@Arcahem said in Adv Smelter Appears to eat resources:
Hey there!
I confirm this bug has been reported and is being looked into.
Thank you very much!
Awesome TY. I confirmed as of yesterday its still doing it
@Arcahem said in Adv Smelter Appears to eat resources:
Hey there!
I confirm this bug has been reported and is being looked into.
Thank you very much!
Awesome TY. I confirmed as of yesterday its still doing it
The Tin silver hybrid is labeled correctly. I didn't realize it wasn't just yet another thing effed up on Aerhen
Damn that is impressive. Good on him.
Full plate plus greatsword and gladiators work very well. Can't quite solo a whole bunch but that's where skill points come in.
And its a one week cool down isnt it? For attributes anyway
It was 5 coal and 10 iron. i havent tried them yet today cause im scared to
UPDATE: Smelters completed. NO INGOTS
Made a morningstar and it doesn't swing. It makes my character vibrate like the Flash going through a wall
Advanced smelter appears to eat resources. No timer given, resources not listed, but timer does say cancel. Will update if it completes
Just realized. One of the proposed perks for the founders packs was additional study slots. This would seem like the perfect thing for those to be used for. Wonder why they were pulled
The research bit makes sense though. Even IRL, the more you learn about a thing, the better you are at it. First time hunting a Brown Bear for example, you might not know where exactly to hit it without spoiling the meat. As you kill more and more, you learn about its weak points etc. They should add skinning to it as well. First time skinning (looting) you get garbage. As you skin more, you get more hide.
What DOESN'T make sense is how that same Bear could possibly drop a recipe page. Gold, sure, maybe he was grazing and came across some. But a piece of paper? Even if the critter did eat an adventurer that had this page in his inventory, it would have dissolved in the stomach. This has always been my issue with these kinds of things. How did a bear eat plate armor? Even worse when you tie it in to a Wolf Spider. Its just madness
The way it should be done is thus
Recipes should be unlocked by researching the appropriate level of tech and the requisite building is constructed. Maybe there would need to be an additional research slot. Or an automatic period of time after those two criteria are met before the recipes unlock
Daunting task. Are certain resources, i.e plants always spawning the same place? Ive got a couple bitterwheat near my new home but they dont seem to spawn in the same place twice
Instead of chopping trees i'd like to just pull up next to it and have a team of gremlins hop out and cut it for me. j/k
I'll agree with the tedium of moving items from a wagon, to well anything. What i'd like to see, and its a very simple fix because it already exists in game is for transfer to work like it does with chests.
Have the wagon inventory open, and the storage object of choice open and either just right click to move, or even drag and drop. Even if i pull the wagon right next to it the task of manually going from one object to the other is unnecessary. Even if it is slightly realistic
#3 might be fixed with the update today that adds recipes
I imagine something a Bunny Rabbit would be a 0, a vampire spider around 5-6, Jotun/Mammoths/Elementals around 7-8? Legends of course would probably be 10. Or w/e the highest number is.
But still, some kind of actual ranking would be nice. Given how rare they are. For the first time i'm hoping the drop rate will be bugged and a fox will drop the two recipes i'm actually hoping for
How much longer is that going to be?
That last one is reportedly getting fixed with tomorrows update
I have email for the purchase. And if you look at your profile it should say your an eternal. As to the actual pack though, Fractured store says i bought silver first, then a short time later platinum
Really i bought Champion first for the Alpha access and then after alpha i bought eternal.