Well I'm guessing that's your introduction sooo... hello and welcome ahah

Posts made by Frost
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RE: It is pitch black. You are likely to be eaten by a grue.
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RE: Questing system
@esher Yeah that would be interesting. But first I want to know whether we have a quest system or not ahah
@Prometheus
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RE: Questing system
@vengu Yeah. That's the main reason I created this topic. I wanted to know whether we will have a quest system or not. I'm still waiting for the devs answer tho
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RE: Questing system
@jarvis Voiced NPCs imo is just a minor detail. As long as the quest system is good, and not boring like you just said, that's fine by me
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RE: What kind
@lohen Ahaha your answer had some info that I actually didnΒ΄t heard about yet, about the resting, so thanks
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RE: What kind
@nadeos It's a Diablo style Sandbox MMORPG, no leveling nor skill tree system. You gonna have to walk arround the world, getting knowledge and learning up to 400 different spells. Instead of being a game where level and gear means everything, it's a game where yourself need to have skill to overcome the challenges, a game where you can even use the environment to your own benefit if you have the skill to do so ^^
I suggest you to read the FAQ and the main page of Fractured for more info -
RE: Feature Spotlight #1: Three Races, Three Gameplays
@prometheus Wow this really seems to be a very interesting feature
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RE: Paths of Magic
@prometheus Oh good then
I've always been more into a melee player so I was getting a little worried
Thanks for the answer
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RE: Instanced Dungeons/Raids
@uthere Idk that game so I have no idea what you are talking about ahha
But as long as you want instanced dungeons as well I'm with you -
RE: Questing system
@sarumonin Yeah I know about the different kind of quests that usually an MMO has. I just want to more more in detail how it will be, and if there will exist or not ^^
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RE: subscription
@prometheus Yeah I already did look. But only after I placed this question
Sorry about that ^^
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RE: Combat? Action-ey perhaps?
@genobee Ahaha I kinda get that feeling. Till few years ago I was always playing LoL and ended up getting bored of that
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RE: Instanced Dungeons/Raids
@vengu Well if it's a good system maybe.. But even so instanced dungeons should really exist imo. Diferently from open world dungeons, in instanced dungeons players have to work hard and use their skill to complete them, but if you look at open world dungeons, if a big zerg goes there, there will be as easy as kill a slime, there has no need for skill nor any kind of coordination. And since player skill is something that devs said that would be big in this game, I think instanced dungeons is one of the best ways to put that skill on use ^^
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RE: Instanced Dungeons/Raids
Yeah... That's why I'm hoping the team would consider the option of adding instanced dungeons.