@Logain said in Give us Attribute Resets please:
@Jetah said in Give us Attribute Resets please:
(...)I'm in the expensive and over time group myself(...)
I think I'm in that group as well 
That said, how would you handle 'races'? Since people here seem to despite the consequences of the initial choice on attributes for their gameplay, it would appear that shouldn't be much different for their choice of race (since it has an equal effect on attributes and hence gameplay)?
i hate making those choices without even playing the game a little. we should have the option to get in game, try out a few archetypes then place our points.
i know people want consequences but people will leave the game or will look for meta builds. telling a person they wasted 6 months on their character because 2 points of x stat was placed wrong isn't something that'll keep a healthy population.
@Gibbx
there will be plenty of losses in the game already. having a minor stat change wont kill off the game.
@Gothix
i like that, maybe add that with a sacrifice of something.
@PedroBillyMattos
because stat change shouldn't be unlimited, it shouldn't be quick and it shouldn't be free.
if you're weak and want to get strong, it takes times. if you're dumb and you want to be smart. you're probably sol but you can read, find mentors, find great teachers. if you want to be great at parkour you start slow then work yourself up. all of these take time, energy and aren't 'free' (i mean they all cost time).
i dont mind a small percent of knowledge gained from characters be shared. IE you get 100 knowledge on a main, 10 is shared to the account.
realistically we could have knowledge for this. you'd have to unlock it for every character to share what they've learned and will learn. it'd make alts useful too!