@finland said in Instanced Dungeons/Raids:
@jetah mobs in wow are tag restricted if you are outside the party/raid that tagged the mob you are out (getting no loot and wasting your time by helping out another group for nothing). If I tag a mob I'll get the loot and the mob wont scale. Flex raids are instanced and scales based on the number but there is a maximum number of player that can do it. It does not scale infinite. If I mentioned AO was just because it is the game that get closer by open pvp wishes. I don't like it and I talk much as possible to see fractured totally different. If I compare so much is just to avoid to see the same fails.
You haven't played WoW in a few years, it's changed. Pre-Legion events had all mobs scale, new alts at level 1 to max of 100 could damage and tank! the mobs. Seasonal bosses in Dungeons also scale from the minimum level of 15 to max level. Right now Blizzard has all vanilla zones scale, I believe it also works in all pre-legion content.