Welcome to Fractured!
I hope you're going to enjoy your time here!

Posts made by Logain
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RE: Finally something I was waiting for years
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RE: Here I am
Welcome to Fractured!
I hope you're going to enjoy your time here -
RE: More defences
@Bernu said in More defences:
Thats what alt accounts are for (claim land and make your beasty co owner or able to use it)
I would hope that something like that is considered a bug (if it were possible) and would be fixed, as it would bypass the intention.
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RE: Hi there!!
Welcome to Fractured!
I hope you're going to enjoy your time here -
RE: Spells, character builds
The character builds subforum might be of interest to you. But remember that the game is still in constant change. Advice there could be completely outdated for this test. The good thing is, you can simply try something yourself, it shouldn't require that much effort.
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RE: Week 165 - Weekly Drawing Winners
Congratulations to all winners!
Keep posting and having fun! -
RE: More defences
@Bernu said in More defences:
(...)demons they will have weaker stats on human world(...)
Races can not permanently stay on a different planet in Fractured. You'd be restricted to humans for defending human settlements.
That said, I'd wait and see for the first few iterations of sieges, that's difficult to balance and I'm sure a lot is going to change during development. Especially when balancing 'online versus offline'.
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RE: I am ready to try this game...
Welcome to Fractured!
I hope you're going to enjoy your time here -
RE: Coming from multiple MMORPGs
Welcome to Fractured!
I hope you're going to enjoy your time here -
RE: Crafting questions
@GamerSeuss said in Crafting questions:
(...)expect smelting to stay at around 4 hrs or so(...)
I'd guess that it depends on the feedback for this test though. They already adjusted the original design, so that can easily happen again. Or, in other words, it's too early to claim something is going to work this or that way in the final version of the game, even if it does now.
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RE: Hey, I come from LazyPeon!
Welcome to Fractured!
I hope you're going to find a free key or there's going to be an open test again soon! -
RE: Coming from Albion
Welcome to Fractured!
I hope you're going to enjoy your time here -
RE: March Winter Alpha?
@drfate786 said in March Winter Alpha?:
(...)If I test a game I will not know exactly what transpired and what might happen if they fix that particular glitch(...)
I guess you have a wrong perception on QA testing. Paid QA testers aren't programmers and they are certainly not hackers, game developers couldn't afford that. Paid QA testers actually require no specific skill set (other than mental resistance to very boring repetitive tasks), which is why they don't end up with a good salary. A paid QA tester does nothing different from a normal 'player', they play the game. If they find something that's looking odd, they issue a report. The difference to a 'normal player' is simply that they are 'forced' to issue a very detailed report and that they spend the required time to figure out how to reproduce a certain outcome. That and that they have to repeat the same thing over and over again in a game.
As for figuring out what might happen if a bug is fixed, nobody can do that. You can take an educated guess, but, depending on the issue, there isn't just 'one way' to 'fix' something. Programming is a little like writing a story in that regards, the 'main story line' might be the same, but the details and especially words used can and will drastically differ. I'm going to give you a concrete example. Ask ten programmers to sort a list of numbers, I'm willing to bet you're going to get 10 different code snippets back, some vastly different, yet all of them are going to sort a list of numbers. Even the algorithm used is going to differ, one might use Bubblesort, another could go with Heapsort and the next one could argue for Radixsort.
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RE: Week 164 - Weekly Drawing Winners
Thanks and congratulations to all winners!
Keep posting and having fun! -
RE: A general welcome
Welcome to Fractured!
I hope you're going to enjoy your time here -
RE: Alpha Date Coming Soon!
@Specter said in Alpha Date Coming Soon!:
(...)He just has a tendency to release the videos the moment they're done, before the news has been written yet(...)
Which is understandable, but sort of bad practice. You want people to follow you on social media and add a little (unimportant) bonus there every now and then and you want people to join your Discord, but the main hub of activity should always and foremost be your own dedicated page, which is why it should feature all important news in a timely manner. An hour give or take, sure no big deal, but we're talking day(s).
shrugs
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RE: Alpha Date Coming Soon!
They should really post these things on the forum themselves sighs.
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RE: New player
Welcome to Fractured!
I hope you're going to enjoy your time here -
RE: March Winter Alpha?
@drfate786 said in March Winter Alpha?:
(...)there's no need for QA when the game is in development(...)
If developers would work that way, they would never get aware of bugs and logical errors early on and they would persist into other systems. They would ultimately shoot themselves in the foot.
As a programmer you want to test your code as early as possible. Often. Very often.
You either pay for that, or you find people that do that voluntarily.@drfate786 said in March Winter Alpha?:
(...)Did Ultima even have an open beta?(...)
Actually, UO had the first 'early access' - paid beta test - crowd funding. It did exactly what you claim shouldn't be done.
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RE: March Winter Alpha?
@drfate786 said in March Winter Alpha?:
(...)relying on the community to test the game is generally a poor decision(...)
You have me curious there. Given a tight budget, would you either:
- Hire a second programmer
- Hire a QA-team