daily post

Posts made by Birthright
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RE: npc cities
yes i understand the good world and bad world concepts but with this being the middle ground it needs to lean more twards good so that the bad can also accel. if the middle world ends up being more bad then the world will collapse
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npc cities
i know were trying to break away from the norm with this game. and i know we have the two starter cities but i think we need a few areas to be owned by npcs so as to provide a haven for the bad guys and or solo players. yes i know everyones cities can be accessed by all but the ppl who want a true leave me alone situation and still be able to craft. or be a criminal and call that city home without having to worry about being camped if a player owned city turns on you. was just thinking