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    Posts made by Finland

    • RE: Taming animals

      @gothix @Zwiterion White bears can not be tamed. It's the rule πŸ˜›

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Clans? Guilds?

      @yohanjoseph hello new friend πŸ€— if you plan to play for the good side (good alignments) you can join us in one of the 3 hubs:

      πŸƒ BLACK BULL
      β€’ Syndesia Hub Angels πŸ‘Ό Beasts 🐯 Humans 🀴
      β€’ Arboreus Hub Angels πŸ‘Ό Beasts 🐯
      β€’ Tartaros Hub Demons πŸ‘Ώ β†’ Redeemed to Angels πŸ‘Ό

      posted in Guild Recruitment
      Finland
      Finland
    • RE: Hello

      @kaylemo welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Hello!

      @aquaxi welcome aboard new friend πŸ€— if you have any questions do not hesitate to ask.

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Hello from France

      @lunaticstory welcome aboard new friend πŸ€— unluckly for you the chance to win the key is for the pre-alpha and not for the beta. if you want an early access to the Alpha 1+ phases or Beta1+ phases yuu need pladge on kickstarter.

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Classe / race

      Do not forget that we have also Angles (Redeemed Demons) and Abomintation (Renegade Beastmen)

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Hi!!

      @qhade Welcome aboard new friend πŸ€—

      Si lo desea, tambiΓ©n puede presentarse en esta secciΓ³n que se deidcated a los espaΓ±oles https://forum.fracturedmmo.com/category/27/bienvenidos-a-fractured

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Heyy

      @thatguy welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Hi everybody !

      @vastoslordes welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Hello all!

      @markmark welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Hey all!

      @trulyfamous welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Classe / race

      @daz Gollum!

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Game Idea : Relic War (PVP) and other game mode

      @zwiterion if you steal a relic that's just like a capture the flag concept don't you think? We could drop the relic steal mechanic in that kind of game type. I will edit it once I get on pc πŸ˜‰


      Edited the RECAP

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Hi all italia

      @ballermagico welcome aboard new friend πŸ€—

      Ciao e benvenuto nel forum!

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Greetings from Xion Muteki

      @xionmuteki welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Daily Message posting

      Have a nice day fellows πŸ€—

      posted in Off Topic
      Finland
      Finland
    • RE: I hope I get an invite to this game.

      @mrbarr welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Once for all!

      @worenaught welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Hi all

      @blackmagic welcome aboard new friend πŸ€—

      posted in Welcome to Fractured
      Finland
      Finland
    • RE: Game Idea : Relic War (PVP) and other game mode

      RECAP
      How manage the objectives lorewise?

      • Players can choose an order to fight for (for example: A, B, C).
      • If a player is inside a guild he will fight for the guild's order (for example: A, B, C).
      • The nomenclature of the orders must not be linked to the Karma/Alignments/Planets/Races so it will not affect the choice of the players.
      • It should be limited on regions

      What kind of games we could implement?

      • Relic War - Player must detain the relics inside their Order Temple. The relics are 5 in total. A temple can detain a maximum of 3 relics. Temple are buildable and upgradable structures (temple guard, fortification and traps). This way to involve players to invest resources to repair and maintain it. The Temples are located equally distant from each other in the region (Equilateral triangle). The relics can be stolen, but only once at time. If a player is holding a relic nobody else of that order will be allowed to pick another relic until that player will deliver it in the respective Temple. If the player carrying the relic gets killed, he will drop the relic that can be looted. The Temple holding the relics will grant a buff to all players of that order in the region. The buff will be multiplied for each relic (for example if you hold 2 relics you will get 2% extra damage and so on). The relics spowns initally randomly in the region.
      • Relic Hunter - Players must acquire relics to asseble and idol that will grant a buff. Relics should be found inside temples located in that region. Each order has the relics with an unique appearance. The idol must be placed in the middle of the region inside a Sanctuary. Once placed will grant a buff to all players of that order. The idol can be destroyed.
      • Controll Points - Players should take the controll of certain points. To conquer them you will need to stay within a specific area for a certain period of time. Once conquered everyone of that order will get a buff.
      • Tibute War - Players will need to collect specific resources from the region. These resources must be donated as a tribute to the spirit of that region. In this way the spirit will award us with a buff. The buff has a maximum duration (for example: 10 mins). Only one buff can be active at time.
      • Ancient Sponws - Players will have to capture spirits. These spirits spowns randomly in the region. The spirits looks differently according to the order (for example: infernals, fallen champion, Lost wild animal ). After summoning(A)/freeing(B)/purifying(C) some ancient spowns the players will get the buff. The buff has a maximum duration. Only one buff can be active per time.
      • Capture the flag
      • Escort - A merchant to be rewarded with gold, A crafter to be rewarded with crafting components, A farmer to be rewarded with seeds, A shepherd to be rewards with puppies, A miner to be rewarded with minerals/ore, A lumberjack to be rewarded with planks, An hunter to be rewarded with fur/hides or a scavanger to be rewarded with relics.
        ...
      posted in Discussions & Feedback
      Finland
      Finland
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