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    Posts made by Eurav

    • RE: Renaming of High Quality Items Suggestion

      @Scarlet There won´t be any quality / tier system for crafting / gear in Fractured. Everything has the same quality, there are however still rare items (e.g. hard to get resources and recipes).

      Here is a comment from @Prometheus about this:

      "The item system of Fractured strongly empathizes equipment replaceability, so the average armor or weapon will be made of common materials and it will be easy for a player to craft a whole new set if he loses his own - or to buy it from another player, of course. The geographic distribution of resources will play a big role in this - a material might be common in a region of Tartaros but "rare" for you because you live on Syndesia and hell there are really a few merchants who dare to go THERE to trade or gather - and if they do bring back some, they sell it at 20 times the price it's found at the local market. That being said, there will be bosses, rare resources and rare items, but they are not the core of progression in Fractured. You aim will be to learn as many things as you can so you can vary your build as much as possible, and to have a steady supply of materials (not only for crafting - food as well!) for your everyday life. I'll be bold and say Fractured's progression is really something different from anything you've seen so far :slight_smile:

      As for "levels", there are no levels in Fractured, so the right questions could be "how long will it take me to learn all the abilities and spells and proficiencies against different families of creatures". The answer is: hundreds and hundreds of hours, but that's a misleading answer, since to collect all of that is your personal choice as your character will be already competitive on day one."

      There is also already a existing Thread where this (renaming of items) has been talked about.

      posted in Discussions & Feedback
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      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
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      Eurav
    • RE: Types of weapons

      I guess you can kind of say both. So far it seems like you can attack with anything that you can hold in your hands. Random stones, bones etc. are not part of that, but e.g. a hammer to mine stone can be used for attacking as well.

      posted in Questions & Answers
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      Eurav
    • RE: Founder Chests

      @Farlander The Bronze and Silver Founder Chests are "consumables" which give you one skin (one out of several different) for armor, mounts or pets. You can read that in the Foundation on the right handside, when you click on one of the level marks that rewards you with a chest.

      There will be different kind of objects you can decorate your house with, and there will be chests you can place in your house to store items in, but the Bronze and Silver Founder Chest do not have anything to do with that.

      posted in Questions & Answers
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      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: The Forum Setup - Finding a Topic

      @Xzait The Forum does have a search box.

      When you click here:

      1cf29b09-09fa-42bb-a71f-e51930f9e5ce-image.png

      The search box does show and you can search for anything you like 😉

      As muker mentioned, there are also settings for searching, which you can access by clicking here:

      78a013e0-4381-42f2-96cf-9b342a20bade-image.png

      posted in Questions & Answers
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      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Why do multiple tabs slow down the forum?

      Good to know, thanks for your replies guys 🙂

      posted in Questions & Answers
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      Eurav
    • RE: Why do multiple tabs slow down the forum?

      Interesting, when I open up ~ 6 or more tabs of the forum it gets so slow I can´t even make a post anymore 🤔 Maybe it is just me then xd

      posted in Questions & Answers
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      Eurav
    • Why do multiple tabs slow down the forum?

      When opening the forum in multiple tabs... why does it exponentially slow down the forum? 👀 Or is this something only I am experiencing? 🤔

      posted in Questions & Answers
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      Eurav
    • RE: Concerning Knowledge

      @Farlander said in Concerning Knowledge:

      You are referring to the attributes, correct?

      The link you posted is from the talent tree. You can unlock everything in the talent tree once you unlock enough talent points. You gain talent points by spending a fixed amount of knowledge points, which you can do at any point in time. You can read more about this in the Fractured Spotlight #3

      Knowledge points are also used to learn new skills. Every character, independent of class, can learn all skills!

      You can read detailed information about attibutes in the Fractrued Spotlight #5, in short...

      There are the attributes (there are currently no plans to add additional ones):

      • STR (Strength)
      • DEX (Dexterity)
      • INT (Intelligence)
      • CON (Constitution)
      • PER (Perception)
      • CHA (Charisma)

      There is no detailed information on what stats each attribute gives yet, but in the spotlight you can read an explanation and what you can expect to gain from each attribute e.g.: 497101ee-9c12-4478-9983-c927660de855-image.png

      On character creation, as others have said, you will have to invest your so called creation points to level up specific attributes. Your character starts out with all attributes level 10, but you can lower the attribute to level 6. (If your attribute level is under 10, you start to suffer from some disadvantages e.g. STR increases your meele damage, so if you go under 10 we can assume your character will get some -% on meele damage as well as other deficits).

      Leveling up an attribute does cost increased creation points with increased level, which you can see in this table:
      07028591-7ad3-4c33-bfaf-65cb2f189703-image.png

      As you can see, attribute score / level 10 and 18 are marked. You already know why 10 is highlighted, 18 is highlighted because it normally is the max. level of the attributes. This cap can change according to your race and sub race:
      116a604d-e8fd-4882-b077-9cf4bd9b2450-image.png

      Every race (except humans) has an affinity for a specific attribute, those are the attributes hightlighted in blue and with +3, which means you can level up the attribute to 18 + 3 which is lv 21 😉 . Leveling up an attribute your race has an affinity in also does cost less creation points (as you can see in table 1).
      On the bottom of the table you can also see the amount of creation points you have. Since humans don´t have an affinity, they have additional creation points, so while they can´t be as good as other races in one specific area, you can make your character good in multiple areas 🙂

      After you asign the creation points to attributes in the character creation, you can´t change them anymore in game, there are however possbilities to increase the level of attributes in game as well e.g. the talent tree, maybe from gear / consumables (even humans can reach the magical number of lv 20!).

      posted in Questions & Answers
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      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
    • RE: Daily Message posting

      daily post

      posted in Off Topic
      E
      Eurav
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