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    Posts made by grofire

    • RE: Death Penalty of losing all gear and inventory: WORST IDEA EVER!!!

      @Nekrage said in Death Penalty of losing all gear and inventory: WORST IDEA EVER!!!:

      @grofire said in Death Penalty of losing all gear and inventory: WORST IDEA EVER!!!:

      @Gothix in Syndesia if you die, and someone take your items and wasn't allowed to, he will get the "thief" label, and that not good for anyone that want to be free in Syndesia.

      i think this 3 planets, with 3 different loot condition is smart and good, and no need to change it.

      Not if demons come to Syndesia and kill you. They can take anything they want to my understanding.

      any evil character can steal, not only demons, but they will still be flagged, and they still be effected by that.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Death Penalty of losing all gear and inventory: WORST IDEA EVER!!!

      @Gothix in Syndesia if you die, and someone take your items and wasn't allowed to, he will get the "thief" label, and that not good for anyone that want to be free in Syndesia.

      i think this 3 planets, with 3 different loot condition is smart and good, and no need to change it.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: shitty game

      @GamerSeuss cool, so what about the 10 other posts about this subject?

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: shitty game

      @GamerSeuss said in shitty game:

      This is where people tend to forget that this is in fact an Alpha. During Alphas, not all playstyles may be represented like they will be in the final product. The specific purpose of the current Alpha happens to be fine-tuning the city structure system, and this go around, how the cities and nodes can be utilized together. The previous Alpha just barely introduced Cities, and I expect the next Alpha to still be rather City-centric, considering they haven't gotten Cities to where the majority of the player base interested in them are happy in that regard.

      if that true why no developer say it?

      Later Alphas, just like earlier ones, will focus on the Solo aspect of the game more I'm sure. That just doesn't happen to be what they are testing right now, so those coming here looking for a fully enriching solo experience will find this set of Alphas lacking, nature of the beast.

      im playing from pre alpha this game, it was much more solo friendly before.

      Also, remember, being a Solo player doesn't mean you don't ever use the Cities for resources, The solo playstyle can still be accomplished by mostly traveling alone, and making periodic forays into town to stock up on those resources they can't make/gather themselves, sleep at an Inn if far from their private home to lock down a respawn point, etc... Solo play doesn't mean they are the only one that matters on the map, if completely, utterly solo play with no other player interaction was what someone wanted from a game, why play in a Massive Multiplayer world at all. I prefer Solo play myself, I want to travel the map by myself, or with a very small group of friends/family for jaunts, I want to establish my smallish niche guild so we can help facilitate each other in our solo and part-time group play, without focusing all the time on the 'community' of the game, BUT I play MMOs because I want games where other players and what they do also has an affect on the gameworld at large.

      true, you can do both.... and many will do, but the game mechanics should not be restricting.

      @Roccandil said in shitty game:

      PvP is different, of course, although there's room for variation:

      • Full loot for kills on Tartaros
      • Inventory loot for kills on Syndesia
      • No loot for kills on Arboreus

      Could even vary that more: a character living on Tartaros will always lose all loot for PvP deaths on Syndesia and Arboreus. A character living on Syndesia will always lose inventory for PvP deaths on Arboreus.

      That would tend to discourage all but the most serious invasions. 🙂

      its already said it will be like this, if it will not, then it was changed.
      and i do not know from all this new guys come from, thinking they know something.... this is not a full loot game, never was, only Tartaros is and they come here like they know something, @munch probably didn't read the spotlights from the past, and i will be shock if he knew about the 3 planets.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: shitty game

      @GamerSeuss said in shitty game:

      I saw some general complaints, many of which, when taken specifically as you could filter them into, were about elements of a game that are pretty much industry standard traits of most MMOs. (Losing all your stuff when dying, needing to grind to get ahead, etc...)

      im playing MMO since 1995, in many Korean MMO games, and some western, the longest time was on DragonRaja, while i haven't played on UO, and i can tell you that the standard was that stuff didn't drop when you died.
      the first game that i played, that your items drop on dying, was AO.
      that why i liked this game, 3 planets, 1 can be full PVP with drop loot, and the 2nd is moderate PVP, and the 3rd is no full PVP or i guess its PVP with no loot drop.

      Frankly, as my sister, Stormbug said, the OP is more than likely a Troll, just getting off on people's responses that feeds his/her ego while refuting his claims. I see no 'White Knight' syndrome responses...mostly what I see is people saying "if it's not for you, go find another game", "what kind of games do you consider fun" and "what would you have done to make it better, where's the constructive criticism"

      it doesn't matter if the OP is a troll, some of criticism is correct like @Roccandil said, i feeling some of that too, the game was interduce as one and now its seems changed, and we haven't heard from the Developers on this matter...
      there was about 7 different post on forum talking about solo playstyle vs city\group gameplay on the game, and there is merit since the game was (more then 2 years ago) interduce as welcoming to all playstyles, i hoped that the Developers will answer to anyone one of that posts.
      maybe @Prometheus can join and help clear where the game is going?

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Power Gap Struggles

      @vedran625 said in Power Gap Struggles:

      With the way the game is setup right now the main gateway is for crafting, and is mostly related to the crafting of METAL gear. Yes I understand that the light leather armor requires processed leather, but maybe just maybe you could ask some nice city dwelling hobbit to trade you some in exchange for the raw material. If they dont want to maybe you can offer the some other stuff, or perhaps they might even be selling some (ideally they would be selling). All the mage armor is up for grabs and the mage staffs need city crafting benches but again you could probably trade for one of the less desirable staffs if you have one of the more desirable flawless crystals.

      lol a new player that come 23 days ago, explain to me 2.5 years on this game and forum what this game should be? go to sleep boy, i know better then you what this game was all about, and BTW im already in the biggest guild in the game, we have 3 different cities.
      the road you try to take us, is the same of AO, a bad game that will deter solo and new players from playing it.

      i will not response to you anymore, i have no interest to talk to a blind foolish child.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Power Gap Struggles

      @vedran625 im not sure where are you from, but its probably a dark place where people do only what they forced to do...
      i guess you never heard about free will in this dark totalitarian.
      let me explain that for you, if you will not force people to do stuff, some will choose to do stuff with other players, on their own free will, because they want to.
      and now that you understand this new concept, free will, you can see that im not "FORCING solo play in an MMO" as in your words, only ALLOWING to the one who choose it, to do it.
      your welcome.😃

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Power Gap Struggles

      @vedran625 forced to INTERACT should never be together with MMO SANDBOX......

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Playing Solo Possible?

      @Manaia that is not true, and annoying, saying to people that a game isn't for them just because they do not have the same style of gameplay as you!
      you probably joined at a recent time, but the developers always said that there will be full access to a solo player, and every game style will be able to play it, only on the 2 last test it was changed.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Power Gap Struggles

      @d3Sync i totally and fully agree with you, i couldn't write it better!

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Soloing Housing needs more amenities!

      @KingofKings i agree! cities have to much emphasis, and solo players are left behind.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Playing Solo Possible?

      @Esoba yes, i agree, I'm not agents cities, people should have cities that they can commune, but right now, its way too forced, there is no place for solo play at all...
      and they keep changing it, so all be around the cities, like the campfire change, now you can't go out for long time, and do different stuff, you must go back to the tavern or house.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Playing Solo Possible?

      @Esoba i hope it will be open fully, i think that there should be no restriction, in any case its hard to build all alone, and it very time consuming.
      there is no fear that someone will do all things by himself, and if you think there going to be an issue like that, just add upkeep for building.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Free key to Alpha test

      why not buying a alpha key, and support the game ?

      posted in Discussions & Feedback
      grofire
      grofire
    • some city's are not appearing on the map and some have issues on members name.

      i tried to go to the city "sanctuary" witch I'm part of it, and there was different name on the list, and i wasn't on the list.
      i have been before at a different city, and the same names appeared on the 2 city.

      posted in Bug Reports - Closed
      grofire
      grofire
    • RE: Fall Alpha Dev Update #3

      @Ostaff well i just think your wrong, with no solo play there is no MMO, like albion dead game, that could have been better... hurting you solo player = hurting the game.

      posted in News & Announcements
      grofire
      grofire
    • RE: Fall Alpha Dev Update #3

      @Logain well I'm talking about fractured not all MMO.
      in fractured at least for now, you can't build the advanced tools, only the primitive one in the wild.
      so without a city you will not be able (its not just take a long time, you just WON'T be able) to make your self the advanced items.

      posted in News & Announcements
      grofire
      grofire
    • RE: Fall Alpha Dev Update #3

      @Logain i think there is no need to "raise the importance of cities/villages", i think there is way to much importance to cities/villages.

      posted in News & Announcements
      grofire
      grofire
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