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    Posts made by Jetah

    • RE: Rhykker Mention of "Pay for Convenience"

      the sub model is dead. in the last 5 years all sub games had to switch to a f2p or vip style system to survive. the only exception is FFXIV, and it had a huge following. we're now at a point where FFXIV is 6 years so that doesn't even count.

      Warframe and Path of Exile have done great with their respective systems, however, neither have PvP where you can loot a corpse. PoE at least has cosmetic with some storage options. Warframe allows anyone to farm then trade for shop currency.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Lootable Corpse?

      @Tuoni said in Lootable Corpse?:

      @Jetah Yeah I can see your pov, and as much as I would like to see all of this too from real life perspective, It is starting to push the whole flagging system to weird direction. It is totally fine to have a rules in games without need to rationale everything with RL argument.

      it wont be RL association at all. the gods are the ones to let the others know even if the player is killed.

      i'd like a system where i can kill someone and take their stuff and not get any negative karma for it but i know it wont happen and as a demon it wouldn't be a bad thing either.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Is there a specific date for Alpha 2 testing to start?

      @Mercnet said in Is there a specific date for Alpha 2 testing to start?:

      What I want to know is... will the alpha package still be available in november, after it starts.

      i assume as long as testing is considered 'alpha' it'll be there. but we dont really know. i assume when beta starts any pack with alpha will be removed or changed.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Lootable Corpse?

      @Tuoni

      i'm trying to spin the ideals to favor my point of view! theft without a witness means it wasn't theft. a knockout could mean i found a fly on the head of someone and tried to kill the fly. i couldn't help it if the person had less constitution than the fly..

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: How many have we gathered?

      @Specter said in How many have we gathered?:

      @JesseJane @Jetah

      There are currently about 60.000 registered accounts. 😉

      i was sooo close too ><

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: How many have we gathered?

      @Specter said in How many have we gathered?:

      @JesseJane I might be able to get the numbers from Prometheus. Stay tuned. 😉

      https://i.imgur.com/g3a7AzL.jpg

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Lootable Corpse?

      @Gothix said in Lootable Corpse?:

      @Jetah said in Lootable Corpse?:

      that should only happen if there's a witness!

      Tbh, if he is only unconscious he can report you himself later on. 🙂 If you were the one who made him unconscious, and he knows it.

      For murder though, witness would make more sense.

      and what proof that the person that hit them took their goods? what if someone else strolled along and took the items??

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Critical strikes

      @kellewic said in Critical strikes:

      @asspirin The only item I've seen with crit chance is Wolf Teeth Necklace at +8%; it also gives a +5 INT.

      I assume you have to be hit to be subjected to crits so evade should help to not be hit.

      can't crit if you can't hit
      that's my response when people ask if it's better to stat for hit or crit.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Rhykker Mention of "Pay for Convenience"

      @Syllah said in Rhykker Mention of "Pay for Convenience":

      I think this discussion is very important to have, but somewhat premature at this point.

      First of all, pay to win / pay for convenience / pay for play — all can have multiple definitions and consequences in different contexts. This is highly dependent on the specific systems in place within the game, as well as how player goals are defined.

      Second, it is also a function of the dev team's finances, financial model, and expenses, as well as company policy. How much resources are going to be spent balancing the game? Is there a higher focus on customer service, which has different costs and meshes better with more individual-oriented systems?

      In short, we can speculate and put forward opinions based on existing game experiences and company models, but I think ultimately what we need is to keep a very close eye on what's happening inside and around Fractured and keep up a running analysis of that as the baseline.

      is gameplay fair for everyone? if anyone can pay to skip some time based event, then it isn't fair. if someone can pay to obtain an item not available within the game (via playing) then it isn't fair.

      we're wanting a fair game that doesn't allow RL income to dictate who can be more powerful or can last longer in a siege (because of RL funding).

      at a certain point, convenience becomes win. maybe not in a direct comparison but if a person can pay to skip RL hours needed to craft then it doesn't favor the p2w side even though it can be considered convenience.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: How many have we gathered?

      @JesseJane

      not that i'm aware of.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Optimistic, but Hesitant

      @Pluto said in Optimistic, but Hesitant:

      @Jetah said in Optimistic, but Hesitant:

      @Pluto said in Optimistic, but Hesitant:

      @Yitra said in Optimistic, but Hesitant:

      @Pluto : Think of it as seeing your favourite sweater beeing on sale, later on. You never know if that will happen and if they have the right size available then. You need to take risk some time to make sure you get what you want.

      I think you know that isn't a valid analogy, but I do appreciate trying to justify it lol. In the end it is just scummy behavior.

      Counter argument: Think of it like a tool you are researching and developing. Someone who has backed you through thick and thin and at the earliest hour. You give the tool to them for X. New guy comes around and you give them the tool for .8X. Hmmm. Bad business for sure

      To invalidate that argument further, they opened up even more packs for the sale when they sold out

      but prices naturally drop on manufactured goods. i bought a headset on KS, after the headset was delivered i found out it was being sold for the same price i bought it for via KS but was told it'd retail for more. oh well.

      Interestingly, fractured is not a manufactured good. It is not even a released good or service.

      so the game isn't built? it isn't tested? it isn't refined? while there isn't a physical product being created, it is a digital product and it's pretty similar to a physical item.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: How many have we gathered?

      pre-kickstarter it was 30k. i'd say close to 75-100k.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Is there a specific date for Alpha 2 testing to start?

      they'll send an email, tweet, post kickstarter update, forum post. when theyre ready you'll know.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Casting speed of spells / attacks

      @Znirf

      so (mana) resource, maybe a reagent, and cooldown. that doesn't sound like fun.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Rhykker Mention of "Pay for Convenience"

      @Pluto

      if the group can fully gear new players then the group has the advantage, assuming the other group hasn't paid for anything.

      the knowledge needed could be the counter to a meta build the other group is using.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Lootable Corpse?

      @Znirf said in Lootable Corpse?:

      @Saluko said in Lootable Corpse?:

      Not sure if I missed it or not, but will corpses be lootable in pvp ?

      Yes, you can loot an unconscious player but, most likely, it will affect you with the criminal status effect thief.

      that should only happen if there's a witness!

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Optimistic, but Hesitant

      @Pluto said in Optimistic, but Hesitant:

      @Yitra said in Optimistic, but Hesitant:

      @Pluto : Think of it as seeing your favourite sweater beeing on sale, later on. You never know if that will happen and if they have the right size available then. You need to take risk some time to make sure you get what you want.

      I think you know that isn't a valid analogy, but I do appreciate trying to justify it lol. In the end it is just scummy behavior.

      Counter argument: Think of it like a tool you are researching and developing. Someone who has backed you through thick and thin and at the earliest hour. You give the tool to them for X. New guy comes around and you give them the tool for .8X. Hmmm. Bad business for sure

      To invalidate that argument further, they opened up even more packs for the sale when they sold out

      but prices naturally drop on manufactured goods. i bought a headset on KS, after the headset was delivered i found out it was being sold for the same price i bought it for via KS but was told it'd retail for more. oh well.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Human passives

      @Pwnstar said in Human passives:

      @Jetah Is it? We know demons get penalties and that beastmen lose their buffs leaving their planet.

      This just means humans don't get bonus nor penalties.

      i dont remember it being told before but i may have missed it.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Week 91 - Weekly Drawing Winners

      oh snap, kinda early on this one!!!

      gratz everyone!

      posted in News & Announcements
      Jetah
      Jetah
    • RE: Optimistic, but Hesitant

      @FrostyWimbly

      i have 2 years of post history on the topic.

      posted in Discussions & Feedback
      Jetah
      Jetah
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