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    Posts made by boogis

    • RE: Aminal Tamer as a Class

      @azraelius said in Aminal Tamer as a Class:

      I would love for the animal taming to be unlocked, plan on backing for sure and spreading the word.

      Animal taming would obvious take place in the wild... animals in nature, spiders in caverns and dungeons and so on. Would be really cool if you could link taming to magic users as well summoning magical creatures and then trying to tame them.

      On that note do we know if the pets have any usage besides aesthetics? My mage character will need a familiar for sure🤔😁

      @azraelius SUMMONING AND THEN TAMING? thats doesn make sence? then you can endleslly do it. besides summons supposed to dissapear. so whats a point to tame what is dissappearing soon? and why you need to tame summons if they are belong to summoner? im dissagree with you. BUT idea about a summoner is very good, summoner could be very good class or build (whatever u call it)

      posted in Discussions & Feedback
      boogis
      boogis
    • RE: Aminal Tamer as a Class

      @althalus said in Aminal Tamer as a Class:

      I for one don't need to see thousands of mounts in game slowing down my ping thank you very much... also the devs arent copying albion online.... alot of games mounts disappear when you dismount since there is literally no point in keeping mount in game once you dismount...

      @althalus
      first of al, dude, if devs cant offord servers which can handle horses they shouldnt involve with a game development in a first place.
      second of all there wont be anything slowing down your ping anyway. how they gonna enter horses in the game? same like Albion? selling from stupid merchant who get it from no one know from where? most likely they put wild horses on feilds and forestes nad allow players to tame them. So im asking you. whats a difference between wild horse and tamed horse? no bloody difference. server still have to work on both.

      If player leave his horse somewhere in a wild while he was killed the horse becomes wild again, if he leave it a city for long either it becomes wild again or someone can ride it (anyone can ride any a horse, its not attached to player, which is more relistic and more inovative cos no other game use it). And you can make this time of horse become wild pritty small, maybe like a one hour, but if you wanna keep your lovely horse you can use STABLE where your horse will dissapear and wont put to much work on server so majority of players will keep their horses in stable. but you have to pay to stable some money to feed your horse and clean its shit. so players can do buisenes to become stableman and make money out of it.

      Also good idea to make a mechanic of knock out of horse, for example if you use spear you can make you enemy fell of the horse.

      ASSUMPTION: so you paniced to soon, things are can be done in right way. maybe its not albion feature but its obviously something very unnatural. id be happy if they wont copy albions mount dance, there should be at least some physics. horses are not people that have to have time to make a turn not like make 360 degree turn in 1 milisecond.

      posted in Discussions & Feedback
      boogis
      boogis
    • RE: 🕹️🇫🇷🇦🇨🇹🇺🇷🇪🇩 🇲🇮🇳🇮-🇬🇦🇲🇪

      gwent is too much but it would be nice if there will be games like poker and blackjack or maybe rulet or dice. it will be fun and simple to implement. players will host private games in guild halls or taverns and megapolises will have like big casinos, after all people get rich and they have to do something with their money. ONLY humans can do this (maybe) but any race can play. since humans are nutral they can host games and walthiest deamons and beasts can get together and play without debuffs and in the end it may be finished as big fight

      posted in Discussions & Feedback
      boogis
      boogis
    • RE: Aminal Tamer as a Class

      UPDATE on mounts in original post.

      posted in Discussions & Feedback
      boogis
      boogis
    • RE: Aminal Tamer as a Class

      @jetah ok i understand that but maybe my suggestions can be useful for DEVs maybe they can use them if they like. which would be awesome

      posted in Discussions & Feedback
      boogis
      boogis
    • RE: Kingdoms and Royalties

      bla bla i reservi it again it not spam

      posted in Discussions & Feedback
      boogis
      boogis
    • RE: Kingdoms and Royalties

      making all in one post thatn k you

      posted in Discussions & Feedback
      boogis
      boogis
    • RE: Aminal Tamer as a Class

      Ultima online also does not have classes but there are builds and you can call them classes. when said class i meant exactly this. so just a dedicated skill with all goes with that.
      thnk u you reply.

      i d like to know more abput this skill. please post it here

      posted in Discussions & Feedback
      boogis
      boogis
    • RE: Kingdoms and Royalties

      posted in Discussions & Feedback
      boogis
      boogis
    • Kingdoms and Royalties

      ilike your sytem of settlemnts. its a village then town then city them megapolis. this system was taken from such game as AOC. but there is another games called COE where there are kingdoms and this system can work very godd for your game as well. Kingdom system is in people genes and they pay thousands of dollars just to get king or lord title. We shouldnt charge the same but my point is thast more broad system then just a governore would make everybody even happier.

      how we can do it? there can be a free cyties like originaly in your game but there can be a kingdoms. in a megapolis there is a king. lords obey to king. dukes live in cities. dukes obey to lords, dukes live in towns and counts who live in viliges obey to dukes. every building in the world can belong to kingdom or free city.

      kingdom and guild is two different things. kingdom is a state ruler. but guild is a private ruler. it like in real life. we have system of state and private companies. state chosen by people and represent will of people pravate is represent will of pravate individuals. so you know its like always fight between privtae and common and you can use this mechanic in your game.

      all taxes from villas towns cities goes to megapolis to kings account, then king deside in what city he want to invest this money. either he want to develop small towns or maybe he want to improve capital more and make it even bigger.

      there also should be organisations if you wanna use kingdome system. for example organisation of secret service like assasins and thieves. cos you are king and you cant create a guild since guild is private organisation so there should be state organisations like a police or state trading organisation. they can be subsadized by king and controled by lords and dukes.

      Money
      im not sure wha is your system buy i ve read that you said there wont be a magical bank accounts. i think its a good idea. we have to stop this stupid system when you have like a bank account and you can keep you money there. i think we should have money as an item. yes an item and it should have its own waight. if you wanna send money to some one you actually have to bring those money with you and give them. this will create a lots of pvp content cos kingdoms will have to transport money constantly with money caravans what will attract bandints and evil players.

      also money can be created by the kingdom. every kingdome has its own currency. its can be trade on market as well depending on economy of some particular kingdom.

      also its stupid when we have system where 1 silver coin cost 100 copper and one golden coin cost 100 silver. in the end you have like a million goold 20 silver and 5 copper. its idiotism. gold silver and copper can be trade like a currencies (on market) and thats what makes price of every single coin.

      so there is a lot of copper in the world a a very few of gold so gold will cost more expencive. but not every kingdome can produce golden coins. on defoult every kingdom can create a copper coins but only chosen kingdom can produse golden coin. this right can be captured if kingdome one conqure kingdom 2 (who had golden coing right) and then like in real life there will be an economic and real wars. wars of currencies. silver and gold coing printing rights are limited and those who only get copper coins vwll be a vassal of those who have golden coins BUT ONLY if golden coin kingdom has a very good economy.

      lets say im kingdom 1 who has only copper coins and i visite kingdom 2 who has golden coins and they have a veeery jucy sword. to buy it i have to exchange my copper for gold and i have to go to market and buy gold for copper. so if many people will do that then price for gold will raise. (if nobody buys a gold then price is low) in this case kingdom 2 collected a lots of copper coins so now they can buy stuff from kingdom 1 cos they sell for copper cos its their currency. Of cource it will all depend of metal availability but since this civilazation is only for humans we can make like deamons planet is full of gold and beasts planet is full of silver so this will create an ineraction between realms.

      currency of every kingdom is different, for example its can be a silver coins of k1 and silver coins of k2 they are sold for different price on a market because they belong to different kingdom which has different economy.

      so there are my thoughts. i can update you on those lets make a realy democracy.

      banking

      king can give people loans also he can give loans to private banks. king cannot give loans to private banks for interest rate which equal to his interest rate he gives in his own bank. interest rate in his own bank must be 1.5-2 time higher then he give it to private banks.

      why we need this? its needs for pravate banks to operate. cos if interest rat will be the same then there is no point for pravate banks to be in business. cos there is no profit. if interst rate is doubled for king then pravate banks can make % same as in kings bank and still make a profit.

      only human race can do such stuff.

      alt text

      this is aproximate amount of metall that money are created from spread on planets. so you know how it may look like

      alt text

      or maybe this one would be more accurate. so that copper wont become human exlusive and almost same elite as gold.
      even there is a different % still amount is different. lets say there is all together 10 gold 50 silver and 100 copper that means that deamons will have 10 gold beastmen 5 gold humans 0 gold. deamons will have 25 silver beasts 50 silver humans 25 silver deamons will have 0 copper beasts 50 copper and humans 100 copper.

      you may ask, why people should use gold instead of copper? price could be just 200 coper instead of 1 gold. yes you are right. there is no point to use gold BUT (!!!!) only if you dont have a right to print your own golden coins yes maybe i can print copper and you can print copper we are very happy already BUT once i got right to print my own golden coins and my economy skyrocketing growing then i can tell to everyone - OK now i dont care for your copper.

      NOW i trade only for golden coins i print myself!!!!! do you wanna that juicy sword??? right, then sell some shit to me to get my gold and then buy my sword. and a price i buy your shit for I set up by myself. its all depends how badly do you need my jucy sword. you want it very much? then give me like 1000 of wood. you dont really need this sword? then please give me at least 200 wood and you can have it.

      thats how economy and trAading works. i really hope to see something like this in your wonderfull game.

      also some Gods can only accept Gold for their prayer maybe beast gods only accept gold (deamons have it) and evil gods only accept silver (beast have it) and human gods accept both silver and gold. so its all will be like connections between realms and fight also for pretiouse metals. anyway ALL GODS love GOLD. So everyone will have to attack deamons for gold (YOU WANTED PVPV? HERE YOU GO)

      Banking

      if you are agricultural tycoon you can create an private agricultural bank. your agri buisness is supporting your banking business. state banks will give you loans and you will re-sell those loans to people and make money. your bank is actually like an item store insted the items are money. people do have an accounts but you have a one big common account with money on it. say you have 1 000 000 gold coins and you have desided to invest 500 000 gold in your agricultural business. You expect to make money out of it but this 500k is money of your customers. so if all costomers will come and demand all their money in cash you will probably have a problems. if you wont be able to pay people will destroy your bank and they will be able to loot everything from your bank. its not a 1kk of course but ate least its a half. but if you succeed then you may offer people higher % of income if they will keep money at your bank.

      State bank is purly need to manage a kingdom, pay sallary to arrmy and so on. and sell loans to private banks. it also collects tax and also provide bank accounts for other kings since there are no magic bank accounts all money stays in city trading deal has occured. so mayne naighbour kingdome bough 10k of your golden coins, whey must keep them somewhere dont they? its cant be private accounts cos you cant trust nobody so every kingdom has their accounts in other kingdoms state banks.

      posted in Discussions & Feedback
      boogis
      boogis
    • Slavery

      i had this idia on my mind for long time. it would be cool to implement but there should be right way to do it. and i think your game has all conditions for it.

      when player get knocked out he can be finished (killed) by other player. but agressor will have a choice not to kill but capture victim as a slave. of course it will be not possiable in huge fights when you are captured slave in one minute and next minut you get killed yourself. so this is the only option when final of the battle is clear and everybody knows that fight is lost all victims are knocked out and waiting on a graound for their destiny so this is a right moment for agressor to deside of they wanna enslave all this bunch of players. however you cant have like 10 slaves per charachter. slaves are like pets or tamed animals. there are slots for each of them and you have to have high charisma or whatever to have at least one slave.

      But not every person can become a slave. very good you have gods. so if you dont want to become a slave you have to comit spectial prayer against slavery. so you pay money or maybe sucrifice head of the deamon (whatever your god like) and it pevent you from slavery.

      what is slavery exactly? only oposing fractures can enslave. for example good can inslave evil and vice versa. so basicaly good cant enlave good. but evil can enslave evil cos they are evil. slavery can be for some period of time. because deamons have riot souls they hate slavery so as a slave they are have smallest amount of time. if deamon enslave deamon this time even smaller. human are nutral so they can be slaves for twice as much time as deamons. and beasts they are good so they can be slave for three time more time if they captured buy deamons. so basicaly good they sort of obey cos they are good and evil dont like slavery cos they are evil. once your time of slavery is finished you released to your home like when you died you teleport to your house.

      so how doest it work? once you have been captured as a slave your master can see what is your crafting gathering and fighting skills. it need for him to deside how to use you, does he wants you to be resource slave crafting slave of he wants you to become a gladiator and fight on arena for him. there must be some punishment for slave if he doesnt want to do what master is saying. maybe it will be a wip strikes and if slave get 100 wip strikes maybe he loses some atributes. some skills or whaever, maybe tempreraly or maybe permanent. maybe long term tempreraly is the best cos its not too seriouse.

      so these my thoughts. remember how fun it was in Ultima when you got a slave. There you could enlave forever, i know its hardcore but it was fun. We were free and we could ask some strong guild for help and unlock this bloody door. It was totlay up to us.

      hope you enjoyed my idea and use it some time in a future.
      see ya

      posted in Discussions & Feedback
      boogis
      boogis
    • Aminal Tamer as a Class

      Re: Taming animals

      Will you make Animal Taming Class? like in Ultima. That would be very cool. Like its really a dedicated classs- for example you can have 5 wolves with you or maybe you can have just one dragon or wyvern. you can heal it if your are mage or you can apply bandages on it. it can have a level progress as well. it may be sold but maybe to not everyone but to the same tamer as well. but you only can have one at the time.

      maybe it can be resurected if applyed in time otherwise it will be killed co we have to somehow make a cicle of tamed animals. they must dissapear in some way. maybe they can be captured buy other tamer if owner was killed and animal stayed without master. anaml can play tank role for archers and mages. There could be some battle animals like a beasts or there can be a mount animals to ride on. its stupid idea in albion where you buy baby horse for some fictinal merchant. its very stupid, the best way to have mounts roaming the world and be tamed this case they are will be like some sort of resource with can be gathered. the better mount is the most difficalt to find it.

      also you may ride a dragon so you will be like a very armored mage becouse all melee players cant attack player on a dragon because he is on a dragon and all damge dragon gets first. however range characters and mages can attack player directly cos they are not melee and they can aim to this player directly. so this is fun and inerestin mechanic. these are my thoughts. what are yours?

      Mounts
      I have read your Q&A about mounts and im very disapointed. Im not the one who give mentored advices to DEVs but i try to use common sense. What you guys have said about mounts is complitly copy of Albion Online,.

      You said that mount is disapearing after you get off it. Its very unrealistic, it would be much better if mount would not be able to put in inventory like a some sort of item. Mount is mount. It will be better if it will never dissapear and it will always had to stay in a world and if you got off mount it will be always standind where you left it untill some one killed it. yes!! killed it. mount like a players. good player? good mount. bad player bad mount. you killed it? then deal with karma issues.

      you can also jump almost on any mount even if it not yours unless its some sort of dragon (intelligent one)

      Also fight on mounts its a lot of fun but if you put it right. maybe if you sit on mounts you cannot use your special abilities but only auto-attacks. so it can be simple kick from warrior simple shot from archer and simpliest spell from mage or even just a staff strike. why you complitly decline this possiablity? game should be more very.

      And important thing in the end. Im not saying that it must be. But im saying that you should do something different from what is already in games. Why you make it like a copy of AO in terms of mounts???? We had enough of Albion already, and we ve had it. why you copy it??? we need something new. Newer mechanics. Maybe you will copy mount dance from Albion as well??? Mount dance i call stupid thing when lets say you are on huuuuge mamoth but if you swing around your mouse it twerls like a crazy. i hate it. you are big animal and you can twerl like a ciling fan. isnt it stupid? im sick of everything related to mounts what we have in Albion. Please dont copy this nonsence consepts from them and do something new and inovative. Thats all im saying.

      posted in Discussions & Feedback
      boogis
      boogis
    • Videos in Russian covered all main topics

      You may add it to your chanel for rus comunity to see as well as you can link it to every forum topic every videos is dedicated to.

      posted in Общие Обсуждения
      boogis
      boogis
    • Видосики По главным темам

      Видосики По главным темам

      posted in Общие Обсуждения
      boogis
      boogis
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