@Eigus Sounds and Animation are being worked on...but aren't high priority over actual mechanics.
As to the actual method of combat itself, this is working as they have said they wanted it to work. I don't anticipate much mechanical change in this. They want it to be click intensive, no autotargeting or autoattacking, manual aiming type combat without the option for keyboard or joystick/gamepad changeover...at least that's what's been said.
Of course, I'm just a tester like you, but I've been testing since testing began, and that's the impression I've gotten.
The actual mechanics of combat I find quite immersive and helps set the game apart from other games...but then, everyone's opinion is different.