@GamerSeuss said in New Alpha Price & Founder Pack Sale:
@Jetah said in New Alpha Price & Founder Pack Sale:
@GamerSeuss you want numbers when the systems are in place. never before. i promise you most of the new people getting in will just get a refund when they realize it isn't a playable 'early access' they're use to by other developers.
i've seen post during alpha and beta asking if progression will stay into release. that's how stupid some people are. but to some benefit of the doubt, there are a few alpha's that carry progression into beta and very few that pass beta progression into release.
DS doesn't need players. they need testers. they need people after the systems are in place to test the netcode and server hardware. although i have seen qty ramp up in other games.
Not at all, like I said, I used to advise companies on this for a living. Also, point of fact, there will probably be little to no refunds offered for these founders packs, as this is 'Investing in a New Game' and thus, you are assuming an actual risk that the game doesn't get off the ground, so these new 'investors' are not entitled to a refund, so that won't be happening.
you clearly don't understand how american credit cards works. people can get refunds after a year+ of service. I've read post on reddit where small businesses have lost so much after a 'client' decided to get a refund for a year of service.
Yes, they need testers, but they also need volume players who haven't already gone through some of the testing phases. They want fresh eyes on their product, finding more errors and bugs in how it's being done. They want to stress test their servers to see what kind of load the servers can handle at a consistent level of performance, NOW, before they attempt to go into beta, and then Live. The extra money is nice to have, it adds to what they can themselves invest in to improve the game, but it is not 'needed' by them at the moment. As they have said before, they are already well above the amount backed that they ever anticipated reaching. With this being a very small operation, their overhead is also kept down. As they amp up for live launch, then they will probably make another serious push for more money, and then, you'll see heavily discounted upgraded packages, as well as new packages on sale at a discounted price, in order to bring in that last push money most companies need right before they go live. Things like Ad Campaigns, Final Server Licensing, and End Stage Editing/Graphics layout costs hit at the end!
but they dont need new eyes for every patch. people will join, play the game, realize it isn't 'early access' and tell their friends/guild that the game sucks. the better ones will look at the game in a later state. I'm still waiting for Camelot Unchained, Crowfall and Star Citizen.