@gothix I think it will be a really long way to get all knowledge and don't foget that bestmen will be cursed on Tartaros. It will be really hard to achieve all Knowledge and for sure not in one Travel. But ofc once you get all there's no point ot go there again and I'm glad about that I doubt I'll go on Tartaros after getting all my Knowledge.

Posts made by Finland
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RE: I want to get excited but...
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RE: Banners.
@esoba that should be just a craftable item (Maybe a consumable with 1 charge?) to place on the ground and buff guildies.
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RE: just curious what's UNIQUE in this game ?
@ceasarbarion said in just curious what's UNIQUE in this game ?:
@finland 3 planet ? Wow that would be interesting to explore
Quote from: FEATURE SPOTLIGHT #2 – UNIVERSE, PLANETS AND TRAVELS
THE ELYSIUM SYSTEM
After the Fracture, the One Planet, Elysium, was split into the three worlds you should be already familiar with: Arboreus, Syndesia and Tartaros. Put into motion by the same magic that created them, they started revolving around the sun, giving birth to a proper solar system that was to be known as the Elysium System.
As one might expect, the amount of magical energy required to perform the Fracture was beyond imagination and impossible to harness faultlessly, not even by sorcerers endowed with quasi-divine powers. As Elysium was torn apart, countless fragments of its own mass were scattered around the universe – some as small as a little hill, others as large as a whole region of the planets to be. Over time, pulled by the gravity of the sun, they started aggregating in the space between the orbit of Arboreus and that of Syndesia and Tartaros – and so the Elysium Ring was formed.
Yeah looks good :fingers_crossed:
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RE: Guild Halls/Hubs?
@maethor said in Guild Halls/Hubs?:
I kinda both like and dislike the fact that that you only kinda get an option to build a city as a guild. I think a more traditional hall is better. The main problem I have seen with traditional player run cities is that outside of the guilds nobody uses them because every group has their own. You end up with these little mini towns all over that nobody uses if they are not part of the guild.
What happens is everyone sections off or sits in a main hub. Likely with the importance of trading we will just see a major main hub.
There will be wars to destroy the cities and there will be many buildings but we have no clue about the typology.
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RE: Fishing
I think a good and meaningful fishing system would be find, my problem is when it becomes something that it is not. Games try to give stupid constant little things to do during the fishing aspects to combat bots when I don't think that should be the way you really focus on that. Instead make it something you can do while relaxing and talking with people. You want it to be something you can do that is relaxing with small little bits of excitement. If I get a hook I should get a fish most of the time, I hate the casting a line over and over again every 5 seconds and clicking it every time you see a bobber move to get a fish 1 in 10 tries.
So you want something like a fighing game where you need to spam clicking to play with the fish and if you are good enough you will catch it?
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RE: Banners.
Banners
I had an idea that maybe someone already covered, I'm sorry if that's so. I just did not go to the forum for a long time.
So, let's begin.
The first idea - I always croaked that there is not enough creativity in creating the guild icons. Add more opportunities to create the perfect banner.Take a look here:
Suggestion | Site | Custom Guild symbol type
The second idea is to allow players to use the banner of their guild to inspire the allies (bet out a good buff if there is a bannerman in the radius of one screen).
The third idea is, as I understand it, there will be wagons for trade or transportation of players, let the banner of the guild hang on them, that the players know who goes (if it's a large and famous guild).I like both
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RE: Guild Halls/Hubs?
@target said in Guild Halls/Hubs?:
@benseine PvE sieges would be cool. Piss off some goblins and they show up as a horde that you have to defend against. Don't know if that fits with the whole "one with nature" thing Arboreus has going on though.
Yeah that would be awesome. A purely pve siege
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RE: Guild Halls/Hubs?
@benseine said in Guild Halls/Hubs?:
@lavorpe It's gonna be a real sandbox game. So you should be able to kick over other ppl sandcastles. So it won't be op, there will be siege machanics for it. Not on Aboreus, so not sure how it will go on that planet. First come, first serve? Hmmm good question btw, I would like to know that.
No way to attack settlements on Arboreus, may they be instanced? Or maybe the Planet will be so big to allow the first build guild to get their spots.
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RE: Can you be a thief?
@target you can not loot someone that's alive
you need to kill a player to loot him
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RE: Becomming an Angel or Abommination
@benseine said in Becomming an Angel or Abommination:
I hope switching back and forth between demon/angel & beastman/abomination will be increasingly difficult/expansive. Don't like the idea that ppl can easily switch back.
Yeah I hope so
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RE: I want to get excited but...
@phaethonas Humans will do and all brave Beastmen, I'm already gathering/recruiting people under the same banner
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RE: I want to get excited but...
@schnitzel no point cause races can live and cooperate togheter. The wars will happen between alignments. Like good vs neutral/evil.
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RE: I want to get excited but...
@phaethonas said in I want to get excited but...:
The pvp extreme group, is group of pvpers that do not like competitive pvp. They like to kill easy pickings, whether these are pvers or low level pvpers. Call them gankers, or griefers or as anything else you want. As it stands now, Fractured will not cater to them. Which is good.
You are wrong. DS does not want that and for sure will change restrinctions or debuffs on Arboreus if there will be to easy to pking/ganking/griefing.
You may consider an extreme pvper a pker/griefer, I consider an extreme or to better say hard-core pvper a competitive player.
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RE: Feature Spotlight #6 - PvP, Alignment & Crime
@luccheno well the restriction/delay should be influenced by the alignment/karma and not the race. The guild will be mixed but restricted under one alignment so the best choice would be a long queue if you try to change from evil to neutral or to good.
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RE: How many players will get invite to the pre-alpha tests?
@phaethonas I'm sure at 100% that will be Syndesia only. I don't know if we get the 100% of the Planet to test and I don't know if we can test more race. But I doubt that we can test Demons or Bestmen that usually born on a different planet. Anyway we'll see this fall.
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RE: Fishing
@schnitzel said in Fishing:
why is fishing so popular in most of the MMOs?
Fishing is relaxing and also a good hobby in real life
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RE: Fishing
@waynestonchurchill said in Fishing:
@Finland @Finland @Meerkhat See how wonderful this fishing can be now you have fishing buddies! Hopefully I get me some too
You are super welcome bro
we could organize a barbecue!
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RE: Good Morning!
@schnitzel welcome aboard new friend :hugging: that's everyone hope, anyway you ave question do not hesitate to ask