did I already do daily post? damn comp sci

Posts made by chrightt
-
RE: What can we learn from other similar pojects?
I believe the main difference that may allow this game to be more successful is the amount of traction that it is gaining due to the fact that we're already seeing quite some number of people investing themselves into the foundation. Also, this game has more mentions in media at this current stage than Wild Terra every did. Sadly to say, there is a influx of A LOT OF games (welcome to the free market everyone) with not a lot of actually well made ones. Therefore, a lot of game communities are started and sustained by a healthy player base. Without traction/hype it is hard for a good game to gain a lot of recognition quickly, allowing even hidden gems to die because of the lack of player base. Wild Terra really was not that good at advertising (actually neither is Fractured, but it is doing far better and of course a new team with a new game has its limitations).
Personally, I also think Fractured has plenty of unique systems that makes the game more unique than other isometric-full loot-sandbox-arpgs. This, however, does not mean that it will have a bigger player base per se. It just means that it can become a niche game and loyal fans will be loyal. However, as these systems may not be all that appealing to quite some number of people (or even the majority) it might also be a detrimental aspect of the game to a large community. I'm just going to say that right now even when I have followed Fractured since the VERY BEGINNING, (oh yeah lol, this is one long ride from when foundations weren't even a thing) I will drop the game if I do not end up liking it (not saying it is bad, just might not be my type of game since I don't enjoy full loot much anyways).
-
RE: The Fractured Store Is Live!
Those are some insanely expensive packages I see. Wow, and they're in euros! xD gl people chuck money! I just hope this turns out to be a fun game.
-
RE: Secrets in game
I hope I get to see some interesting items/other stuff only obtainable through exploring some hidden location etc. Would fit the game well and make things much more interesting!
-
RE: Enter the Thunderdome - Creating ways to deal with conflict as a Demon.
Player held courts would certainly be interesting
-
RE: reimbursement of clan / ally events equipment
@gothix I'm sure he is talking about logs of lost equipment/battle logs like you suggested in the second half of your post. The only thing I would like to correct is the difficulty of implementation. It is fairly easy to implement considering there WILL already be a log recording such events, so it is only a choice on the side of the developers to show it to the players.
-
RE: do you want a translator in game and in the forum?
nah, translators are usually shoddy. I mean google translate is already the best translator out there and look how many people complain about it.
-
RE: how do you want your pet and npg?
Hopefully just a pet that can do minor things like collect items. I hate it when screen clogs up with pets for battle and they only do about 1% dmg anyway. Makes larger scale battles a massive pain in the behind.
-
RE: I want this type of 'environment interaction'!
I think that is sort of similar to what they have in mind.
-
RE: Where do you want to live?
Whichever place lets me chill for most of the time without pricks waiting to ambush me outside my house. Oh, somewhere cheap would be preferred (and I like small cozy homes) and I like pretty sceneries.
-
RE: Alpha 1 Map & Pledge Integration
haha noticed the new foundation style and account guard for sure!
-
RE: Importance of attributes triggering repetition?
Yeah, I feel you. Not everyone wants to replay the game and without the ability to respec it kinda sucks.