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    Posts made by Luccheno

    • RE: πŸ“œ π•Ύπ–ˆπ–—π–”π–‘π–‘π–˜ 𝖔𝖋 π–’π–†π–Œπ–Žπ–ˆ

      I like the idea of a scribe-ish profession. Whether it is magical or not remains to be seen, but its always a fun thing in the game for buffs and stuff πŸ˜›

      posted in Discussions & Feedback
      Luccheno
      Luccheno
    • RE: Daily Message posting

      Daily posty!

      posted in Off Topic
      Luccheno
      Luccheno
    • RE: Fog of War

      I can see fog of war being a thing in certain maps.
      In the Demon World there might be a zone filled with toxic mist, and in arboreus maybe a rich swamp with a dense wet mist that would make it harder to see.
      Dunno about the actual effects of that on the gameplay, but might be a nice experiment i figure. At least if we embrace the RPG side of the MMORPG πŸ˜›

      posted in Questions & Answers
      Luccheno
      Luccheno
    • RE: Enchanted resources.

      Probably this is something already built in the "base" of the game. Wherever you have resources, you're usually bound to have their "premium" counterpart πŸ™‚

      posted in Discussions & Feedback
      Luccheno
      Luccheno
    • RE: Rare spawn and named loot

      Not a "spawn" but i remember that OP sword from lineage 2 where all the world would hear when it dropped hehe

      posted in Off Topic
      Luccheno
      Luccheno
    • RE: Daily Message posting

      Daily postinnn

      posted in Off Topic
      Luccheno
      Luccheno
    • RE: Daily Message posting

      Have a nice work week peeps

      posted in Off Topic
      Luccheno
      Luccheno
    • RE: Week 03 - Weekly Drawing Winners

      Congratz guys! Keep up the good work, and may the odds be ever in your favour! πŸ˜›

      posted in News & Announcements
      Luccheno
      Luccheno
    • RE: People Behind Dynamight Studios

      @finland said in People Behind Dynamight Studios:

      @luccheno said in People Behind Dynamight Studios:

      @finland I meant that i prefer some good game footage and some nice demos from a less known developer, than cool concept art from mythical unicorns πŸ˜›

      patience is the key my friend ;). Footage and gameplay will arrive for the end of the year ;). I'm curious too

      I am patient... After all, i have been here for a while, watchfully waiting for every new bit of news =P

      posted in Questions & Answers
      Luccheno
      Luccheno
    • RE: People Behind Dynamight Studios

      @finland I meant that i prefer some good game footage and some nice demos from a less known developer, than cool concept art from mythical unicorns πŸ˜›

      posted in Questions & Answers
      Luccheno
      Luccheno
    • RE: People Behind Dynamight Studios

      @prometheus i prefer concrete products rather than mythical legendary unicorns =P

      posted in Questions & Answers
      Luccheno
      Luccheno
    • RE: Economy and PvE

      Clearly the planets will have different economies. Some will have more resources of one type than the others. However i'm sure that planets with sparse resources will have some "unique" ones to make it up πŸ˜› Makes sense i guess

      posted in Discussions & Feedback
      Luccheno
      Luccheno
    • RE: Clarification on the target audience

      @holya Supposing alts can even trade with their main characters to "share" all that furryland farm πŸ˜› (furryland is now my favourite word for arboreus hehehehe)

      I guess i would be fine with the whole "planet warns you if a pvp dude is coming". Not so much if you just get ganked and killed without even a warning, in a planet that does not condone that at all πŸ˜›

      posted in Discussions & Feedback
      Luccheno
      Luccheno
    • RE: Clarification on the target audience

      @jetah Well, that's why i said, having 1 or 2 pvp areas in arboreus πŸ˜›

      posted in Discussions & Feedback
      Luccheno
      Luccheno
    • RE: Clarification on the target audience

      @vengu said in Clarification on the target audience:

      I've warned Prometheus months ago that there's a good chance the beastmen world will actually become the main PvP hotspot because they'll be seen as carebears. Judging by the comments in the PK punishment thread, this is exactly what seems to be happening. Prometheus talked about some of the measures to make it harder for gankers to gank on Arboreus, but I would like more details about those measures now that it's clear that many gankers are going to make Arboreus their main target. Personally, I wish they would just turn off PvP completely on Arboreus. Fractured would be one of the first sandbox MMOs without forced PvP if players don't want it, giving them the whole PvE sandbox market to themselves. Instead, I got the feeling they rather make the same mistake every sandbox game has made before them, somehow expecting a different outcome. 😞

      So yeah, I agree with Logain that it's time for the devs to give us a clarification on the target audience. Is this a game where they want PvE and PvP players to co-exist on different planets, or do the devs envision a game where Beastmen are cattle for the Demons.

      For me at least, as i would rlly love to play my healer beastman, it would make sense if Arboreus mas made Pve only (eventually with one or 2 pvpve areas), makes sense that the demon area apart from main hubs would be more pvp oriented, and human area being the mix in between. That way there would be something for every player to enjoy depending on their preference.

      posted in Discussions & Feedback
      Luccheno
      Luccheno
    • RE: B2P or F2P?

      Given the info that has been given, it will be B2P, with a cosmetic cash shop probably πŸ™‚

      posted in Discussions & Feedback
      Luccheno
      Luccheno
    • RE: Griefing/Ganking ?

      @prometheus "city conquests" > epic siege stuff material?

      posted in Questions & Answers
      Luccheno
      Luccheno
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