@finland said in Enemies with immunity:
@jetah said in Enemies with immunity:
i'm not here for the pve though, i can get that in thousands of other games.
There are more sandbox full loot games around than pve games (cooperative/single-player games not conisdered, we want MMO). But remeber that the game (Fractured) is not only PvP so It's cool to suggest things also for the PvE side. The idea could be good or bad but we are here to argue.
i have no problem watching you lose against an immunity mob then kill you also.
@tulukaruk said in Enemies with immunity:
@chrightt, @Jetah I'm assuming that if they put creatures with physical immunity they will also include reasonable way to get a weapon/skill to fight them. And that's why it might be better to have immunity then resistance - they have to include a way for you to fight them.
And random immunity is a plague and nonsense
Only reasonable and explainable immunity should be included IF ANY. If it's included it should be very rare.
It might be a fun quest for example to get your Warfare to max level you'd have to beat some physically immune creatures that are of course immune to your lesser Warfare and you have to figure out a way to fight them
wouldn't it be better to have high resistance, lets say 80-90%, than full immunity?