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    Best posts made by Kralith

    • RE: Rhykker Mention of "Pay for Convenience"

      @Logain said in Rhykker Mention of "Pay for Convenience":

      That's a matter of perspective.

      Exactly!
      My Perspective is, if you start to mobbing another player, it is not fair anymore, even it is covered by the rules.
      "I am allowed to..." does not mean "I need to do it." πŸ˜‰

      As for the tavern convenience, to be more specific - beside the very specific answer by @Gothix - could be a special buff that you can get, if you visit a Bartender πŸ˜‰
      More specific we can't be, because we don't know every detail of developement and what they will give us in our hands, to play out their idea about the 3 different playstyles combined in one single MMO.

      Thats because most of us are here i bet.
      Thats because we are all concerned about and at the same time curious to see how they will get it.

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: Developer updates regarding game status?

      @Tuoni I am very sure, once Alpha 1 will be open and the NDA is fallen, we will have way more active discussions.
      I see it like Eurav, almost all things are discussed about the things we know.
      That will be the mainreason, people are quite inactive at the moment.
      Once we have to talk about something new, we will do it again, for sure. πŸ™‚

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: Non Combat Pet Idea

      It is a very cute one,
      but should it not be more dark looking for a demon? πŸ˜‰

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: Developer updates regarding game status?

      @Tuoni Devs will collect experience with this project, many experiences i bet. πŸ˜‰
      The way, they handle it will be important for us.
      And i agree with you, the community needs communication.
      Especially when the game goes into public access, there will be a need of some kind of Social&Community Manager sooner or later. (Beside our great Specter Banhammer πŸ˜‰ )

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: Non Combat Pet Idea

      @Jetah Hmm probably they can, since behind every bad face can be a soft core πŸ˜‰

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: Developer updates regarding game status?

      @Tuoni what you expect to get shown?
      It is a Pre-Alpha and it is under NDA.
      Be happy the game will not be under NDA anymore even in Alpha 1.
      Many other games don't have this and you get rarely some hand picked Screenshots and Footages shown till open Betas.
      As usual in Alpha will be much testing about it's future features, and you can be very close to this progress once Alpha 1 is started.
      Till them you have to be patient as every other here aswell.

      I also don't understand your

      @Tuoni said in Developer updates regarding game status?:

      That is not acceptable reason. When Alpha 1 is launch, what happens next? Then devs are too busy to maintain Alpha 1 and they need to start focus on Alpha 2. So with that logic devs can use that same reason everytime and they never have time for community and marketing.

      I think thats the only valid reason, to work straight towards the next phase.

      For sure, there is a need of some good marketing, but thats not our decision, thats the decision of DS, how they walk their path.

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: Uninspired Confidence

      @Zetskey said in Uninspired Confidence:

      I'd like to state someone else stated this wasn't their first stress test but you seem to think it was.

      Well yes, i maybe wasn't precise in this case.
      I mean the first mass Stresstest.
      For sure they made other stresstests before.
      But not with masses of player at the same time.
      That means, that was the first time, everyone was invited for free.
      I am expecting, that they will do way more free weekends till the release.

      These kind of access has surely something to do with marketing, but in first row they just need masses on player who login at the same time. Exactly to encounter such problems.

      We know enough about the problem, because we know exactly that, what we need to know.
      The test was stoped because of serious technical problems, they work on them, they will repeat the Stresstest, after they found the reason.

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: End-Game content

      @kellewic absolutely right, just in one point i have to correct you, β€žask 10 people and you will get 11 anwers - at leastβ€œ πŸ˜‰

      Why i was so long hanging on WoW was not the game, it was my raid group and the Roleplaying on the wonderful Realm Forscherliga.

      Some searching the kick in a game to be first with the most shiney armor, others love it to do their trading business, and others again like the social interacting or kicking others asses, do politics in several ways, and others want just to dive into exploring and crafting, doing their numbers.

      All in all i want Fractured, because it promise to combine some of the most wanted gameplays to a whole.
      A game, and very important its community, needs to catch my eye and my interest, then i am sticked on it. πŸ™‚

      As for the β€žEndgameβ€œ, i donβ€˜t know where it comes from, but call it like this sounds a bit like a bad behaviour from Themepark games. I like games, where you have a steep learning curve and a long time motivation. Especially for an MMO is the old phrase more than actual "The journey is the reward"

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: Enough attackers / defenders during eclipses

      I am going for sure to be a Beastmen, because it has Cats πŸ˜„

      But i am curious about the Abomination and how long it will be to reach it.
      I am also very curious how PVP will work in Fractured. I am hoping for a good challenge and something that it is worth to do PVP, not just to show in 1:1 who has the longest and thickest πŸ˜‰

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: An option to NOT choose a deity?

      @Gothix for God of the Shrooffee! πŸ˜‰

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: The New Fractured Trailer Is Awesome!

      @Jetah said in The New Fractured Trailer Is Awesome!:

      i'm not on instagram either.

      You are maybe too old πŸ˜‚
      I do not understand the need for Instagram either. πŸ˜‰

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: Stall/Vending

      @Cyan

      For first, there will be no auction house.
      At least it is not planned and in my opinion it makes no sense in the whole Fractured idea.

      But there will be NPC shops that you can have in your town and who will trade your goods.

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: MMORPG with MOBA movement is an issue?

      Well for running around you don't need to click all the time... just click hold.

      For me the movementsystem is not that bad.
      It surely needs still some hard polishing here and there.
      But the general it works well for me.
      I even noticed, that i got after short while a quite smooth handling of movement.
      Even at "interactions" at other player.
      I don't really see there a problem for an MMO and neither for RPG.

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: Are we able to collect water from Rivers,Lakes,etc

      @Tuoni i am agreeing, they are indeed a good way to seperate areas.
      But swimming would fit into your idea about it.
      There will be maybe several ways to cross a river.
      Bridges are fast, but you need to go to them before.
      Shallow Water, a bit slower, but acceptable and you need to find them first, maybe you can't take carts with you this way.
      Swimming, very slow in reason of waterflow. You get a malus when you swim in thick clothes, maybe some of your equip gets damaged (Rust, Spoiling,...).
      It is even imaginable, that you can get knocked out in water, because your energy is too low.

      And i saw in several isometric sandbox games swimming.
      I don't see any reason, why there should be a problem to implement swimming.

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: Survey Idea

      @Jetah said in Survey Idea:

      i just keep the game open while i have notepad++ or the forums open. i can quickly grab screen shots, gifs, etc that way.

      πŸ˜„ Same!

      @Rumor i think at each end of a phase is enough.
      Beside this what Jetah wrote, it would be too much work for the small team to read this survey feedback.
      I think it is more than enough to have such a survey after Alpha2.1 now and later end of Alpha2.2, Beta X.x
      You also have to think, that we will open and close the game way more often in the test phases than we would do in Release Candidate. If this Surveys would pop up every time, it would be super annoying.
      And i think an overall feedback is more helpful.

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: Are we able to collect water from Rivers,Lakes,etc

      @Znirf said in Are we able to collect water from Rivers,Lakes,etc:

      You won't ever be able to scuba dive, but most likely we will implement the possibility to swim at the surface for crossing rivers. (It will also depend on what you're wearing).

      I knew i can count on you guys 😘

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: Map clarity

      @Razvan said in Map clarity:

      PS: If anyone knows what's the tag for spoiler... please share it with me.

      This Forum uses Markdown syntax.
      As i know there is no syntax for hidden text. But not sure, if this forum maybe has an additional funktion that can get activated for spoiler text.

      But with markdown you can use way more than you usually do.
      Beside the stuff on the tool bar, you also can create tables and a checklist, i tested it, and it works well on this forum.
      If you want to know, what is possible with Markdown, look to this Guide.
      I did not test all of them, but i think most will work here on forum.

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: Are we able to collect water from Rivers,Lakes,etc

      @Gothix ❀

      posted in Questions & Answers
      Kralith
      Kralith
    • RE: What excites you most for the upcoming test

      Town & Guild Management (not sure, if and how much we get in next test)

      That get my most interest for now, to see which tools and features they will give us.

      But to be honest, i am excited for every stuff we will get. I want to see the game growing and becoming a well cutted diamond.

      posted in Discussions & Feedback
      Kralith
      Kralith
    • RE: Can each of our account toons have a house?

      Yes, it was a topic at one of the Q&A
      Just don't know which one anymore.

      As i'm remembering there was something like all characters share a house.
      But it would not make sense, if you have a Beastman and a Demon, since both can't stay long, that means can't live on the opposite planet.

      posted in Questions & Answers
      Kralith
      Kralith
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