daily post

Posts made by J4po
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RE: Platform Support
The game is built on Unity so in theory can be ported on Mac, Linux ps4 xbox and switch.
Consider that even if an engine by design allows easy porting there are always costs to maintain and debug different Games versions so at the end the game will run where will be more profits return to justify increased maintenance costs.
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RE: Foundation quest : Newsletter
Just a clarification for the daily post on the forum is required a new topic or also reply to existing one is counted?
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RE: The Fractured Pre-Alpha Is Coming!
Yes i know and i think the full effort now is on pre- alpha debugging and alpha-1 january session.
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RE: Preventing Bots in Arboreus
Bots in a player driven economy game like fractured wants to be will destroy it.
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RE: The Fractured Pre-Alpha Is Coming!
More than an invite in pre alpha i would like to see another video with some content and mechanic overview.
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RE: Perché umani?
@gofrit Quindi elementi steampunk caratterizzerebbero gli umani?!
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RE: Intemization system
@mrchipps well good or bad is a jeopardize concept.
Every mechanic should be analyzed in the global game design, for what we know actually about the game i think this is a good thing considering the full loot. Moving away from the concept that equipment is central for character progression devs shift the focus on skills unlocking and character campfire preparation based on what the player want to do in the session.
Theme park mmo as WoW considers the equip central for the character growth (without a certain kind of items, in fact, you can't progress in pve content). In fractured skill gain /increase will become the focus for character progression shifting the effort on doing things instead of repeating content until the desired item drops.
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RE: Intemization system
Yeah this looks like UO pre AOS equipment overhaul.
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RE: Intemization system
For gems enhancements we know something?
At the moment there aren't voices about an items insurance system right?
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RE: Intemization system
So basically equipment:
No stats increase
No skills multipliers
No rng attributes
Weather resistanceWeapons:
Different resistance based on material
Flat damage based on weapon type /family
No RNG attributes
No skills multipliersForgot Something?
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RE: Post Kickstarter Funding is Going Well
Is Alpha 1 content under NDA ?
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RE: Intemization system
@target said in Intemization system:
Fractured also has survival mechanics that gear is supposed to play a big role in. Wearing platemail in a desert will probably not be a wise decision, and wearing rags in winter while trekking across a tundra will probably end with you freezing to death.
I’ve missed this part.
Sounds like Zelda BOTW Mechanic. -
RE: Bilanciamento skill
@gofrit di solito le strade sono 2 personaggio verticale con caratteristica di base al massimo per massimizzare i danni e i bonus di "classe" o jack of all trades per buffare il party
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Intemization system
I've read posts about knowledge system and skills but what about itemization progression?
Any update about item ranks or items special abilities like skills multiplier etc? -
RE: WASD or click to move only?
Path of exile or diablo click to move is the best choice i think.