stopped writhing and rustling like a forest of iron its eyes red and hungry glaring balefully at the city like a serpent eyeing an egg with hardly a glance at the beak and claws poised to defend it.
      The field stood so, poised for battle caught in an endless moment.

      Then one of the statues moved; raising a hand in which was gripped a banner, the field of which was dark and the sign thereon concealed by its own rippling shadows, but it billowed bravely in the wind that the darkness had not stilled and behind him, with a sound like the ringing of a thousand bells, the swords of his knights rose aloft shining in the darkness as though the sun shone still on those silvery blades, and there stood once more an army of living men, but grim now and fell where the morning had shown them fair.
      The war-chief of that black host raised up his mighty weapon, and even as he does so, a bright light, as though the dawn had come a second time, and from the mountains peak where sat the sun enthroned ere its darkening, up rose a bolt like lightning that rose and plunged to the earth before the black captain, striking with a sound like thunder and the shock of it caused many of his underlings to fall and cry out, though he himself stood firm.
      There stood a man; of no great height or stature, clad simply and bearing no metal, neither weapon nor shield nor mail. With a laugh and a flashing of teeth the demon lord let fall his weapon and the man but raised his hand as though in surrender. With a flashing of sparks the black metal struck his hand and was thrown back, a shimmering light arcing outward from the hand, unhurt like a ripple in the surface of a pool flowing away and up as though the sun glanced at a wall of glass between them.
      The black one spoke
      “You are but one man, however mighty your magicks, and you cannot stand against us forever.”
      “Indeed, I could not. And so I counselled the others of this place; we are few and of no great strength. But I did not summon this magic that protects me; look there, atop the wall, there stand the telling of us that have such arts, though even they must let it fall eventually.”
      “Hah! Then you wish to plead for your lives? You think to defend yourselves with talk? What could you offer me for your lives that I could not take? “
      “I do indeed wish to persuade you against this course of war, but not with talk of surrender: for myself I would give my life into your hands; I and all which lies before you, that you might let live the people who dwell within, and none need perish. But yet I say to you: leave this place or Perish.

      “Haha! Truly you must be great to speak such threats; to stand before the Dragon and to pull at his beard, what courage! You I shall not kill until you have seen your fellows fall weeping into death”

      “I have said that which my own heart would have me do, but I am not alone, and these that array themselves before you would not have it so.”
      “Though they call me leader, and heed my wisdom in many things, they are not sheep to be told “Go there” and “Do this” nor am I their master to say what they will do. But I tell you this; They will not fall easily, for they have naught to lose by defeat, and those at your back have little, each for himself, to gain by victory. Many will fall of yours for each of theirs, and even yourself may be slain. But you do not fear this; your pride is great, and you care nothing for the deaths of those about you.”

      “I have said that my companions are more warlike than I, and now I tell you this: they are not alone.”

      “Truly? Then there shall be the more for us to slay, and the greater spoils to take, for what men might stand against us? The shadow of our Goddess protects us, and the gods of men cower in fear of Her, Tyros himself cannot stop us from taking your lives, nor do those that inhabit Elysiums corpse care for this world of men. what is the knowledge of Galvanos to our steel? The favour of Iridia to the strength of Babilis?”
      The lone man bowed his head and seemed to shrink before the great armoured Demon Lord.
      Slowly he shook his head and sighed.
      A light seemed to settle on his brow, dim at first but growing brighter as he raised his head and began to speak.

      “What are gods but the blowing of the wind? What is their power but the changing of the seasons; their blessing but the passing of winter to spring?
      These things that you call gods are bound to the stones of these fractured worlds, but there is One that fills the darkness behind the stars and the space between moments. And though these worlds do not know him, there are those among their children that have seen his way, though they do not know it, and they are of all kinds; of men, and of the beast folk, and even of your own peoples, and they will not suffer their kindred to be slain by you. I say again: Begone, or Perish!”

      And as he spoke these last words the shimmering of light flared before him and faded, but the weapon of his enemy hung at his side, for in that moment there appeared two great doors of light between the facing armies; one to either side, and from each strode a host of creatures; Bear-Kin, Elk-Kin, Tiger and Wolf. Demons of Hellfire, Shadow and Blood.

      At the heads of each of these armies stood a warrior greater than the rest; the one bright and fair, the other dark and grim: An Angel and An Abomination.
      The Demon Lord watched unbelieving as his army was surrounded on three sides by armies of every race, the portal at their back the only escape.
      He looked down at the man before him, fury blazing in his eyes and he raised high his weapon to cleave that pitiful skull; a skull now bare of flesh, the teeth grinning up at him.

      “I think you had better run”

      posted in Guild Recruitment
      Mirgannel12
      Mirgannel12
    • RE: Art

      @BCAnimus the style perhaps, but there was something about the content; the little things that made it feel different somehow.
      Or maybe I just liked the idea of a big ol' tiger-guy walking through a market place looking at swords 🙂

      posted in Questions & Answers
      Mirgannel12
      Mirgannel12
    • RE: Art

      @OlivePit thats the way it goes 😕

      posted in Questions & Answers
      Mirgannel12
      Mirgannel12
    • Art

      So what happened to the old art on the homepage? I really liked that style, particularly the one of the Chadra buying a sword.
      The new stuff seems a bit generic frankly, and I definitely preferred the old style of non-human races, not, I'm sure, that either style is likely to turn up in game, but still.
      Also, could I get the name of the artist that did the original stuff? are they a member of the crew?

      posted in Questions & Answers
      Mirgannel12
      Mirgannel12
    • RE: Bowman UP?

      @spoletta I like the idea, but I would personally just say increase the view size by about 50%, I'm sure there are reasons for the size, but particularly with building where the camera perspective can get very irritating, and running through the world where the enemy hits you before you even see them, I would really like a bigger view.

      I do sort of like how the view allows you, as I mentioned in an old post, 'hide' from players that are chasing you along a road; if you move a certain distance off the road you can see their shadow as they go past, but they can't see you.

      I also tend to approach places I know contain enemies by moving towards the corner of the screen to give myself a longer view distance, and I sort of like that you can do that, a lot of games have mechanical quirks like this, for example; moving at an angle (W&A/W&D) in Morrowind makes you move faster, and these are the sort of things that give a game character, but even so, a wider view would be nice, even just a little.

      I also noticed that placing the pointer over an enemy near the edge of the screen can make the arrow either travel in that direction and not hit, or fire off in some random direction, which is really not good.

      posted in Discussions & Feedback
      Mirgannel12
      Mirgannel12
    • Bowman UP?

      It may be my stats, or the fact that I am only using primitive weapons, but the bows seem quite underpowered.
      Considering that the bows main advantage (which would understandably need to be accounted for with some damage loss) is it's ability to hit from a distance, the overview distance/screen size and the, frankly clumsy combat system mean that you firstly have too short an initial view distance, (which is a problem even for melee) too short an attacking range, and while you are trying to run away, you cannot attack because you use the same buttons.
      Adding to this is the fact that a large number of enemies, particularly the difficult ones, have ranged attacks and can hit you from out of screen, because they are AI, and where a melee character need only press the button and face the general direction, an archer needs to target the enemy precisely.....

      I had a similar problem in Torchlight, if anyone has played that, I don't know if or how they fixed that in the later games.

      As far as I see it, while parties, which are of course the focus, will be fine for archers, for solo, it still looks like 'sword and board' (Heavy armour and a big weapon) is far superior.

      There is of course still the fact that any lag at all seems to turn a fight that, without lag, would leave you with half health, or barely scratched, into a fight that is likely to kill you, particularly for archers. Melee can at least still hit them with lag.

      I would suggest a larger screen view distance, and some sort of targeting system, maybe? I can see that a lot of features are avoided to stop archers being OP, but as it is...

      posted in Discussions & Feedback
      Mirgannel12
      Mirgannel12
    • RE: Dying in city while young player?

      @spoletta ah, that might have been it

      posted in Discussions & Feedback
      Mirgannel12
      Mirgannel12
    • Dying in city while young player?

      Is this supposed to happen?

      posted in Discussions & Feedback
      Mirgannel12
      Mirgannel12
    • RE: Neutral alignment

      @GamerSeuss I suppose the Knowledge itself is neutral, though can you really apply an alignment to it? even if that alignment is no alignment? I was referring more to the pursuit of knowledge not being neutral.

      I'm glad to have come across someone else who knows of Michael Moorcock, unfortunately I haven't read any of his works, I have Stormbringer and Mother London? I think it is? but neither are the first book, so I haven't read them yet. ( I found The Wyrd of the White Wolf, but I hadn't heard of him at the time and I thought is was some modern ripoff of The Witcher books, oh the foolishness of youth 😕 )

      Does Moorcock also have Neutrality?

      It's interesting that Neutrality is an alignment, because as I understand it, neutrality, rather than being a state between two extremes, is a state outside of the scale; as in a neutral country, rather than being part of the war and allied with neither side, is a country that is not a part of the war, rather than taking neither part, it is taking no part.
      Neutral in a car is NO gear, not in any gear.

      The word itself; Neut, as in not, nothing, suggests that Neutrality does not actually exist, but is merely a concept whereby the thing has no part in the issue, and given that, I would argue, having no part entirely is impossible, Neutrality does not exist.

      If Neutrality is assumed to be something outside the scale, not in fact existing inside the 'system', and if knowledge itself is neutral, then, does knowledge intended for neither Good nor Evil, in fact exist?

      Good would see Neutral as Evil, because it is not Good, and vice versa. Neutral is Lawful if it obeys any laws, and Chaotic if it disobeys any law, so if it cannot be neither, either it doesn't exist, or it is not taking no part, but rather taking both parts, to some degree.
      Or at least this is the kind of 'Neutrality' I ascribe to, at least on the Law/Chaos scale; whereby I take some part in both.
      Is there a word for a combination neutrality? as opposed to 'Neither' Neutrality.

      Of course, I have a very poor understanding of the Law/Chaos scale, does it refer to legality or 'divine law'?
      Disobeying a written law in pursuit of a higher law would be lawful or chaotic depending on which it is.

      posted in Discussions & Feedback
      Mirgannel12
      Mirgannel12
    • RE: Neutral alignment

      sorry, my first reply was to the second post, and the second to the first

      posted in Discussions & Feedback
      Mirgannel12
      Mirgannel12
    • RE: Neutral alignment

      @GamerSeuss as to the second part, there are those who desire knowledge for good, and some for evil, so there is no inherent neutrality about it, except that it is usually easier to pursue 'good' knowledge if you are not 'evil', and 'evil' knowledge if you are not 'good; if you are no-ones enemy, you have access to knowledge that would be denied their enemies, not to mention scruples...
      But my main point was that the Knowledge System specifically is equally important to all alignments, so...
      Planet alignment would make some sense, but would still have problems: what about visitors? are all legends summonable on all planets? etc.

      posted in Discussions & Feedback
      Mirgannel12
      Mirgannel12
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