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    Posts made by Jetah

    • RE: Contracts?

      @finland

      why? You called it a dead game..

      Eve Online has a much better one though (without looking at Albion's).

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Will there be a way to change your Attributes?

      @kairosval

      Your intelligence is changing, your wisdom is changing, your strength is changing. We, as humans, are always changing. If we sit too long our strength lowers, if we study our intelligence increases. The game should reflect that. To say your attributes are permanent will allow people to min-max and a meta will be formed. With dynamic, even if it takes a month to change over, we can break that.

      I love both melee and ranged. but if i'm playing the alpha or beta and i see one is becoming op then i'll likely roll that for release. but if DS nerfs the abilities then i do want to change them over time. (which is what you want as well.

      I agree that we shouldn't get an attribute respect item (unless the attributes and skills change so much that it's required). Maybe one of the post in here that suggest we all start at 10 and as we use abilities the numbers change.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Contracts?

      @finland said in Contracts?:

      You can use AH also for buy orders like:

      fee: 5gold to start it
      proposed price: 440g
      request: 400x wood

      So those who can satisfy the request will pute the reources/itmes to the AH. Once the transaction has done. Seller will recive the money and the buyer (guy who started it) will recive the mats. How? delivered by mail or forcing them to visit AH to get their goods.

      I've never seen an AH with buy orders. Wildstar had the Commodity Exchange (which was different than their AH) and Eve has their Market. Those are the only 2 I know of with a buy option.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Contracts?

      @finland said in Contracts?:

      the system about safe delivery is not bad. But I think that AH will be enough to sell everything 😉 Players has just to bring itmes outside planest and put them to the AH

      I added an edit in that the contract can be used to buy items. AH don't have that option. AH is only good for buying goods. It can't be a delivery system.

      If your goods sell for 5g on Arboreus but could be sold for 15g on Syndesia then you can have a contract setup to deliver those items without the person knowing what they are. That's something an AH can't ever do.

      AH great for quickly selling something or trying to get the highest price.
      Contract good to buy items, deliver items. Can be used for a legal and illegal goods system.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Contracts?

      @finland

      no it's an open end system. you can sell items, if you wish, you can have goods or ships transported.

      https://wiki.eveuniversity.org/Contracts

      ie you can setup a contract for a beastkin or human to transfer your crate from Arboreus to Syndesia. You want 5 gold as a deposit and you'll pay 2 gold when it's safely delivered to the other planet in 24 hours. A human looks at 2g profit and figures they can do it. They accept the contract and are given a crate in their inventory with a 24h timer on it. The item is unknown to the delivery player. The stargate opens they port through. Mount up (or run) to the city you specify and drop off at the Contract NPC. The person is paid 5g (refund of deposit) and 2g (fee to complete). If the player died and the item is looted, then the thief could break it open. The person that accepted the contract would lose their 5g because they didn't deliver the crate safely.

      The item(s) you had might have been worth 2g or could have been worth 15g. the deposit you require is set by you. the reward is set by you. it's possible that no one would take that risk for 2g when other contracts are offering 15g. It could be possible that the person that accepted the contract just breaks the crate. [e] It could be possible for the thief to turn in the crate also if they could. As the crate could have the location, reward and timer on the tooltip.

      contracts can also be used to buy items.

      Eve Online has illegal market items. The Amarr have no problem with slaves but Gallente hate slaves. So a person could setup a contract to move slaves from Amarr space to Gallente space. Once there the slaves are sold in another contract bypassing the legal market.

      Let's imagine that demon horns are illegal on Arboreus but are legal on Syndesia. a human buys some hornes and heads to Arboreus to sell them, they can't place them on the AH/Market so they post it in a contract. You need horns for a crafting ingredient, so you buy the contract. A contract quantity could be any number above 1.

      Let's imagine that demon horns are really popular on Arboreus. The human places the horns in various quantity in different auction contracts. The human is able to get the most currency out of their purchase because they're illegal.

      You can even place Contracts for specific people or guilds. Lets say you PMd me and I get those demon horns to Arboreus, I can place the contract up specifically for you. Let's say you're trying to corner the market on demon horns and we have a verbal contract for 100 horns a month. I can place those horns up for your guild then anyone with the Market/Trade role can claim them.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: People Behind Dynamight Studios

      @luccheno @Finland

      so mythical legendary concrete unicorn?

      posted in Questions & Answers
      Jetah
      Jetah
    • Thank You to the Community! 👏

      I just wanted to say thanks to the community for being good sports in debating, arguing and discussing topics in these forums. I haven't seen any real bad toxic behavior and even the name calling or belittling is pretty low to non-existent.

      I know it wont always be like but for right now it's an awesome feeling!

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Fractured System Requirements

      @juan514

      ah.
      that 550$ system isn't bad. it's a decent gaming rig and should last 2-3 years maybe up to 5 if you swap the video card out when the 1100 series comes out.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Fractured System Requirements

      @juan514

      it's possible your laptop will work but it's really on the low end of hardware.

      keyboard and mouse you can get cheap. monitors I can't help with because I've been using a tv for 5 years.

      I would suggest a mouse with at least some buttons on the thumb. They're really handy to put bags/inventory, escape, jump on.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Fractured System Requirements

      @juan514 said in Fractured System Requirements:

      @finland That left me out lol i use a laptop i3,6GB ram and its a normal disk not a SSD with a Intel HD 5500

      SSD just loads textures and zones faster. they're pretty cheap.

      the HD 5500 might be a little low, however, developers love hardware like yours specifically for feedback on how well, or not, the game runs.

      the HD 5500 is an equivalent of an GeForce 710m or Radeon HD 5570.

      for $550 you can build a pretty good desktop however it wont have a monitor or keyboard/mouse.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Fractured System Requirements

      @fame

      we wont truly know until closer to beta.

      it's an isometric game so you won't need a great video card, however, the client could use more cpu instead.

      also search box:
      https://forum.fracturedmmo.com/post/12830
      https://forum.fracturedmmo.com/post/13474

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Will there be a way to change your Attributes?

      @kairosval

      oh, sounds interesting.


      Only problem I have without adjustable attributes is most people will be setup for high magic, high melee or a balance. That seems like it'll be pretty stagnate.

      Lets say ranged is op either archery or magic and you decided to be melee. you're stuck being bad unless you reroll or get on the forums and whine post concerns.

      With adjustable attributes you could be high melee then switch to high magic or switch from high dex to high str. if something is considered op everyone could be that until it's nerfed and then look for the next imba.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Question towards the devs;

      @kairosval said in Question towards the devs;:

      @benseine said in Question towards the devs;:

      I would really suggest to do a justice system spotlight next

      I think I remember reading something about a planned spotlight on this already coming down the pipeline. Can't find it right now though. 🙂

      it's on the Clarification on the targeted audience thread.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Will there be a way to change your Attributes?

      @kairosval said in Will there be a way to change your Attributes?:

      I'd get bored somewhere around Act III and stop playing.

      If anything I'd like the campfire system to be more restrictive than is currently planned... But I can acknowledge that I'm probably on the extreme end of the playerbase in terms of preferring permanence in all aspects of character progression, so I don't expect the devs to change their designs out just for little old me. 🙂

      vanilla act 3 was where it got really hard!

      you can be as restrictive as you want with regards to the camp fire. You can ironman it as hard or easy as you want 🙂

      posted in Questions & Answers
      Jetah
      Jetah
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