and if they're on the pvp planet then they're killed and robbed.

Posts made by Jetah
-
RE: Monopoly
-
RE: its hard obtaind a key for the game ?
there are no keys! we wont see the game till late this year or next.
-
RE: Importance of Player community
one thing that's changed over the years is information. Back in UO we still were reading magazines to get our information about new games or any tips n tricks within them. Now we can hop on youtube and watch a walkthrough or visit the website that datamines to see new content before it's released. If you're having a problem with a quest, just read the comment section on that datamine site for the walkthrough (or watch the link to youtube).
We use to have hard decisions when building our character and we have no information to go on, just the description on the character or talent sheet. I remember picking a Fireball skill in Diablo 2 because it has the highest base damage. Eventually I used a character trainer to try the frost orb and then it dawned on me how different these spells are and that the description & numbers listed on the tooltip weren't explaining it all.
What had me log in UO and DAoC were my friends. I had no idea what I was doing back then so everything was new and exciting. It reminds me when I played Monopoly for the first few times. Now when I play Monopoly I can see who's going to win after 30-60 minutes.
I bought the CE of SWG but never played it. It had some interesting concepts. They wanted a world where pub dancers were needed and it allowed players to do something completely different in a game. It wanted to create an organic world where small professions had huge roles to play.
Now it seems the pace is hastened, the sense of adventure is gone. mobs aren't a threat unless you're in a dungeon or raid. Professions don't matter because gear drops are better in raids. PvP is instanced and a win can happen in less than 10 minutes. and you'll never lose gear because everything can be infinitely repaired.
Then the online bullies, aka trolls, entered the game created a toxic environment which pushed out many females and forces those that stay to 'have thick skin'. Right now this community is one of the better ones i've seen. We're still learning about the game, still speculating, still butting heads on points of view but we're having good conversation that should be building a good community. If there was a way to shun the trolls and keep them out then this could be the best community!
-
RE: VIP system : What do you think ?
So the resources, time and quest are the limit on learning new skills? Then why put Knowledge Points in the VIP at all? Why give the illusion that it's going to help when it won't. It almost seems as though if VIP gives the illusion of power people will buy it.
You make a good point!
-
RE: Mega Update - Cheaper Packs, Pre-Alpha Keys & More
i like that pre-alpha will be rng from Foundation levels. this allows DS to get the numbers they need and they don't have to babysit others.
-
RE: Do u think there will be other races too later ?
i do believe more races will be released post-launch. expansions can have new races!
-
RE: Demons will rule this game!
the ones that quit are the ones that expected a fully 100% no pvp game.
-
RE: Any idea if they are going to have the ability to race change?
@specter said in Any idea if they are going to have the ability to race change?:
@jazunia. Your race choice is much more than just aesthetics. It determines your starting planet, starting alignment, attribute caps, etc. It's very very unlikely the devs will ever allow you to change your race after character creation.
but limit it to planet races. Human would be meh but Male to Female could work.
Beast and Demon should have the option to switch between themselves. It could be setup to wipe [karma] or something so that people don't want to do it often (other than putting a hard 12 month timer on it).
I don't see a problem for any Beastkin to swap to a different Beastkin, same for Demons. -
RE: Anyone else weirdly pleased with the visuals?
Just wanted to clairify that you are talking about art style not graphics.
Graphics are how many polygons are displayed while art style makes it look cartoony or realistic or steampunk, etc.
-
RE: This game has already started?
FAQ, NEWS and SPOTLIGHTS can answer about 100+ questions like the one you asked!
-
RE: VIP system : What do you think ?
so the first person to rank3 could be a wrecking force until others catch up? or will it be limited to say 5-10% damage base difference. I'm trying to see how much of an advantage VIP will give between the ranks.
-
RE: VIP system : What do you think ?
@specter said in VIP system : What do you think ?:
@ildirettore Skills in EVE Online improve your performance vertically. Having more abilities in Fractured does not, it just makes you more versatile. that's the difference between horizontal and vertical progression.
so skill rank 1, rank 2 and rank 3 in fractured will have the same effect and will not offer any vertical performance?
-
RE: Week 17/18/19 - Weekly Drawing Winners
woot!
why do i need 8 characters minimum when just 'woot' would work?
-
RE: Pre-Alpha Access
@muker said in Pre-Alpha Access:
@jetah Dude, calm down and put your big bolt on them, I understand that you have a bomb, but you have to accept, such people always are and will be.
I’m guessing google translate messed up on that one.
-
RE: Anti-Magic School
yeah usually 'anti-magic' is just energy and rage based classes but i'd like to see an anti-magic.
-
RE: Seeing the stumbling releases lately like Crowfall and Shroud of the Avatar making me nervous
crowfall is still working toward their MVP. and they haven't released yet, so i'm not sure why you mention 'stumbling releases'.
-
RE: Pre-Alpha Access
there are no specifics
it's only windows for prealpha, FAQ should list the OS supported.