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Posts made by Jacenson
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RE: Long term durability issues
@spoletta said in Long term durability issues:
It should go down.
Everything should degrade and get destroyed eventually, it is an absolute necessity in a game of this kind.
IMO the ideal solution is:
Every second in combat, when the game applies the hp/mana regen, any worn item has a 1/300 chance to suffer 1 durability damage. This means that at minimum the items suffer 1 durability damage every 5 minutes (in combat only, don't want people to go AFK in town and end up naked).
Then apply a random 15-25 durability damage to items on KD, and another 25-35 on Death.
This way PvE reaches the right weapon degradation values, due to the passive degradation, and even PvP has the right degradation, since it lasts a lot less but brings many more KD/Death.
Not bad idea.
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RE: Enchanting system balance and tweaks
As there will be more and more reagents I think no point to discuss this now.
T2 is always first choince if you have uniqe combination e.g. you won't recieve mana regen T1 if you fulfill T2.
If you fulfill any other enchant tier should not matter and you should gry random.
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RE: Mobs spawning from alter in non-accessible area.
Nothing?
Before boss spawn it also spawn some mobs you need to kill so 1 or 2 more should not be a problem?