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    Posts made by humerus

    • RE: Recruiting error and other Foundation stuff

      @GamerSeuss Hello, I know I'm not related to Dynamight and this is not a response you're looking for but let me chime in here.
      I think that it's possible that something went wrong when your sister was creating her account and it simply was not created via your referral link in one way or another. I am yet to hear devs doing something about these situations but seeing as not that much gain any attention in the first place one wouldn't really be surprised to hear that.
      About the title thing though, before the forum update they were nice and automated just like you suggested but my best guess is that it broke somehow when we got the new servers for the forum.
      And the foundation hero page titles have never been interactable in the first place, they are not that public either so I would just forget about it 😉

      With that being said I really do hope that you get that stuff figured out, have fun 😄

      posted in Questions & Answers
      humerus
      humerus
    • RE: May 2020 Playtest Review

      @Prometheus When trying to submit an answer I'm getting this weird error even though all the fields are filled and questions answered.
      7fdefa7e-f9ef-4410-be55-93d3e4e1ec7a-image.png

      posted in News & Announcements
      humerus
      humerus
    • RE: Two-Factor Authentication Request

      Yeah we've already seen alike threads being made way back when, I believe around the time of the kickstarter campaign, but I don't think we ever got a clear answer (if we ever got one period). It's really long due, you are absolutely correct. 🙂

      posted in Discussions & Feedback
      humerus
      humerus
    • RE: How will you be making your $$$?

      My go-to is definitely an enchanter / travelling merchant.
      There's nothing better than to just drop everything, buy some bulk materials and go on a trip to the end of the world along with some buddies, forgetting the burdens of neverending guild wars and battles. Getting to see the faraway lands and meet the locals is something that has always brough joy for me in this kind of games. Exploring all the different communities and their work along with getting some coin for flipping the goods, too romantic to give up.
      And enchanting is just a fun mechanic that naturally complements the life of a traveling merchants as they get to hold all the different and rare reagents. Can you imagine how sought after will the top tier gear be when we get more enchantment tiers? And just figuring out the optimal enchanting combinations sounds way too fun 🙂

      posted in Discussions & Feedback
      humerus
      humerus
    • RE: Hi guys!

      @jez Hello, good luck on your point grind 😉

      posted in Welcome to Fractured
      humerus
      humerus
    • RE: Hello!

      @Methonis Hello and welcome! Glad to see new people still coming in even after the open playtest is done 😄

      posted in Welcome to Fractured
      humerus
      humerus
    • RE: Hello Everyone!!

      @Oopsumissme Welcome, glad to see that we're still getting new people introduced to the community even after the open stress test has ended! 😄
      Still a shame that you are a little too late and can't check out the game for yourself 😞

      posted in Welcome to Fractured
      humerus
      humerus
    • RE: Hey There

      @Frazier2x2 Well you're definitely in for a ride regardless of how it goes form here 😄

      posted in Welcome to Fractured
      humerus
      humerus
    • RE: [POLL] Guild tag beginning or end of the name?

      @Nekrage I guess I need to clarify why the "beginning" option is vastly superior.
      It has nothing to do with the norm and having one's guild tag before their name in such a social game where being a part of / related to a guild will play a huge role in how your random encounter with another player will go down.
      With that said we can agree that in most cases guild tag is one of the first things a player has to react to upon uncountering another player in the wilderness. And having an additional variable that is the name length (and in some cases complexity, when the nickname is so cluttered that quickly identifying the guild tag might be difficult) creates an uneven playing field in such a place that shouldn't generally be something that would be considered skill-based. This is just a low quality of life detail.

      posted in Discussions & Feedback
      humerus
      humerus
    • RE: Week 123 - Weekly Drawing Winners

      Congratulations to the winners 😄

      posted in News & Announcements
      humerus
      humerus
    • RE: Which is cuter, the Fox or Cat companion.

      @Hathos This is exactly why we need to make sure that on release there is no active pet limit! (And magical mini cyborg t-rexes, can't forget those)

      posted in Discussions & Feedback
      humerus
      humerus
    • RE: Hello everybody

      @Calindor Welcome, glad you guys enjoyed the game 🙂

      posted in Welcome to Fractured
      humerus
      humerus
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