@spoletta said in Refunds, negative reactions to Gamigo deal:
(...)no kind of metric or method to claim those "100-200k"(...)
Fractured has sold roughly 4-5k pledge packages so far, right? I'm basing that number both on the accounts that joined the recent tests (~4k) and on the funding page.
If mood was to be that all of these were to issue refunds after such an offer, the game would be doomed to begin with, since that would leave virtually no chance that others would buy the game. I trust Gamigo to have a business plan for Fractured and that means they have analyzed that more people are going to purchase packages, so I'm ruling out that possibility.
Assuming that roughly one in three or one in four people would take the offer and issue a refund seems a reasonable (worst case) prediction under these circumstances (Gamigo's own prediction on the games future success). That's where you get 100-200k (and a fixed maximum of 739119 €).
@spoletta said in Refunds, negative reactions to Gamigo deal:
(...)200k are not peanuts by any possible definition(...)
200k are a big deal for DS, but it's peanuts for Gamigo. DS can't afford this, but Gamigo... considering this was announced as one of the biggest deals by the MGI financial report, you're telling me that they can't spend 200k on the best possible marketing and PR when they just spent (supposedly) millions in acquiring the IP rights and have millions more available?
DS has/had a good reputation, the PR hit for Fractured is through Gamigo. Gamigo would have to improve it's reputation, not Fractured, so Gamigo would have to invest the money. That is, if they are serious.
Thanks for asking for details on the figures, I'd be happy to elaborate if there's questions.
Edit: Gah! @LonelyCookie is too fast for me. While I was still preparing my response, he had already answered. I'm going to leave my response though, since it contains a link to the funding page