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    Posts made by Jetah

    • RE: How should shields work? WoW vs. Vermintide style

      @finland

      already happens in D3 and PoE! I do like that D3 has a force move keybind so you can move without attacking, PoE still requires 1 ability slot for that =/

      @gothix said in How should shields work? WoW vs. Vermintide style:

      Remember, this is click to move, press skills game.

      Implementing skilled shield blocking seems not an easy thing do do in this type of game where there is no keyboard movement.

      Click to move plus active blocking plus targeting stuff on ground with your spells, sounds like major pain in the ass annoying thing to do, and not like something I would play.

      one of the skill shots could be..... a block with a shield!

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Suggestion; Sellsword/Hiring Board System

      that's called a mercenary.

      and we've suggested "eve online style Contracts" before which can be the same thing but more advanced too.

      https://forum.fracturedmmo.com/post/16627

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Future armor ideas

      less 'less is more' armor and more 'more is more' armor. If Fractured has evening wear then i'm ok with shear and not enough coverage but combat armor should be armor or there had better be some really good explaining going on.

      less:
      just be naked at this point

      more:
      Samus from Metroid
      (maybe tone down the shoulder pads some)

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Feature Spotlight #3 - The Knowledge System

      @benseine

      there could be some knowledge on asteroids, where the procedurally generated content is. the three worlds will be static, however.

      posted in News & Announcements
      Jetah
      Jetah
    • RE: How should shields work? WoW vs. Vermintide style

      @finland

      You do know that left click can be setup to move and attack, right? Diablo and PoE does this, I wouldn't be surprised if all dungeon crawlers do this. or they can setup wasd to move the character or just 1 key setup to force move.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: VIP system : What do you think ?

      @specter

      my point will always be: if it affects combat it shouldn't be in VIP. KP and Learning Slots do just that. they help open the character to new skills which does effect combat. Cosmetics don't do that.

      I'm the monitory here, I'd prefer to see just pure cosmetic in VIP than anything that touches combat in any round-about way. I personally believe Fractured could do well without VIP at all. Offer packs of unique cosmetics that are limited time. Offer different tiers of said armor (or multiple sets) just like PoE does. Add in some bank tabs/customization for that and you're golden! You plan to offer mounts that means you could include mount cosmetics in the packs too.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: How should shields work? WoW vs. Vermintide style

      @target

      left click could do a basic attack while right click could be an active block.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Any idea if they are going to have the ability to race change?

      @gofrit

      unlike in other games, maybe PoE as an exception, you'd lose all of your knowledge just to want to play a different race (I'm putting beastkin in the race group, human in their and Demon in theirs).

      and people are willing to spend 25$ for a race change which just needs to be coded. it's very easy money for developers.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: is there a rarity system

      @specter

      i'm wanting to say they're asking if gear will have uncommon, common, rare, epic, legendary, primal, etc quality tiers. usually these are associated with colors.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Races

      @shnoksy

      abilities picked make the role, not necessarily the race.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: its hard obtaind a key for the game ?

      @donjavi

      give answers and they'll always expect them; show them how to get their own answers and they'll ask questions not already answered.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Feature Spotlight #3 - The Knowledge System

      @kostan

      I'd say make none of it known. program it so that it's different per account. The way i obtain a skill isn't going to be the same for you or anyone else.

      posted in News & Announcements
      Jetah
      Jetah
    • RE: How should shields work? WoW vs. Vermintide style

      in the live game play video they mentioned friendly fire. I'd assume each projectile is an item that can be blocked or parried.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: PVP

      @benseine

      Yes is a perfectly acceptable answer.

      It like when a teacher says they need a 15 page report when 1 paragraph will say what needs to be said.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: is there a rarity system

      I'm wanting to say there will be but I'm against it.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Demons will rule this game!

      @zwiterion said in Demons will rule this game!:

      Good Human wont let the demon rampage the world and we will stop them at the gate ! 😉

      as a Demon jumps over gate

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: VIP system : What do you think ?

      @zwiterion

      Yes, but i still see flaws. There are plenty of people that may play but wont because 1 or a few youtube celebrities say it's p2w.

      How would a person justify VIP (outside of cosmetics) if they have 100k Knowledge Points but no way to turn that into skills?

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Feature Spotlight #3 - The Knowledge System

      @lango said in Feature Spotlight #3 - The Knowledge System:

      I think a Fractured wiki is going to cut the experience. Of course its everyone intention of enjoying the game or not, but just when someone realizes how to get a skill, then everyone else would just replicate this. It's interesting anyway, looking forward on how this develops.

      depends if the trigger is random or static. There could be static triggers that are still random, ie bosses could have a static trigger but random as to when you'll learn them. exploration triggers could exist a few. I'd like to believe they're a few triggers so that a wiki or video doesn't always give you the results of the skill.

      posted in News & Announcements
      Jetah
      Jetah
    • RE: Plattform

      Please see the FAQ that's pinned on the Question & Answers forum, FAQ as posted on the main site and NEWS which includes the SPOTLIGHTS. This will answer about 99% of your questions.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: PVP

      yes

      now with 8 characters in the post (i really hate this feature)

      posted in Questions & Answers
      Jetah
      Jetah
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