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    Posts made by Jetah

    • RE: Get ready for Closed Beta!

      @Vortech said in Get ready for Closed Beta!:

      @Gibbx said in Get ready for Closed Beta!:

      Changes to the website. Pausing the Foundation. Blah blah blah

      The Fractured we all signed up for is dead and gone. Lost when the devs decided it would be a good idea to hand over the reins to Gamigo.

      It is unclear to me why everyone thinks this is such a great thing

      Nobody is cheering but @Prometheus has made it pretty clear on their involvement at this point.. Dynamight owns the IP, so they can part ways if need be down the road.

      that fully depends on the contract details.

      posted in News & Announcements
      Jetah
      Jetah
    • RE: Questions for roadmap for planet design

      @Specter

      Would a tiered release be a possibility? In terms of, release the human planet first. a month-quarter-whatever-later release the beast planet. as those would probably be the biggest player base. then release Tartaros much later?

      It might be possible to release a cosmetic pack tied to the release of the 3 planets too. IE more human stylized cosmetics for their release. more beast stylized cosmetics for their release, etc. then release the best cosmetics for Tartaros!

      I know games are never finished but I do believe in releasing a MVP.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Fall Alpha 2021 Launch Day Revealed

      noice!

      still the same limit of 8 characters... omg why.

      posted in News & Announcements
      Jetah
      Jetah
    • RE: Markets and Merchant Guilds - A Reimagining of the Current System

      @Bardikens

      didnt read it all but Eve Online has skills that increase the range in which you can interact with a market. While it could be limited, in Fractured, maybe a type of NPC could be hired to visit locations to see what's available. high levels of that skill could unlock more of these NPCs. Maybe two or three total so that it wont allow a person to see everything. I'd say another skill that allows you to move 1 of the NPCs but it cost time for them to travel, regardless of distance. Rank 1 of that skill (to move the NPC) could allow you to move 1 NPC while max rank could be to move them all. then another skill could decrease the speed at which they move; Rank 1 could be 24 hours but rank 5 could 6 hours (just an example).

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Neutral alignment

      @Mirgannel12
      opposite of evil is holy.
      opposite of good is bad.

      dont mix them, mkay.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Will the abilities be clickable like in WoW?

      @GamerSeuss
      and you can still miss. remember that while waiting to click the ability, you're standing still.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Additional penalties on death for bounty hunters

      @Farlander
      you have the option to pvp during an invasion, which means you can do pvp on your terms (well when the invasion happens).

      even the pve beast world will have some pvp via these invasions.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Will the abilities be clickable like in WoW?

      @spoletta
      I mean. you click the ability. click the direction you want it to go. so that no problem is solved, what other issues can i fix?

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Additional penalties on death for bounty hunters

      @GamerSeuss

      there's a planet for those that want pve without pvp (well outside of invasions). they should choose that instead.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Family System and Account-Based Alignments

      i dont want my account to belong to a single thing.

      every alt should be unique to itself.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Additional penalties on death for bounty hunters

      @GamerSeuss said in Additional penalties on death for bounty hunters:

      as the goal is to incentivize being a good/bounty hunter player, and deincintivize being a malicious PvP player, the system is just fine as it is. They don't want to reward evil in ANY way. If you choose the evil path, there isn't really reward, there is just the ability to go exercise your evil inclinations on other players within the limits established. Bounty Hunters, on the other hand, are performing a direct service for the other players and in a way, for the developers, by providing a check to evil players, and as such, their risk should be mitigated in some respect, and the current level is just about right. We still need to test, of course, test, test, and retest, but I think this level works fine.

      i disagree. if you fight bad (i hate using evil) your gear should be on the line just as it is for the bad person.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Will the abilities be clickable like in WoW?

      @GamerSeuss

      if youre just going to argue with me then stop.

      they need to allow controllers. end of story, end of rant. end of discussion.

      i didnt read it.

      this is something they need to do!

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Will the abilities be clickable like in WoW?

      @GamerSeuss

      I agree, inclusion is a goal, however, sometimes you have to sacrifice inclusion for a particular feel you want a game to have.

      fuck the feel of the game if people cant play it.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Will the abilities be clickable like in WoW?

      @GamerSeuss

      one gold of [video] games should be inclusion. this isn't a physical sport where you need to have a great body. a controller would allow plenty of people with physical issues the ability to play the game.

      just because they said no, doesn't mean they're right.

      it's going to be much easier to port if the controller is already added. but it's the nearsighted developer that will cause the game to fail.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Will the abilities be clickable like in WoW?

      since your movement is click based, it would difficult to click in a direction, hover over your target, then click the ability you want. i'd actually call it impossible for abilities that dont offer an attack that's attached to the mouse.

      i keep suggesting a minimum of controller support so they can offer the game to certain types of disabilities but we kept getting a no response. the controller support would also make it easier to port to console if they so decided.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: ⚒ How to solve the problem with the strength of the equipment ⚒

      it's possible to have repairs, however, you need secondary stat that when it hits 0 the item is destroyed.

      IE: let say the each item gets 10 repairs while each repair replenishes the durability. once the durability hits 0 the item breaks.
      this would give the feeling, even illusion, that the gear last longer but it doesn't actually have to change anything.

      there could be a deeper system with this where each heavy repair (a scale of 10 where 10 is more repaired) of say 7-10 the durability drops 2 instead of 1.
      if this were the case the item would have to be repair more often to prolong the item, otherwise it wont last as long.

      this type of system was in DAOC back in the day.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: How can I make name reservation?

      probably wont happen until just before retail release.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Need to recieve earlier email so we know when fall alpha is ready and about to begin

      i feel pretty bad that a 3 year old is getting their own place and i'm much older and dont have my own place, currently renting.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Play Free, Win A Key - The Contest

      unless there are rules in Italy, where the company is based out of, i doubt any other country laws would be effective.

      posted in News & Announcements
      Jetah
      Jetah
    • RE: Best Guess Summer Alpha?

      @GamerSeuss

      they should be a person setup so they can get important news out to the backers. after posting that last comment i checked to see if i missed any new KS updates.. and no, the last one was in Oct 9 2020. so over 9 months ago.

      i dont see any communication happening even after the game is released. if they can share something exciting as "hey we have more money!!! more to come in a few (weeks,days, hour,whatever) then why did we back them?

      posted in Questions & Answers
      Jetah
      Jetah
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