@Razvan said in fun or no im asking:
(...)What do you try to convince me of?(...)
Nothing.
@Razvan said in fun or no im asking:
(...)f you don't recall any moment that happened while grinding, it doesn't mean nobody can.
(...)Anyway, going back to the initial point, nothing you said here makes a compelling argument regarding the importance of exploring in this game.
That's true the other way round as well. If you can't enjoy exploration, it doesn't mean nobody can. Hence why I provided my own personal experience.
The question should be, can the game manage to be successful with a reduced target audience that ain't the typical a dime a dozen WoW clone. I can't answer that, I don't have the data, but if the developers are willing to go that route, I am happy that they are. After all, they are open about advertising that, so people who join/buy the game can't complain they wouldn't haven known in advance.