I am noise

Posts made by Logain
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RE: Get ready for Closed Beta!
@Vortech said in Get ready for Closed Beta!:
(...)No need to speculate(...)
Most unfortunately, the devil's in the details. Reread my post, there has been no mention of contractual penalties, there has been no mention on the necessary data migration, there has been no mention on the financial details.
These details aren't public facing information, heck these sort of details are often even misunderstood by one side of the contract. But they matter, as plenty of people had to find out the hard way.Is there a chance this could turn out the best and a truly merry relationship? Certainly.
Is there a chance this could end up bad for DS and the player base? Possibly, unless we know the exact wording of the contract and the exact plans for the data-storage one can only speculate and be careful. -
RE: Get ready for Closed Beta!
@Vortech said in Get ready for Closed Beta!:
(...)What I wrote was essentially an example he gave?(...)
As far as I recall, the 'example' he gave was conditional, as in parting if the project didn't turn out to be 'successful'. This is a very ambiguous statement, because it doesn't specify what success means, nor the financial details, nor the data migration.
IF, let's say, the contractual penalty is half the invested money and there's no details on the data migration, yes, 'on paper', it's still possible for DS to part with Gamigo, but it's simply not realistic because it's not financially viable.
Hence why @Jetah (correctly) claimed that it depends on the contract details.
Remember... this is not Gamigo's first rodeo and they have experienced lawyers, but it's DS first attempt (on that scale) and I doubt that their lawyers can cope with Gamigo.@Vortech said in Get ready for Closed Beta!:
(...)What makes you think Gamigo "controls" the purse strings? (...)Sure, there was a cash infusion..(...)
I'm not a big fan of 'common sense' usually, since it doesn't scale and hence can be misleading, but in this scenario, I'd argue that a partner who invests enough to 'double your staff' is going to have a significant control over a project in order to secure the investment.
As a rule of thumb, always assume the worst in such a scenario, because if you're treating that optimistic, you're bound to 'let down your guard'. -
RE: Get ready for Closed Beta!
@Arcahem said in Get ready for Closed Beta!:
(..)the backend engine update has already happened, it was the testing goal of the Alpha Weekend.
Yes, obviously the alpha weekend test was about a backend engine update, we knew as much. It's been part of the announcement for that test ('(...)The Fractured Online backend engine (SpatialOS) received a major update which should improve performance(...)').
Despite different claims, I (and plenty of others) am capable of reading, but thanks for reiterating that.This doesn't answer:
- How much of the 5 month development time was spent on the engine update
- How much development time had to be spent to deal with the serious issue that appeared during the test
=> We don't know if this has been or still is a road block for the beta. The fact that the update had happened means nothing, since when it happened a massive issue appeared, which has to be fixed.
- If it was an update on the deprecated Unity GDK, or if it was a migration to IMS zeus
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RE: Get ready for Closed Beta!
@OlivePit said in Get ready for Closed Beta!:
(...)The increased transparency is referring to just the fact they are telling us information about the actual game development(...)
Which information did you get? Did I miss something?
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RE: Get ready for Closed Beta!
@OlivePit said in Get ready for Closed Beta!:
(...)This also clearly means that we would be in beta now if not for Gamigo delays with their launcher(...)
I doubt it, but we'll never know.
('A major backend engine update' is a more likely cause for such delays)@OlivePit said in Get ready for Closed Beta!:
(...)Thanks for the increased transparency(...)
Are you being sarcastic, or serious?
Because if you're being serious, what's that additional transparency?
Do you know if the backend has migrated from the Unity GDK to IMS zeus? I certainly don't, but that'd be crucial information. Do you know why we won't be able to play as Beast/Demon after a five month development period and when that's planned to happen? Do you know if we're getting one or three additional continents? Did you get (rough) retention figures from the Gamigo advertisement?Prometheus has been fairly open back in the days, but these times are long gone.