here's the problem with allowing cosmetic pets to be hidden. it prevent advertisement from paid skins. One desire of selling skins is that someone else will see (not the person that bought it) and wants it enough that they buy the same skin.

Posts made by Jetah
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RE: Upgradable Pets
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RE: Respawn planet
@finland and if I’m dead when the 30m toner is over what happens? I stay on the planet? Am I teleported out?
If I stay you know I’m going to kill people. I’ll make sure there are many of dead when the timer ends so we have more time on the planet.
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RE: Feature Spotlight #6 - PvP, Alignment & Crime
@tulukaruk said in Feature Spotlight #6 - PvP, Alignment & Crime:
You cannot have PvE dungeon without instancing.
yes you can. happened years before instances were created.
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RE: Upgradable Pets
English version it's Engineering profession that had that.
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RE: Respawn planet
@finland said in Respawn planet:
@jetah why would you be teleported once dead? If you die on Tartaros you should be able to respown in the closest graveyard. Same for Syndesia and Arboreus. Bu I really hope on ress spells and the chance to get back our body by running to it.
uh how would the mandatory teleport work after the demon invasion? if demons can just respawn on the planet they invaded.
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RE: Feature Spotlight #6 - PvP, Alignment & Crime
@phaethonas not to mention DS said they'd have 400 abilities, so they'd have to balance all combinations. or homanzied the damage so that 20 ability's are the 'same damage but GFX is different'.
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RE: Respawn planet
why would an angel demon respawn on tartaros? if that happens then there's a bug in the code, which needs to be fixed.
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RE: Cosmetic cash shop, RMT and p2w.
are you against parents who hire coaches for their children? or parents that can afford a private school vs public?
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RE: Cosmetic cash shop, RMT and p2w.
i think the idea is buy cosmetics, sell to play for gold, use gold to buy gear. i still don't call this p2w though.
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RE: Cosmetic cash shop, RMT and p2w.
So 'catching up' is now 'getting ahead'? How does someone catch up yet end up beyond others? That doesn't make any sense. Catching up means they are equal to everyone. Although gear might be equal or close that doesn't mean game mechanics are the same. You either pay time grinding in the game or you pay time grinding a job (to use the funds to skip the grind in a game).
Subscription games catered to that 'everyone is equal so long as they played the same amount of time' but that is a dead system. People who wanted to play more but couldn't complained because their friends were getting ahead. If I get ahead of my friends i try to catch them up as best as i can.
Again my friend doesn't have the time to play many hours a week. He might play 5-20 hours a month. To him a pay to catch up isn't p2w because he isn't guaranteed to win.
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RE: Cosmetic cash shop, RMT and p2w.
Either a system is setup so everyone pays, like a subscription, or a system is setup so few pay but are allowed to trade with those that don't. People are trading time for something. Time spent farming in game or time spent farming a job. In the last 5 years the last sub game that stayed that way was FFXIV, rest of them switched to F2P. That to me means the sub monetization is dead. Only Star Citizen or Camelot Unchained are close enough to know if they succeed with sub based or it's completely dead.
catching up isn't p2w, as you pay for the convenience to not have to farm in game. My friend doesn't win by buying stuff in game. He pays so he doesn't have to spend 40 hours a week grinding the game, he pays for the convenience. Most games are setup so it's cheaper and faster to have a job and spend the cash than to farm for it.