@Crowdac said in PVE loot mechanics:
We should all remember too, loot doesn't really matter as compared to games that have been mentioned, thus far. It seems to me that knowledge and resources(collected through harvesting or stealing) will be far more important, neither of which require a loot system.
Knowledge alone won't protect you nor kill enemies. you'll need gear to increase your damage as the stats should affect ability numbers.
@EvolGrinZ
That could work on the Beast planet but would give them a huge advantage in PvP (as they'd have more raw resources being a coop planet). I'm all for some struggles but I'd want the distribution of resources to be equal. IE if one beast nodes can give 25 raw resources but the equivalent human/demon only gives 3 then there's a problem. Only balance I can think of for that is the beast would need 25 per item whereas the demon/human would need 1-3.
or I just wait for you to harvest it then kill you for it 