@phaethonas said in PK punishment:
Care-bears should not be defended at a game like Fractured. Marrying pvp and pver is hard enough by its own, taking into the equation the extreme pvpers (gankers) and the extreme pvers (care-bears) will make the "marrying" process impossible.
Fail words. I'm an hard core pver but that means I do my best in pve content (pve content are pvp less). This does not means I'm not a pvper. I enjoy pvp but what I mean Is that I love to do a task at time. So or I go for pvp or I go for pve I hate to be disturbed while doing other things. Hard core pvper are skilled pvers that fight for something usually objectives.
As for the OP, punishing player killing is stupid. Why have a feature which you will punish? That is crazy. If you want a game without pvping then you make a game without pvping or you make a server where pvp is not possible. If on the other hand you want a game, or server, with pvping, whereas is the sense at punishing it?
you are looking to one side only. The game is both. givin pvp everywhere would make the game for pvp players only. Every real PvEr is a carebear if you want call them like that simply cause you can focus thing without care about others while doing tasks, but this does not meas all of them hate pvp. Said this you want a game just for pvpers.