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    Topics created by islesofurth

    • islesofurth

      [FRAC-1972] Unable to interact with object when Starving
      Bug Reports - Closed • • islesofurth  

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      islesofurth

      Seriously the mouse can't interact with anything at all. So cant cook food or pickup food from ground to stop yourself from starving unless you already have edible food in your inventory.
    • islesofurth

      [FRAC-1971] Summons give no loot rights to caster
      Bug Reports - Closed • • islesofurth  

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      islesofurth

      When the summon is the only thing used against the target, it does not provide any agro to its caster & thus no looting rights.
    • islesofurth

      Vanishing Roads
      Bug Reports - Closed • • islesofurth  

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      Prometheus

      Hi @islesofurth, this is due to cities not being implemented yet, so their pre-defined paved roads are missing too. Will be correct in alpha 2 - test 3
    • islesofurth

      Looking for PVP guild
      Guild Recruitment • • islesofurth  

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      WhoAteTheCat

      G’day, mate. Aussie here too. I’ve got a guild that will be operating mostly on Syndesia as a mercenary company. You can expect lots of PvP from us. We’re also the most well known mercenary group on fractured and hav even since the start. We’d love to have you if you’re interested. Please see the link in my quote about Glims Mercenaries. Cheers!
    • islesofurth

      Trees in big fight zones
      Discussions & Feedback • • islesofurth  

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      Tero.Kaze

      I do agree that dedicated targeting would be beneficial to the combat system. I have had a ton of issues in the Vale and Heart Land with mobs and all the trees.
    • islesofurth

      New abilities not showing up
      Bug Reports - Closed • • islesofurth  

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      Shivashanti

      try to unlock it in the beastiary first, sometimes the skills don't show up until you do
    • islesofurth

      Sudden Server instability
      Bug Reports - Closed • • islesofurth  

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      158
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      Nyquil44

      yes server is very bad at the moment please fix the issue unplayable to test properly.
    • islesofurth

      Unable to close door from outside
      Bug Reports - Closed • • islesofurth  

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      islesofurth

      When standing outside your house, you can not interact with an open door to close it. Need to Stand at least this far inside to be able to interact with door & purple region is the only area of door that is selectable.
    • islesofurth

      Dry Rivers
      Bug Reports - Closed • • islesofurth  

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      Prometheus

      Fixed in version a.2.1.0d.
    • islesofurth

      Hole In Mesh
      Bug Reports - Closed • • islesofurth  

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      Prometheus

      Fixed in version a212
    • islesofurth

      unlocking known abilities unlearns them
      Bug Reports - Closed • • islesofurth  

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      127
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      Prometheus

      Fixed in v.a.2.1.1
    • islesofurth

      Give us Attribute Resets please
      Discussions & Feedback • • islesofurth  

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      asspirin

      @Razvan Game changed in time. It started with saves like in 2nd edition ADaD (spell, wand, death etc.) and was changed to ADaD 3,5+ (WILL depending on INT, FORTIFY depending on CONSTITUTION and EVADE depending on DEXTERITY - this one also lets you evade melee and ranged physical attacks, not only spells). Not sure what "psychic damage" is, but might be resisted by WILL save...future will tell. For now CHA only gives LUCK (overall nice stat to have) and lets you be better "petmaster" - you can have more summons and tamed pets + you can also tame stronger ones with more CHA. Check summary topics like this, and if not sure about something, make new topic (but first search to make sure there is none similar yet ).
    • islesofurth

      Interactables Spawning in ocean
      Bug Reports - Closed • • islesofurth  

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      islesofurth

      Trees, stones, plants & other interactables spawning in the ocean.
    • islesofurth

      Paralysing Touch can't be used with 1h weapons
      Bug Reports - Closed • • islesofurth  

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      islesofurth

      Unable To use Paralysing Touch with a Dagger despite the description saying it can be used with a 1 handed weapon
    • islesofurth

      Strong Poison Paste
      Bug Reports - Closed • • islesofurth  

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      Prometheus

      Fixed in version a212
    • islesofurth

      Dire Wolf - constant de-buff & Reversable effect
      Bug Reports - Closed • • islesofurth  

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      islesofurth

      The slow effect from the dire wolf's bite persists even after the de-buff has gone. The only way to remove it is performing an action such as picking up an item or interacting with plants or getting hit with the de-buff again. Getting hit with the de-buff a second time while slowed reverses the de-buff & lets the player run around when they should in fact be getting slowed. (not tested if this also happens if encumbered)
    • islesofurth

      [FRAC-2741] Houses not safe from hostile creatures
      Bug Reports - Closed • • islesofurth  

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      Orky

      That's the render when you are inside indeed, otherwise no way to see the southern part of it ^^ Anyway if you made your home near a spawn it's particularly annoying
    • islesofurth

      [FRAC-2064] Remember Me = useless
      Bug Reports - Closed • • islesofurth  

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      Prometheus

      Functionality implemented, will be live in the next test.
    • islesofurth

      Can learn already known abilities
      Bug Reports - Closed • • islesofurth  

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      Prometheus

      Fixed in v.a.2.1.1
    • islesofurth

      Giant spiders dropping wolf heads
      Bug Reports - Closed • • islesofurth  

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      Prometheus

      Fixed in a212
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